- u -
- ubRot2Euler()
: OpenSim.Region.PhysicsModule.ubOde.ODEDynamics
- UnaryExpression()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.UnaryExpression
- UnaryExpression_1()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.UnaryExpression_1
- UnaryExpression_1_factory()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.yyLSLSyntax
- UnaryExpression_2()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.UnaryExpression_2
- UnaryExpression_2_factory()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.yyLSLSyntax
- UnaryExpression_3()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.UnaryExpression_3
- UnaryExpression_3_factory()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.yyLSLSyntax
- UnaryExpression_factory()
: OpenSim.Region.ScriptEngine.Shared.CodeTools.yyLSLSyntax
- UnCombine()
: OpenSim.Region.PhysicsModule.BulletS.BSScene
, OpenSim.Region.PhysicsModule.BulletS.BSTerrainManager
, OpenSim.Region.PhysicsModules.SharedBase.PhysicsScene
- Undo()
: OpenSim.Region.Framework.Scenes.SceneObjectPart
, OpenSim.Region.Framework.Scenes.UndoRedoState
- UndoRedoState()
: OpenSim.Region.Framework.Scenes.UndoRedoState
- UndoState()
: OpenSim.Region.Framework.Scenes.UndoState
- UndoTerrain()
: OpenSim.Region.CoreModules.World.Terrain.TerrainModule
, OpenSim.Region.Framework.Interfaces.ITerrainModule
- UnInstall()
: OpenSim.Framework.PluginManager
- UnlinkSceneObject()
: OpenSim.Region.Framework.Scenes.Scene
- Unload()
: OpenSim.Server.Base.IRobustConnector
- UnlockOutput()
: OpenSim.Framework.Console.ConsoleBase
, OpenSim.Framework.Console.LocalConsole
- Unpack()
: OpenSim.Framework.AgentData
, OpenSim.Framework.AgentPosition
, OpenSim.Framework.AvatarAppearance
, OpenSim.Framework.AvatarAttachment
, OpenSim.Framework.AvatarWearable
, OpenSim.Framework.CompleteAgentData
, OpenSim.Framework.EntityTransferContext
, OpenSim.Framework.IAgentData
- UnpackAgentCircuitData()
: OpenSim.Framework.AgentCircuitData
- UnpackData()
: OpenSim.Server.Handlers.Hypergrid.HomeAgentHandler
, OpenSim.Server.Handlers.Simulation.AgentPostHandler
- UnpackRegionInfoData()
: OpenSim.Framework.RegionInfo
- UnpackUpdateMessage()
: OpenSim.Framework.AgentGroupData
, OpenSim.Framework.Animation
, OpenSim.Framework.ControllerData
- UnRegisterControlEventsToScript()
: OpenSim.Region.Framework.Scenes.ScenePresence
- UnregisterModuleCommander()
: OpenSim.Region.Framework.Scenes.SceneBase
- UnregisterModuleInterface< M >()
: OpenSim.Region.Framework.Scenes.SceneBase
- UnRegisterReceiver()
: OpenSim.Region.Framework.Interfaces.IXmlRpcRouter
, OpenSim.Region.OptionalModules.Scripting.XmlRpcGridRouterModule.XmlRpcGridRouter
, OpenSim.Region.OptionalModules.Scripting.XmlRpcRouterModule.XmlRpcRouter
- UnregisterRequest()
: OpenSim.Region.ClientStack.LindenUDP.TokenBucket
- unregisterRotTargetWaypoint()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UnRegisterSeatControls()
: OpenSim.Region.Framework.Scenes.ScenePresence
- unregisterTargetWaypoint()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UnSetSenseRepeaterEvents()
: OpenSim.Region.ScriptEngine.Shared.Api.Plugins.SensorRepeat
- UnSetTimerEvents()
: OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer
- UnSubscribeEvents()
: OpenSim.Region.PhysicsModule.BasicPhysics.BasicActor
, OpenSim.Region.PhysicsModule.BasicPhysics.BasicPhysicsPrim
, OpenSim.Region.PhysicsModule.BulletS.BSPhysObject
, OpenSim.Region.PhysicsModule.ODE.OdeCharacter
, OpenSim.Region.PhysicsModule.ODE.OdePrim
, OpenSim.Region.PhysicsModule.POS.POSCharacter
, OpenSim.Region.PhysicsModule.POS.POSPrim
, OpenSim.Region.PhysicsModule.ubOde.OdeCharacter
, OpenSim.Region.PhysicsModule.ubOde.OdePrim
, OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor
, OpenSim.Region.PhysicsModules.SharedBase.PhysicsActor
- UnsubscribeFromClientEvents()
: OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule
, OpenSim.Region.CoreModules.Avatar.Gods.GodsModule
- UnSubscribeToClientEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientGridEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientInventoryEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientNetworkEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientParcelEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientPrimEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientPrimRezEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientScriptEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientTeleportEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToClientTerrainEvents()
: OpenSim.Region.Framework.Scenes.Scene
- UnSubscribeToEvents()
: OpenSim.Region.OptionalModules.WebSocketEchoModule.WebSocketEchoModule
- Update()
: OpenSim.Data.Migration
, OpenSim.Framework.IEntityUpdate
, OpenSim.Framework.PluginManager
, OpenSim.Region.Framework.Scenes.EntityBase
, OpenSim.Region.Framework.Scenes.Scene
, OpenSim.Region.Framework.Scenes.SceneBase
, OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.ScenePresence
- UpdateAabbs()
: OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
, OpenSim.Region.PhysicsModule.BulletS.BSAPIUnman
, OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA
- UpdateAccessList()
: OpenSim.Framework.ILandObject
, OpenSim.Region.CoreModules.World.Land.LandObject
- UpdateAgent()
: OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.LocalSimulationConnectorModule
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation.RemoteSimulationConnectorModule
, OpenSim.Server.Handlers.Simulation.AgentPutHandler
, OpenSim.Services.Connectors.Simulation.SimulationServiceConnector
, OpenSim.Services.Interfaces.ISimulationService
- UpdateAgentChildStatus()
: OpenSim.Framework.AgentCircuitManager
- UpdateAgentData()
: OpenSim.Framework.AgentCircuitManager
- UpdateAgentInformation()
: OpenSim.Region.ClientStack.Linden.BunchOfCaps
- UpdateAgentPreferences()
: OpenSim.Region.ClientStack.LindenCaps.AgentPreferencesModule
- UpdateAngularVelocity()
: OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateAsset()
: OpenSim.Tests.Common.BaseAssetRepository
- UpdateAttachmentPosition()
: OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule
, OpenSim.Region.Framework.Interfaces.IAttachmentsModule
- UpdateAvatarInterests()
: OpenSim.Data.IProfilesData
, OpenSim.Data.MySQL.UserProfilesData
, OpenSim.Data.PGSQL.UserProfilesData
, OpenSim.Data.SQLite.SQLiteUserProfilesData
- UpdateAvatarNotes()
: OpenSim.Data.IProfilesData
, OpenSim.Data.MySQL.UserProfilesData
, OpenSim.Data.PGSQL.UserProfilesData
, OpenSim.Data.SQLite.SQLiteUserProfilesData
- UpdateAvatarProperties()
: OpenSim.Data.IProfilesData
, OpenSim.Data.MySQL.UserProfilesData
, OpenSim.Data.PGSQL.UserProfilesData
, OpenSim.Data.SQLite.SQLiteUserProfilesData
- UpdateBakedMap()
: OpenSim.Region.CoreModules.World.Terrain.TerrainModule
- UpdateBakedTextureCache()
: OpenSim.Region.CoreModules.Avatar.AvatarFactory.AvatarFactoryModule
- UpdateBroker()
: OpenSim.Region.OptionalModules.Avatar.Concierge.ConciergeModule
- UpdateChildAgent()
: OpenSim.Region.Framework.Scenes.ScenePresence
- UpdateChildTransform()
: OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
, OpenSim.Region.PhysicsModule.BulletS.BSAPIUnman
, OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA
- UpdateCircuitData()
: OpenSim.Region.Framework.Scenes.Scene
- UpdateClassifiedRecord()
: OpenSim.Data.IProfilesData
, OpenSim.Data.MySQL.UserProfilesData
, OpenSim.Data.PGSQL.UserProfilesData
, OpenSim.Data.SQLite.SQLiteUserProfilesData
- UpdateContent()
: OpenSim.Region.CoreModules.Asset.FlotsamAssetCache
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.HGAssetBroker
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.LocalAssetServicesConnector
, OpenSim.Services.AssetService.AssetService
, OpenSim.Services.AssetService.XAssetService
, OpenSim.Services.Connectors.AssetServicesConnector
, OpenSim.Services.Connectors.HGAssetServiceConnector
, OpenSim.Services.Connectors.SimianGrid.SimianAssetServiceConnector
, OpenSim.Services.FSAssetService.FSAssetConnector
, OpenSim.Services.Interfaces.IAssetService
- UpdateDeactivation()
: OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
, OpenSim.Region.PhysicsModule.BulletS.BSAPIUnman
, OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA
- updateExpire()
: OpenSim.Region.Framework.Scenes.UndoState
- UpdateExtents()
: OpenSim.Region.RegionCombinerModule.RegionConnections
- UpdateExtraParam()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateExtraPhysics()
: OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateFolder()
: OpenSim.Region.CoreModules.Framework.Library.LocalInventoryService
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector
, OpenSim.Services.Connectors.SimianGrid.SimianInventoryServiceConnector
, OpenSim.Services.Connectors.XInventoryServicesConnector
, OpenSim.Services.HypergridService.HGSuitcaseInventoryService
, OpenSim.Services.Interfaces.IInventoryService
, OpenSim.Services.InventoryService.XInventoryService
- UpdateGroup()
: OpenSim.Groups.GroupsService
, OpenSim.Groups.GroupsServiceHGConnectorModule
, OpenSim.Groups.GroupsServiceLocalConnectorModule
, OpenSim.Groups.GroupsServiceRemoteConnector
, OpenSim.Groups.GroupsServiceRemoteConnectorModule
, OpenSim.Groups.IGroupsServicesConnector
, OpenSim.Groups.RemoteConnectorCacheWrapper
, OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.IGroupsServicesConnector
, OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.SimianGroupsServicesConnectorModule
, OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.XmlRpcGroupsServicesConnectorModule
, OpenSim.Tests.Common.MockGroupsServicesConnector
- UpdateGroupInfo()
: OpenSim.Groups.GroupsModule
, OpenSim.Region.Framework.Interfaces.IGroupsModule
, OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.GroupsModule
- UpdateGroupPosition()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateGroupRole()
: OpenSim.Groups.GroupsService
, OpenSim.Groups.GroupsServiceHGConnectorModule
, OpenSim.Groups.GroupsServiceLocalConnectorModule
, OpenSim.Groups.GroupsServiceRemoteConnector
, OpenSim.Groups.GroupsServiceRemoteConnectorModule
, OpenSim.Groups.IGroupsServicesConnector
, OpenSim.Groups.RemoteConnectorCacheWrapper
, OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.IGroupsServicesConnector
, OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.SimianGroupsServicesConnectorModule
, OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.XmlRpcGroupsServicesConnectorModule
, OpenSim.Tests.Common.MockGroupsServicesConnector
- UpdateGroupRotationPR()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UpdateGroupRotationR()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UpdateInertiaTensor()
: OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
, OpenSim.Region.PhysicsModule.BulletS.BSAPIUnman
, OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA
- updateInventoryFolder()
: OpenSim.Data.IInventoryDataPlugin
, OpenSim.Data.MySQL.MySQLInventoryData
, OpenSim.Data.Null.NullInventoryData
, OpenSim.Data.PGSQL.PGSQLInventoryData
, OpenSim.Tests.Common.TestInventoryDataPlugin
- updateInventoryItem()
: OpenSim.Data.IInventoryDataPlugin
, OpenSim.Data.MySQL.MySQLInventoryData
, OpenSim.Data.Null.NullInventoryData
, OpenSim.Data.PGSQL.PGSQLInventoryData
- UpdateInventoryItem()
: OpenSim.Region.Framework.Interfaces.IEntityInventory
, OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.SceneObjectPartInventory
- updateInventoryItem()
: OpenSim.Tests.Common.TestInventoryDataPlugin
- UpdateInventoryItemAsset()
: OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule
, OpenSim.Region.CoreModules.Framework.InventoryAccess.HGInventoryAccessModule
, OpenSim.Region.Framework.Interfaces.IInventoryAccessModule
, OpenSim.Region.Framework.Scenes.Scene
- UpdateItem()
: OpenSim.Region.CoreModules.Framework.Library.LocalInventoryService
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector
, OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector
, OpenSim.Services.Connectors.SimianGrid.SimianInventoryServiceConnector
, OpenSim.Services.Connectors.XInventoryServicesConnector
, OpenSim.Services.HypergridService.HGSuitcaseInventoryService
, OpenSim.Services.Interfaces.IInventoryService
, OpenSim.Services.InventoryService.XInventoryService
- UpdateLandBitmapByteArray()
: OpenSim.Framework.ILandObject
, OpenSim.Region.CoreModules.World.Land.LandObject
- UpdateLandObject()
: OpenSim.Region.CoreModules.World.Land.LandChannel
, OpenSim.Region.CoreModules.World.Land.LandManagementModule
, OpenSim.Region.Framework.Interfaces.ILandChannel
, OpenSim.Region.RegionCombinerModule.RegionCombinerLargeLandChannel
, OpenSim.Tests.Common.TestLandChannel
- UpdateLandProperties()
: OpenSim.Framework.ILandObject
, OpenSim.Region.CoreModules.World.Land.LandManagementModule
, OpenSim.Region.CoreModules.World.Land.LandObject
- UpdateLandSold()
: OpenSim.Framework.ILandObject
, OpenSim.Region.CoreModules.World.Land.LandObject
- UpdateLocalCache()
: OpenSim.Region.CoreModules.Avatar.Friends.FriendsModule
- UpdateLookAt()
: OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateMediaUrl()
: OpenSim.Region.CoreModules.World.Media.Moap.MoapModule
- UpdateMembership()
: OpenSim.Groups.GroupsService
, OpenSim.Groups.GroupsServiceHGConnectorModule
, OpenSim.Groups.GroupsServiceLocalConnectorModule
, OpenSim.Groups.GroupsServiceRemoteConnector
, OpenSim.Groups.GroupsServiceRemoteConnectorModule
, OpenSim.Groups.IGroupsServicesConnector
, OpenSim.Groups.RemoteConnectorCacheWrapper
- UpdateMeshAvatar()
: OpenSim.Region.CoreModules.Avatar.BakedTextures.XBakesModule
, OpenSim.Services.Interfaces.IBakedTextureModule
- UpdateMovement()
: OpenSim.Region.Framework.Scenes.ScenePresence
- UpdateMovementAnimations()
: OpenSim.Region.Framework.Scenes.Animation.ScenePresenceAnimator
- UpdateOffSet()
: OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateParameter()
: OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
, OpenSim.Region.PhysicsModule.BulletS.BSAPIUnman
, OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA
- UpdatePart()
: OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater
- UpdatePermissions()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdatePhysicalMassProperties()
: OpenSim.Region.PhysicsModule.BulletS.BSCharacter
, OpenSim.Region.PhysicsModule.BulletS.BSPhysObject
, OpenSim.Region.PhysicsModule.BulletS.BSPrim
- UpdatePhysicalParameters()
: OpenSim.Region.PhysicsModule.BulletS.BSPrim
, OpenSim.Region.PhysicsModule.BulletS.BSPrimLinkable
- UpdatePicksRecord()
: OpenSim.Data.IProfilesData
, OpenSim.Data.MySQL.UserProfilesData
, OpenSim.Data.PGSQL.UserProfilesData
, OpenSim.Data.SQLite.SQLiteUserProfilesData
- UpdatePositionAndVelocity()
: OpenSim.Region.PhysicsModule.ubOde.OdeCharacter
, OpenSim.Region.PhysicsModule.ubOde.OdePrim
- UpdatePrimFlags()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdatePrimGroupPosition()
: OpenSim.Region.Framework.Scenes.SceneGraph
- UpdatePriorityHandler()
: OpenSim.Framework.PriorityQueue
- UpdateProperties()
: OpenSim.Region.PhysicsModule.BulletS.BSCharacter
, OpenSim.Region.PhysicsModule.BulletS.BSLinkset
, OpenSim.Region.PhysicsModule.BulletS.BSLinksetCompound
, OpenSim.Region.PhysicsModule.BulletS.BSLinksetConstraints
, OpenSim.Region.PhysicsModule.BulletS.BSPhysObject
, OpenSim.Region.PhysicsModule.BulletS.BSPrim
, OpenSim.Region.PhysicsModule.BulletS.BSPrimDisplaced
, OpenSim.Region.PhysicsModule.BulletS.BSPrimLinkable
- UpdateQueue()
: OpenSim.Region.Framework.Scenes.Types.UpdateQueue
- UpdateRegistry()
: OpenSim.Framework.PluginManager
- UpdateRootPosition()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UpdateRootRotation()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UpdateRotation()
: OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateRoundTrip()
: OpenSim.Region.ClientStack.LindenUDP.LLUDPClient
- UpdateSceneObject()
: OpenSim.Region.Framework.Scenes.KeyframeMotion
- updateScenePartGroup()
: OpenSim.Region.Framework.Scenes.Scene
, OpenSim.Region.Framework.Scenes.SceneGraph
- UpdateScript()
: OpenSim.Region.Framework.Scenes.EventManager
- UpdateShape()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateSingleAabb()
: OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
, OpenSim.Region.PhysicsModule.BulletS.BSAPIUnman
, OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA
- UpdateSinglePosition()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UpdateSingleRotation()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
- UpdateSlice()
: OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateTaskInventory()
: OpenSim.Region.Framework.Scenes.Scene
- UpdateTextureEntry()
: OpenSim.Region.Framework.Scenes.SceneObjectGroup
, OpenSim.Region.Framework.Scenes.SceneObjectPart
- UpdateUserAppData()
: OpenSim.Server.Handlers.JsonRpcProfileHandlers
- UpdateUserPreferences()
: OpenSim.Data.IProfilesData
, OpenSim.Data.MySQL.UserProfilesData
, OpenSim.Data.PGSQL.UserProfilesData
, OpenSim.Data.SQLite.SQLiteUserProfilesData
, OpenSim.Region.CoreModules.Avatar.UserProfiles.UserProfileModule
- UpdateUsersLoggingIn()
: OpenSim.Region.Framework.Scenes.SimStatsReporter
- UploadBakedTexture()
: OpenSim.Capabilities.Handlers.UploadBakedTextureHandler
- UploadBakedTextureHandler()
: OpenSim.Capabilities.Handlers.UploadBakedTextureHandler
- UploadBakedTextureServerConnector()
: OpenSim.Capabilities.Handlers.UploadBakedTextureServerConnector
- UploadCompleteHandler()
: OpenSim.Region.ClientStack.Linden.BunchOfCaps
- UploadCovered()
: OpenSim.Framework.IMoneyModule
, OpenSim.Region.OptionalModules.World.MoneyModule.SampleMoneyModule
- uploaderCaps()
: OpenSim.Capabilities.Handlers.BakedTextureUploader
, OpenSim.Region.ClientStack.Linden.AssetUploader
, OpenSim.Region.ClientStack.Linden.ItemUpdater
, OpenSim.Region.ClientStack.Linden.TaskInventoryScriptUpdater
- UploadMapTile()
: OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServiceModule
, OpenSim.Region.Framework.Interfaces.IMapImageUploadModule
- UseFrameOffset()
: OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
, OpenSim.Region.PhysicsModule.BulletS.BSAPIUnman
, OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA
, OpenSim.Region.PhysicsModule.BulletS.BSConstraint6Dof
- UsefulPrimInfo()
: OpenSim.Region.PhysicsModule.BulletS.BSShape
- UserAccount()
: OpenSim.Services.Interfaces.UserAccount
- UserAccountCache()
: OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts.UserAccountCache
- UserAccounts_001()
: Robust.Tests.UserAccountsClient
- UserAccountServerPostHandler()
: OpenSim.Server.Handlers.UserAccounts.UserAccountServerPostHandler
- UserAccountService()
: OpenSim.Services.UserAccountService.UserAccountService
- UserAccountServiceBase()
: OpenSim.Services.UserAccountService.UserAccountServiceBase
- UserAccountServiceConnector()
: OpenSim.Server.Handlers.UserAccounts.UserAccountServiceConnector
- UserAccountServicesConnector()
: OpenSim.Services.Connectors.UserAccountServicesConnector
- UserAgentServerConnector()
: OpenSim.Server.Handlers.Hypergrid.UserAgentServerConnector
- UserAgentService()
: OpenSim.Services.HypergridService.UserAgentService
- UserAgentServiceBase()
: OpenSim.Services.HypergridService.UserAgentServiceBase
- UserAgentServiceConnector()
: OpenSim.Services.Connectors.Hypergrid.UserAgentServiceConnector
- UserAlert()
: OpenSim.Region.OptionalModules.World.MoneyModule.SampleMoneyModule
- UserLevel()
: OpenSim.Region.OptionalModules.ViewerSupport.SimulatorFeaturesHelper
- UserPreferencesRequest()
: OpenSim.Region.CoreModules.Avatar.UserProfiles.UserProfileModule
, OpenSim.Server.Handlers.JsonRpcProfileHandlers
, OpenSim.Services.Interfaces.IUserProfilesService
, OpenSim.Services.ProfilesService.UserProfilesService
- UserPreferencesUpdate()
: OpenSim.Services.Interfaces.IUserProfilesService
, OpenSim.Services.ProfilesService.UserProfilesService
- UserPreferenecesUpdate()
: OpenSim.Server.Handlers.JsonRpcProfileHandlers
- UserPrimCounts()
: OpenSim.Region.CoreModules.World.Land.UserPrimCounts
- UserProfilesConnector()
: OpenSim.Server.Handlers.Profiles.UserProfilesConnector
- UserProfilesData()
: OpenSim.Data.MySQL.UserProfilesData
, OpenSim.Data.PGSQL.UserProfilesData
- UserProfilesHandlers()
: OpenSim.Server.Handlers.UserProfilesHandlers
- UserProfilesService()
: OpenSim.Services.ProfilesService.UserProfilesService
- UserProfilesServiceBase()
: OpenSim.Services.ProfilesService.UserProfilesServiceBase
- UserStatsCollector()
: OpenSim.Framework.Monitoring.UserStatsCollector
- USimStatsData()
: OpenSim.Region.UserStatistics.USimStatsData
- UuidGatherer()
: OpenSim.Region.Framework.Scenes.UuidGatherer
- UUIDShouldMatch()
: OpenSim.Data.Tests.PropertyCompareConstraintTest
- UUIDShouldNotMatch()
: OpenSim.Data.Tests.PropertyCompareConstraintTest
- UUIDTests()
: OpenSim.Framework.Tests.UtilTests
- UVCoord()
: PrimMesher.UVCoord
- UXSimStatusHandler()
: OpenSim.OpenSimBase.UXSimStatusHandler