Definition at line 1122 of file WebStatsModule.cs.
OpenSim.Region.UserStatistics.USimStatsData.USimStatsData |
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UUID |
pRegionID | ) |
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inline |
void OpenSim.Region.UserStatistics.USimStatsData.ConsumeSimStats |
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SimStats |
stats | ) |
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inline |
float OpenSim.Region.UserStatistics.USimStatsData.ActivePrims |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.ActiveScripts |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.AgentFrameTime |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.AgentUpdates |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.ChildAgents |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.ImageFrameTime |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.InPacketsPerSecond |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.NetFrameTime |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.OtherFrameTime |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.OutPacketsPerSecond |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.PendingDownloads |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.PendingUploads |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.PhysicsFps |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.PhysicsFrameTime |
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get |
UUID OpenSim.Region.UserStatistics.USimStatsData.RegionId |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.RootAgents |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.ScriptLinesPerSecond |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.SimFps |
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get |
int OpenSim.Region.UserStatistics.USimStatsData.StatsCounter |
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getset |
float OpenSim.Region.UserStatistics.USimStatsData.TimeDilation |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.TotalFrameTime |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.TotalPrims |
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get |
float OpenSim.Region.UserStatistics.USimStatsData.UnackedBytes |
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get |
The documentation for this class was generated from the following file: