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bool | ObjectGiveMoney (UUID objectID, UUID fromID, UUID toID, int amount, UUID txn, out string reason) |
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int | GetBalance (UUID agentID) |
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bool | UploadCovered (UUID agentID, int amount) |
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bool | AmountCovered (UUID agentID, int amount) |
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void | ApplyCharge (UUID agentID, int amount, MoneyTransactionType type) |
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void | ApplyCharge (UUID agentID, int amount, MoneyTransactionType type, string extraData) |
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void | ApplyUploadCharge (UUID agentID, int amount, string text) |
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void | MoveMoney (UUID fromUser, UUID toUser, int amount, string text) |
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Definition at line 33 of file IMoneyModule.cs.
bool OpenSim.Framework.IMoneyModule.AmountCovered |
( |
UUID |
agentID, |
|
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int |
amount |
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) |
| |
void OpenSim.Framework.IMoneyModule.ApplyCharge |
( |
UUID |
agentID, |
|
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int |
amount, |
|
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MoneyTransactionType |
type |
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) |
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void OpenSim.Framework.IMoneyModule.ApplyCharge |
( |
UUID |
agentID, |
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int |
amount, |
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MoneyTransactionType |
type, |
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string |
extraData |
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) |
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void OpenSim.Framework.IMoneyModule.ApplyUploadCharge |
( |
UUID |
agentID, |
|
|
int |
amount, |
|
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string |
text |
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) |
| |
int OpenSim.Framework.IMoneyModule.GetBalance |
( |
UUID |
agentID | ) |
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void OpenSim.Framework.IMoneyModule.MoveMoney |
( |
UUID |
fromUser, |
|
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UUID |
toUser, |
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int |
amount, |
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string |
text |
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) |
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bool OpenSim.Framework.IMoneyModule.ObjectGiveMoney |
( |
UUID |
objectID, |
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UUID |
fromID, |
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UUID |
toID, |
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int |
amount, |
|
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UUID |
txn, |
|
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out string |
reason |
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) |
| |
bool OpenSim.Framework.IMoneyModule.UploadCovered |
( |
UUID |
agentID, |
|
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int |
amount |
|
) |
| |
int OpenSim.Framework.IMoneyModule.GroupCreationCharge |
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get |
int OpenSim.Framework.IMoneyModule.UploadCharge |
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get |
ObjectPaid OpenSim.Framework.IMoneyModule.OnObjectPaid |
The documentation for this interface was generated from the following file: