Definition at line 587 of file IClientAPI.cs.
OpenSim.Framework.IEntityUpdate.IEntityUpdate |
( |
ISceneEntity |
entity, |
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uint |
flags |
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) |
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inline |
OpenSim.Framework.IEntityUpdate.IEntityUpdate |
( |
ISceneEntity |
entity, |
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|
uint |
flags, |
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|
Int32 |
updateTime |
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) |
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inline |
virtual void OpenSim.Framework.IEntityUpdate.Update |
( |
IEntityUpdate |
update | ) |
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inlinevirtual |
uint OpenSim.Framework.IEntityUpdate.Flags |
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get |
int OpenSim.Framework.IEntityUpdate.UpdateTime |
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get |
The documentation for this class was generated from the following file: