OpenSim
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Public Member Functions | |
RemoteXInventoryServicesConnector () | |
RemoteXInventoryServicesConnector (string url) | |
RemoteXInventoryServicesConnector (IConfigSource source) | |
void | Initialise (IConfigSource source) |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More... | |
void | PostInitialise () |
This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised. More... | |
void | Close () |
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More... | |
void | AddRegion (Scene scene) |
This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More... | |
void | RemoveRegion (Scene scene) |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More... | |
void | RegionLoaded (Scene scene) |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More... | |
bool | CreateUserInventory (UUID user) |
Create the entire inventory for a given user More... | |
List< InventoryFolderBase > | GetInventorySkeleton (UUID userId) |
Gets the skeleton of the inventory – folders only More... | |
InventoryFolderBase | GetRootFolder (UUID userID) |
Retrieve the root inventory folder for the given user. More... | |
InventoryFolderBase | GetFolderForType (UUID userID, FolderType type) |
Gets the user folder for the given folder-type More... | |
InventoryCollection | GetFolderContent (UUID userID, UUID folderID) |
Gets everything (folders and items) inside a folder More... | |
virtual InventoryCollection[] | GetMultipleFoldersContent (UUID principalID, UUID[] folderIDs) |
Gets everything (folders and items) inside a folder More... | |
List< InventoryItemBase > | GetFolderItems (UUID userID, UUID folderID) |
Gets the items inside a folder More... | |
bool | AddFolder (InventoryFolderBase folder) |
Add a new folder to the user's inventory More... | |
bool | UpdateFolder (InventoryFolderBase folder) |
Update a folder in the user's inventory More... | |
bool | MoveFolder (InventoryFolderBase folder) |
Move an inventory folder to a new location More... | |
bool | DeleteFolders (UUID ownerID, List< UUID > folderIDs) |
Delete an item from the user's inventory More... | |
bool | PurgeFolder (InventoryFolderBase folder) |
Purge an inventory folder of all its items and subfolders. More... | |
bool | AddItem (InventoryItemBase item) |
Add a new item to the user's inventory More... | |
bool | UpdateItem (InventoryItemBase item) |
Update an item in the user's inventory More... | |
bool | MoveItems (UUID ownerID, List< InventoryItemBase > items) |
bool | DeleteItems (UUID ownerID, List< UUID > itemIDs) |
Delete an item from the user's inventory More... | |
InventoryItemBase | GetItem (InventoryItemBase item) |
Get an item, given by its UUID More... | |
InventoryItemBase[] | GetMultipleItems (UUID userID, UUID[] itemIDs) |
Get multiple items, given by their UUIDs More... | |
InventoryFolderBase | GetFolder (InventoryFolderBase folder) |
Get a folder, given by its UUID More... | |
bool | HasInventoryForUser (UUID userID) |
Does the given user have an inventory structure? More... | |
List< InventoryItemBase > | GetActiveGestures (UUID userId) |
Get the active gestures of the agent. More... | |
int | GetAssetPermissions (UUID userID, UUID assetID) |
Get the union of permissions of all inventory items that hold the given assetID. More... | |
Protected Member Functions | |
void | Init (IConfigSource source) |
Properties | |
Scene | Scene [get, set] |
Scene used by this module. This currently needs to be publicly settable for HGInventoryBroker. More... | |
IUserManagement | UserManager [get] |
Type | ReplaceableInterface [get] |
string | Name [get] |
Properties inherited from OpenSim.Region.Framework.Interfaces.IRegionModuleBase | |
string | Name [get] |
Type | ReplaceableInterface [get] |
If this returns non-null, it is the type of an interface that this module intends to register. This will cause the loader to defer loading of this module until all other modules have been loaded. If no other module has registered the interface by then, this module will be activated, else it will remain inactive, letting the other module take over. This should return non-null ONLY in modules that are intended to be easily replaceable, e.g. stub implementations that the developer expects to be replaced by third party provided modules. More... | |
Definition at line 45 of file RemoteXInventoryServiceConnector.cs.
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Definition at line 87 of file RemoteXInventoryServiceConnector.cs.
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Definition at line 91 of file RemoteXInventoryServiceConnector.cs.
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Definition at line 96 of file RemoteXInventoryServiceConnector.cs.
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Add a new folder to the user's inventory
folder |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 217 of file RemoteXInventoryServiceConnector.cs.
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Add a new item to the user's inventory
item | The item to be added. If item.FolderID == UUID.Zero then the item is added to the most suitable system folder. If there is no suitable folder then the item is added to the user's root inventory folder. |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 260 of file RemoteXInventoryServiceConnector.cs.
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This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 132 of file RemoteXInventoryServiceConnector.cs.
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This is the inverse to Initialise. After a Close(), this instance won't be usable anymore.
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 128 of file RemoteXInventoryServiceConnector.cs.
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Create the entire inventory for a given user
user |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 165 of file RemoteXInventoryServiceConnector.cs.
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Delete an item from the user's inventory
item |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 241 of file RemoteXInventoryServiceConnector.cs.
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Delete an item from the user's inventory
item |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 285 of file RemoteXInventoryServiceConnector.cs.
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Get the active gestures of the agent.
userId |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 328 of file RemoteXInventoryServiceConnector.cs.
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Get the union of permissions of all inventory items that hold the given assetID.
userID | |
assetID |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 333 of file RemoteXInventoryServiceConnector.cs.
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Get a folder, given by its UUID
folder |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 314 of file RemoteXInventoryServiceConnector.cs.
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Gets everything (folders and items) inside a folder
userId | |
folderID |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 185 of file RemoteXInventoryServiceConnector.cs.
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Gets the user folder for the given folder-type
userID | |
type |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 180 of file RemoteXInventoryServiceConnector.cs.
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Gets the items inside a folder
userID | |
folderID |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 212 of file RemoteXInventoryServiceConnector.cs.
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Gets the skeleton of the inventory – folders only
userId |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 170 of file RemoteXInventoryServiceConnector.cs.
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Get an item, given by its UUID
item |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 295 of file RemoteXInventoryServiceConnector.cs.
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Gets everything (folders and items) inside a folder
userId | |
folderIDs |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 207 of file RemoteXInventoryServiceConnector.cs.
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Get multiple items, given by their UUIDs
item |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 306 of file RemoteXInventoryServiceConnector.cs.
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Retrieve the root inventory folder for the given user.
userID |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 175 of file RemoteXInventoryServiceConnector.cs.
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Does the given user have an inventory structure?
userID |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 323 of file RemoteXInventoryServiceConnector.cs.
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Definition at line 101 of file RemoteXInventoryServiceConnector.cs.
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This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
source | A IConfigSource |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 108 of file RemoteXInventoryServiceConnector.cs.
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Move an inventory folder to a new location
folder | A folder containing the details of the new location |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 233 of file RemoteXInventoryServiceConnector.cs.
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Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 276 of file RemoteXInventoryServiceConnector.cs.
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This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised.
Implements OpenSim.Region.Framework.Interfaces.ISharedRegionModule.
Definition at line 124 of file RemoteXInventoryServiceConnector.cs.
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Purge an inventory folder of all its items and subfolders.
folder |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 252 of file RemoteXInventoryServiceConnector.cs.
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This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 152 of file RemoteXInventoryServiceConnector.cs.
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inline |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 146 of file RemoteXInventoryServiceConnector.cs.
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Update a folder in the user's inventory
folder |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 225 of file RemoteXInventoryServiceConnector.cs.
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Update an item in the user's inventory
item |
Implements OpenSim.Services.Interfaces.IInventoryService.
Definition at line 268 of file RemoteXInventoryServiceConnector.cs.
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get |
Definition at line 83 of file RemoteXInventoryServiceConnector.cs.
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get |
Definition at line 78 of file RemoteXInventoryServiceConnector.cs.
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getset |
Scene used by this module. This currently needs to be publicly settable for HGInventoryBroker.
Definition at line 53 of file RemoteXInventoryServiceConnector.cs.
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get |
Definition at line 60 of file RemoteXInventoryServiceConnector.cs.