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OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA Class Reference
Inheritance diagram for OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA:
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Collaboration diagram for OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA:
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Public Member Functions

 BSAPIXNA (string paramName, BSScene physScene)
 
override bool RemoveObjectFromWorld (BulletWorld pWorld, BulletBody pBody)
 
override bool ClearCollisionProxyCache (BulletWorld pWorld, BulletBody pBody)
 
override bool AddConstraintToWorld (BulletWorld pWorld, BulletConstraint pConstraint, bool pDisableCollisionsBetweenLinkedObjects)
 
override bool RemoveConstraintFromWorld (BulletWorld pWorld, BulletConstraint pConstraint)
 
override void SetRestitution (BulletBody pCollisionObject, float pRestitution)
 
override int GetShapeType (BulletShape pShape)
 
override void SetMargin (BulletShape pShape, float pMargin)
 
override float GetMargin (BulletShape pShape)
 
override void SetLocalScaling (BulletShape pShape, Vector3 pScale)
 
override void SetContactProcessingThreshold (BulletBody pCollisionObject, float contactprocessingthreshold)
 
override void SetCcdMotionThreshold (BulletBody pCollisionObject, float pccdMotionThreashold)
 
override void SetCcdSweptSphereRadius (BulletBody pCollisionObject, float pCcdSweptSphereRadius)
 
override void SetAngularFactorV (BulletBody pBody, Vector3 pAngularFactor)
 
override CollisionFlags AddToCollisionFlags (BulletBody pCollisionObject, CollisionFlags pcollisionFlags)
 
override bool AddObjectToWorld (BulletWorld pWorld, BulletBody pBody)
 
override void ForceActivationState (BulletBody pCollisionObject, ActivationState pActivationState)
 
override void UpdateSingleAabb (BulletWorld pWorld, BulletBody pCollisionObject)
 
override void UpdateAabbs (BulletWorld pWorld)
 
override bool GetForceUpdateAllAabbs (BulletWorld pWorld)
 
override void SetForceUpdateAllAabbs (BulletWorld pWorld, bool pForce)
 
override bool SetCollisionGroupMask (BulletBody pCollisionObject, uint pGroup, uint pMask)
 
override void ClearAllForces (BulletBody pCollisionObject)
 
override void SetInterpolationAngularVelocity (BulletBody pCollisionObject, Vector3 pVector3)
 
override void SetAngularVelocity (BulletBody pBody, Vector3 pVector3)
 
override Vector3 GetTotalForce (BulletBody pBody)
 
override Vector3 GetTotalTorque (BulletBody pBody)
 
override Vector3 GetInvInertiaDiagLocal (BulletBody pBody)
 
override void SetInvInertiaDiagLocal (BulletBody pBody, Vector3 inert)
 
override void ApplyForce (BulletBody pBody, Vector3 force, Vector3 pos)
 
override void ApplyImpulse (BulletBody pBody, Vector3 imp, Vector3 pos)
 
override void ClearForces (BulletBody pBody)
 
override void SetTranslation (BulletBody pCollisionObject, Vector3 _position, Quaternion _orientation)
 
override Vector3 GetPosition (BulletBody pCollisionObject)
 
override Vector3 CalculateLocalInertia (BulletShape pShape, float pphysMass)
 
override void SetMassProps (BulletBody pBody, float pphysMass, Vector3 plocalInertia)
 
override void SetObjectForce (BulletBody pBody, Vector3 _force)
 
override void SetFriction (BulletBody pCollisionObject, float _currentFriction)
 
override void SetLinearVelocity (BulletBody pBody, Vector3 _velocity)
 
override void Activate (BulletBody pCollisionObject, bool pforceactivation)
 
override Quaternion GetOrientation (BulletBody pCollisionObject)
 
override CollisionFlags RemoveFromCollisionFlags (BulletBody pCollisionObject, CollisionFlags pcollisionFlags)
 
override float GetCcdMotionThreshold (BulletBody pCollisionObject)
 
override float GetCcdSweptSphereRadius (BulletBody pCollisionObject)
 
override IntPtr GetUserPointer (BulletBody pCollisionObject)
 
override void SetUserPointer (BulletBody pCollisionObject, IntPtr val)
 
override void SetGravity (BulletBody pBody, Vector3 pGravity)
 
override bool DestroyConstraint (BulletWorld pWorld, BulletConstraint pConstraint)
 
override bool SetLinearLimits (BulletConstraint pConstraint, Vector3 low, Vector3 high)
 
override bool SetAngularLimits (BulletConstraint pConstraint, Vector3 low, Vector3 high)
 
override void SetConstraintNumSolverIterations (BulletConstraint pConstraint, float cnt)
 
override bool CalculateTransforms (BulletConstraint pConstraint)
 
override void SetConstraintEnable (BulletConstraint pConstraint, float p_2)
 
override BulletConstraint Create6DofConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletConstraint Create6DofConstraintFixed (BulletWorld pWorld, BulletBody pBody1, Vector3 pframe1, Quaternion pframe1rot, bool pUseLinearReferenceFrameB, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletConstraint Create6DofConstraintToPoint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pjoinPoint, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies)
 
override bool SetFrames (BulletConstraint pConstraint, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot)
 
override Vector3 GetLinearVelocity (BulletBody pBody)
 
override Vector3 GetAngularVelocity (BulletBody pBody)
 
override Vector3 GetVelocityInLocalPoint (BulletBody pBody, Vector3 pos)
 
override void Translate (BulletBody pCollisionObject, Vector3 trans)
 
override void UpdateDeactivation (BulletBody pBody, float timeStep)
 
override bool WantsSleeping (BulletBody pBody)
 
override void SetAngularFactor (BulletBody pBody, float factor)
 
override Vector3 GetAngularFactor (BulletBody pBody)
 
override bool IsInWorld (BulletWorld pWorld, BulletBody pCollisionObject)
 
override void AddConstraintRef (BulletBody pBody, BulletConstraint pConstraint)
 
override void RemoveConstraintRef (BulletBody pBody, BulletConstraint pConstraint)
 
override BulletConstraint GetConstraintRef (BulletBody pBody, int index)
 
override int GetNumConstraintRefs (BulletBody pBody)
 
override void SetInterpolationLinearVelocity (BulletBody pCollisionObject, Vector3 VehicleVelocity)
 
override bool UseFrameOffset (BulletConstraint pConstraint, float onOff)
 
override bool SetBreakingImpulseThreshold (BulletConstraint pConstraint, float threshold)
 
override bool HingeSetLimits (BulletConstraint pConstraint, float low, float high, float softness, float bias, float relaxation)
 
override bool SpringEnable (BulletConstraint pConstraint, int index, float numericTrueFalse)
 
override bool SpringSetEquilibriumPoint (BulletConstraint pConstraint, int index, float equilibriumPoint)
 
override bool SpringSetStiffness (BulletConstraint pConstraint, int index, float stiffness)
 
override bool SpringSetDamping (BulletConstraint pConstraint, int index, float damping)
 
override bool SliderSetLimits (BulletConstraint pConstraint, int lowerUpper, int linAng, float val)
 
override bool SliderSet (BulletConstraint pConstraint, int softRestDamp, int dirLimOrtho, int linAng, float val)
 
override bool SliderMotorEnable (BulletConstraint pConstraint, int linAng, float numericTrueFalse)
 
override bool SliderMotor (BulletConstraint pConstraint, int forceVel, int linAng, float val)
 
override void SetAngularDamping (BulletBody pBody, float angularDamping)
 
override void UpdateInertiaTensor (BulletBody pBody)
 
override void RecalculateCompoundShapeLocalAabb (BulletShape pCompoundShape)
 
override CollisionFlags GetCollisionFlags (BulletBody pCollisionObject)
 
override void SetDamping (BulletBody pBody, float pLinear, float pAngular)
 
override void SetDeactivationTime (BulletBody pCollisionObject, float pDeactivationTime)
 
override void SetSleepingThresholds (BulletBody pBody, float plinearSleepingThreshold, float pangularSleepingThreshold)
 
override CollisionObjectTypes GetBodyType (BulletBody pCollisionObject)
 
override void ApplyGravity (BulletBody pBody)
 
override Vector3 GetGravity (BulletBody pBody)
 
override void SetLinearDamping (BulletBody pBody, float lin_damping)
 
override float GetLinearDamping (BulletBody pBody)
 
override float GetAngularDamping (BulletBody pBody)
 
override float GetLinearSleepingThreshold (BulletBody pBody)
 
override void ApplyDamping (BulletBody pBody, float timeStep)
 
override Vector3 GetLinearFactor (BulletBody pBody)
 
override void SetLinearFactor (BulletBody pBody, Vector3 factor)
 
override void SetCenterOfMassByPosRot (BulletBody pBody, Vector3 pos, Quaternion rot)
 
override void ApplyCentralForce (BulletBody pBody, Vector3 pfSum)
 
override void ApplyCentralImpulse (BulletBody pBody, Vector3 pfSum)
 
override void ApplyTorque (BulletBody pBody, Vector3 pfSum)
 
override void ApplyTorqueImpulse (BulletBody pBody, Vector3 pfSum)
 
override void DestroyObject (BulletWorld pWorld, BulletBody pBody)
 
override void Shutdown (BulletWorld pWorld)
 
override BulletShape DuplicateCollisionShape (BulletWorld pWorld, BulletShape pShape, uint id)
 
override bool DeleteCollisionShape (BulletWorld pWorld, BulletShape pShape)
 
override BulletBody CreateBodyFromShape (BulletWorld pWorld, BulletShape pShape, uint pLocalID, Vector3 pRawPosition, Quaternion pRawOrientation)
 
override BulletBody CreateBodyWithDefaultMotionState (BulletShape pShape, uint pLocalID, Vector3 pRawPosition, Quaternion pRawOrientation)
 
override CollisionFlags SetCollisionFlags (BulletBody pCollisionObject, CollisionFlags collisionFlags)
 
override Vector3 GetAnisotripicFriction (BulletConstraint pconstrain)
 
override Vector3 SetAnisotripicFriction (BulletConstraint pconstrain, Vector3 frict)
 
override bool HasAnisotripicFriction (BulletConstraint pconstrain)
 
override float GetContactProcessingThreshold (BulletBody pBody)
 
override bool IsStaticObject (BulletBody pCollisionObject)
 
override bool IsKinematicObject (BulletBody pCollisionObject)
 
override bool IsStaticOrKinematicObject (BulletBody pCollisionObject)
 
override bool HasContactResponse (BulletBody pCollisionObject)
 
override int GetActivationState (BulletBody pBody)
 
override void SetActivationState (BulletBody pBody, int state)
 
override float GetDeactivationTime (BulletBody pBody)
 
override bool IsActive (BulletBody pBody)
 
override float GetRestitution (BulletBody pBody)
 
override float GetFriction (BulletBody pBody)
 
override void SetInterpolationVelocity (BulletBody pBody, Vector3 linearVel, Vector3 angularVel)
 
override float GetHitFraction (BulletBody pBody)
 
override void SetHitFraction (BulletBody pCollisionObject, float pHitFraction)
 
override BulletShape BuildCapsuleShape (BulletWorld pWorld, float pRadius, float pHeight, Vector3 pScale)
 
override BulletWorld Initialize (Vector3 maxPosition, ConfigurationParameters parms, int maxCollisions, ref CollisionDesc[] collisionArray, int maxUpdates, ref EntityProperties[] updateArray)
 
override bool SetConstraintParam (BulletConstraint pConstraint, ConstraintParams paramIndex, float paramvalue, ConstraintParamAxis axis)
 
override bool PushUpdate (BulletBody pCollisionObject)
 
override float GetAngularMotionDisc (BulletShape pShape)
 
override float GetContactBreakingThreshold (BulletShape pShape, float defaultFactor)
 
override bool IsCompound (BulletShape pShape)
 
override bool IsSoftBody (BulletShape pShape)
 
override bool IsPolyhedral (BulletShape pShape)
 
override bool IsConvex2d (BulletShape pShape)
 
override bool IsConvex (BulletShape pShape)
 
override bool IsNonMoving (BulletShape pShape)
 
override bool IsConcave (BulletShape pShape)
 
override bool IsInfinite (BulletShape pShape)
 
override bool IsNativeShape (BulletShape pShape)
 
override void SetShapeCollisionMargin (BulletShape pShape, float pMargin)
 
override BulletBody CreateGhostFromShape (BulletWorld pWorld, BulletShape pShape, uint pLocalID, Vector3 pRawPosition, Quaternion pRawOrientation)
 
override void SetCollisionShape (BulletWorld pWorld, BulletBody pCollisionObject, BulletShape pShape)
 
override BulletShape GetCollisionShape (BulletBody pCollisionObject)
 
override BulletShape BuildNativeShape (BulletWorld pWorld, ShapeData pShapeData)
 
override BulletShape CreateCompoundShape (BulletWorld pWorld, bool enableDynamicAabbTree)
 
override int GetNumberOfCompoundChildren (BulletShape pCompoundShape)
 
override void AddChildShapeToCompoundShape (BulletShape pCShape, BulletShape paddShape, Vector3 displacementPos, Quaternion displacementRot)
 
override BulletShape RemoveChildShapeFromCompoundShapeIndex (BulletShape pCShape, int pii)
 
override BulletShape GetChildShapeFromCompoundShapeIndex (BulletShape cShape, int indx)
 
BSPhysicsShapeType BSShapeTypeFromBroadPhaseNativeType (BroadphaseNativeTypes pin)
 
override void RemoveChildShapeFromCompoundShape (BulletShape cShape, BulletShape removeShape)
 
override void UpdateChildTransform (BulletShape pShape, int childIndex, Vector3 pos, Quaternion rot, bool shouldRecalculateLocalAabb)
 
override BulletShape CreateGroundPlaneShape (uint pLocalId, float pheight, float pcollisionMargin)
 
override BulletConstraint Create6DofSpringConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletConstraint CreateHingeConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 ppivotInA, Vector3 ppivotInB, Vector3 paxisInA, Vector3 paxisInB, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletConstraint CreateSliderConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletConstraint CreateConeTwistConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletConstraint CreateGearConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 paxisInA, Vector3 paxisInB, float pratio, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletConstraint CreatePoint2PointConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 ppivotInA, Vector3 ppivotInB, bool pdisableCollisionsBetweenLinkedBodies)
 
override BulletShape CreateHullShape (BulletWorld pWorld, int pHullCount, float[] pConvHulls)
 
override BulletShape BuildHullShapeFromMesh (BulletWorld world, BulletShape meshShape, HACDParams parms)
 
override BulletShape BuildConvexHullShapeFromMesh (BulletWorld world, BulletShape meshShape)
 
override BulletShape CreateConvexHullShape (BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats)
 
override BulletShape CreateMeshShape (BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats)
 
override BulletShape CreateGImpactShape (BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats)
 
override BulletShape CreateTerrainShape (uint id, Vector3 size, float minHeight, float maxHeight, float[] heightMap, float scaleFactor, float collisionMargin)
 
override bool TranslationalLimitMotor (BulletConstraint pConstraint, float ponOff, float targetVelocity, float maxMotorForce)
 
override int PhysicsStep (BulletWorld world, float timeStep, int maxSubSteps, float fixedTimeStep, out int updatedEntityCount, out int collidersCount)
 
void RecordGhostCollisions (PairCachingGhostObject obj)
 
override bool UpdateParameter (BulletWorld world, uint localID, String parm, float value)
 
override Vector3 GetLocalScaling (BulletShape pShape)
 
bool RayCastGround (BulletWorld pWorld, Vector3 _RayOrigin, float pRayHeight, BulletBody NotMe)
 
- Public Member Functions inherited from OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
abstract bool UpdateParameter (BulletWorld world, UInt32 localID, String parm, float value)
 
abstract BulletShape DuplicateCollisionShape (BulletWorld sim, BulletShape srcShape, UInt32 id)
 
abstract BulletBody CreateBodyFromShape (BulletWorld sim, BulletShape shape, UInt32 id, Vector3 pos, Quaternion rot)
 
abstract BulletBody CreateBodyWithDefaultMotionState (BulletShape shape, UInt32 id, Vector3 pos, Quaternion rot)
 
abstract BulletBody CreateGhostFromShape (BulletWorld sim, BulletShape shape, UInt32 id, Vector3 pos, Quaternion rot)
 
abstract BulletShape CreateGroundPlaneShape (UInt32 id, float height, float collisionMargin)
 
abstract BulletShape CreateTerrainShape (UInt32 id, Vector3 size, float minHeight, float maxHeight, float[] heightMap, float scaleFactor, float collisionMargin)
 
abstract bool SetCollisionGroupMask (BulletBody body, UInt32 filter, UInt32 mask)
 
virtual void DumpRigidBody (BulletWorld sim, BulletBody collisionObject)
 
virtual void DumpCollisionShape (BulletWorld sim, BulletShape collisionShape)
 
virtual void DumpConstraint (BulletWorld sim, BulletConstraint constrain)
 
virtual void DumpActivationInfo (BulletWorld sim)
 
virtual void DumpAllInfo (BulletWorld sim)
 
virtual void DumpPhysicsStatistics (BulletWorld sim)
 
virtual void ResetBroadphasePool (BulletWorld sim)
 
virtual void ResetConstraintSolver (BulletWorld sim)
 

Static Public Member Functions

static void DumpRaw (ObjectArray< int >indices, ObjectArray< float > vertices, int pIndicesCount, int pVerticesCount)
 
static void DumpRaw (int[] indices, float[] vertices, int pIndicesCount, int pVerticesCount)
 

Properties

override string BulletEngineName [get]
 
override string BulletEngineVersion [get, set]
 
- Properties inherited from OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
abstract string BulletEngineName [get]
 
abstract string BulletEngineVersion [get, set]
 

Additional Inherited Members

- Public Attributes inherited from OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate
const int HINGE_NOT_SPECIFIED = -1
 
const int SPRING_NOT_SPECIFIED = -1
 
const int SLIDER_LOWER_LIMIT = 0
 
const int SLIDER_UPPER_LIMIT = 1
 
const int SLIDER_LINEAR = 2
 
const int SLIDER_ANGULAR = 3
 
const int SLIDER_SET_SOFTNESS = 4
 
const int SLIDER_SET_RESTITUTION = 5
 
const int SLIDER_SET_DAMPING = 6
 
const int SLIDER_SET_DIRECTION = 7
 
const int SLIDER_SET_LIMIT = 8
 
const int SLIDER_SET_ORTHO = 9
 
const int SLIDER_MOTOR_VELOCITY = 10
 
const int SLIDER_MAX_MOTOR_FORCE = 11
 

Detailed Description

Definition at line 45 of file BSAPIXNA.cs.

Constructor & Destructor Documentation

OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BSAPIXNA ( string  paramName,
BSScene  physScene 
)
inline

Definition at line 148 of file BSAPIXNA.cs.

Member Function Documentation

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Activate ( BulletBody  pCollisionObject,
bool  pforceactivation 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 469 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.AddChildShapeToCompoundShape ( BulletShape  pCShape,
BulletShape  paddShape,
Vector3  displacementPos,
Quaternion  displacementRot 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1694 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.AddConstraintRef ( BulletBody  pBody,
BulletConstraint  pConstraint 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 722 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.AddConstraintToWorld ( BulletWorld  pWorld,
BulletConstraint  pConstraint,
bool  pDisableCollisionsBetweenLinkedObjects 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 185 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.AddObjectToWorld ( BulletWorld  pWorld,
BulletBody  pBody 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 267 of file BSAPIXNA.cs.

override CollisionFlags OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.AddToCollisionFlags ( BulletBody  pCollisionObject,
CollisionFlags  pcollisionFlags 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 258 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyCentralForce ( BulletBody  pBody,
Vector3  pfSum 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1099 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyCentralImpulse ( BulletBody  pBody,
Vector3  pfSum 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1105 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyDamping ( BulletBody  pBody,
float  timeStep 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1069 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyForce ( BulletBody  pBody,
Vector3  force,
Vector3  pos 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 390 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyGravity ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1030 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyImpulse ( BulletBody  pBody,
Vector3  imp,
Vector3  pos 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 397 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyTorque ( BulletBody  pBody,
Vector3  pfSum 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1111 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ApplyTorqueImpulse ( BulletBody  pBody,
Vector3  pfSum 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1117 of file BSAPIXNA.cs.

BSPhysicsShapeType OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BSShapeTypeFromBroadPhaseNativeType ( BroadphaseNativeTypes  pin)
inline

used for demo integration FAST/Swift collision library and Bullet

Used for GIMPACT Trimesh integration

Multimaterial mesh

Definition at line 1727 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BuildCapsuleShape ( BulletWorld  pWorld,
float  pRadius,
float  pHeight,
Vector3  pScale 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1292 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BuildConvexHullShapeFromMesh ( BulletWorld  world,
BulletShape  meshShape 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2046 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BuildHullShapeFromMesh ( BulletWorld  world,
BulletShape  meshShape,
HACDParams  parms 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2041 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BuildNativeShape ( BulletWorld  pWorld,
ShapeData  pShapeData 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1653 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CalculateLocalInertia ( BulletShape  pShape,
float  pphysMass 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 430 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CalculateTransforms ( BulletConstraint  pConstraint)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 561 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ClearAllForces ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 334 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ClearCollisionProxyCache ( BulletWorld  pWorld,
BulletBody  pBody 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 172 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ClearForces ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 405 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Create6DofConstraint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  pframe1,
Quaternion  pframe1rot,
Vector3  pframe2,
Quaternion  pframe2rot,
bool  puseLinearReferenceFrameA,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 575 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Create6DofConstraintFixed ( BulletWorld  pWorld,
BulletBody  pBody1,
Vector3  pframe1,
Quaternion  pframe1rot,
bool  pUseLinearReferenceFrameB,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 601 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Create6DofConstraintToPoint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  pjoinPoint,
bool  puseLinearReferenceFrameA,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Parameters
pWorld
pBody1
pBody2
pjoinPoint
puseLinearReferenceFrameA
pdisableCollisionsBetweenLinkedBodies
Returns

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 629 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Create6DofSpringConstraint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  pframe1,
Quaternion  pframe1rot,
Vector3  pframe2,
Quaternion  pframe2rot,
bool  puseLinearReferenceFrameA,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1866 of file BSAPIXNA.cs.

override BulletBody OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateBodyFromShape ( BulletWorld  pWorld,
BulletShape  pShape,
uint  pLocalID,
Vector3  pRawPosition,
Quaternion  pRawOrientation 
)
inline

Definition at line 1182 of file BSAPIXNA.cs.

override BulletBody OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateBodyWithDefaultMotionState ( BulletShape  pShape,
uint  pLocalID,
Vector3  pRawPosition,
Quaternion  pRawOrientation 
)
inline

Definition at line 1222 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateCompoundShape ( BulletWorld  pWorld,
bool  enableDynamicAabbTree 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1683 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateConeTwistConstraint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  pframe1,
Quaternion  pframe1rot,
Vector3  pframe2,
Quaternion  pframe2rot,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1943 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateConvexHullShape ( BulletWorld  pWorld,
int  pIndicesCount,
int[]  indices,
int  pVerticesCount,
float[]  verticesAsFloats 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2051 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateGearConstraint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  paxisInA,
Vector3  paxisInB,
float  pratio,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1970 of file BSAPIXNA.cs.

override BulletBody OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateGhostFromShape ( BulletWorld  pWorld,
BulletShape  pShape,
uint  pLocalID,
Vector3  pRawPosition,
Quaternion  pRawOrientation 
)
inline

Definition at line 1610 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateGImpactShape ( BulletWorld  pWorld,
int  pIndicesCount,
int[]  indices,
int  pVerticesCount,
float[]  verticesAsFloats 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2088 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateGroundPlaneShape ( uint  pLocalId,
float  pheight,
float  pcollisionMargin 
)
inline

Definition at line 1858 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateHingeConstraint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  ppivotInA,
Vector3  ppivotInB,
Vector3  paxisInA,
Vector3  paxisInB,
bool  puseLinearReferenceFrameA,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1896 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateHullShape ( BulletWorld  pWorld,
int  pHullCount,
float[]  pConvHulls 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2009 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateMeshShape ( BulletWorld  pWorld,
int  pIndicesCount,
int[]  indices,
int  pVerticesCount,
float[]  verticesAsFloats 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2056 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreatePoint2PointConstraint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  ppivotInA,
Vector3  ppivotInB,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1991 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateSliderConstraint ( BulletWorld  pWorld,
BulletBody  pBody1,
BulletBody  pBody2,
Vector3  pframe1,
Quaternion  pframe1rot,
Vector3  pframe2,
Quaternion  pframe2rot,
bool  puseLinearReferenceFrameA,
bool  pdisableCollisionsBetweenLinkedBodies 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1916 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.CreateTerrainShape ( uint  id,
Vector3  size,
float  minHeight,
float  maxHeight,
float[]  heightMap,
float  scaleFactor,
float  collisionMargin 
)
inline

Definition at line 2174 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.DeleteCollisionShape ( BulletWorld  pWorld,
BulletShape  pShape 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1175 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.DestroyConstraint ( BulletWorld  pWorld,
BulletConstraint  pConstraint 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 527 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.DestroyObject ( BulletWorld  pWorld,
BulletBody  pBody 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1124 of file BSAPIXNA.cs.

static void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.DumpRaw ( ObjectArray< int >  indices,
ObjectArray< float >  vertices,
int  pIndicesCount,
int  pVerticesCount 
)
inlinestatic

Definition at line 2093 of file BSAPIXNA.cs.

static void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.DumpRaw ( int[]  indices,
float[]  vertices,
int  pIndicesCount,
int  pVerticesCount 
)
inlinestatic

Definition at line 2127 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.DuplicateCollisionShape ( BulletWorld  pWorld,
BulletShape  pShape,
uint  id 
)
inline

Definition at line 1165 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.ForceActivationState ( BulletBody  pCollisionObject,
ActivationState  pActivationState 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 296 of file BSAPIXNA.cs.

override int OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetActivationState ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1276 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetAngularDamping ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1057 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetAngularFactor ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 708 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetAngularMotionDisc ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1534 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetAngularVelocity ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 672 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetAnisotripicFriction ( BulletConstraint  pconstrain)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1246 of file BSAPIXNA.cs.

override CollisionObjectTypes OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetBodyType ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1024 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetCcdMotionThreshold ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 492 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetCcdSweptSphereRadius ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 498 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetChildShapeFromCompoundShapeIndex ( BulletShape  cShape,
int  indx 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1715 of file BSAPIXNA.cs.

override CollisionFlags OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetCollisionFlags ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 999 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetCollisionShape ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1645 of file BSAPIXNA.cs.

override BulletConstraint OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetConstraintRef ( BulletBody  pBody,
int  index 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 736 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetContactBreakingThreshold ( BulletShape  pShape,
float  defaultFactor 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1539 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetContactProcessingThreshold ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1254 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetDeactivationTime ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1278 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetForceUpdateAllAabbs ( BulletWorld  pWorld)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 313 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetFriction ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1281 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetGravity ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1037 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetHitFraction ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1283 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetInvInertiaDiagLocal ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 378 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetLinearDamping ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1051 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetLinearFactor ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1075 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetLinearSleepingThreshold ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1063 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetLinearVelocity ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 666 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetLocalScaling ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2428 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetMargin ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 220 of file BSAPIXNA.cs.

override int OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetNumberOfCompoundChildren ( BulletShape  pCompoundShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1688 of file BSAPIXNA.cs.

override int OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetNumConstraintRefs ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 742 of file BSAPIXNA.cs.

override Quaternion OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetOrientation ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 476 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetPosition ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 423 of file BSAPIXNA.cs.

override float OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetRestitution ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1280 of file BSAPIXNA.cs.

override int OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetShapeType ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 209 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetTotalForce ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 366 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetTotalTorque ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 372 of file BSAPIXNA.cs.

override IntPtr OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetUserPointer ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 505 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.GetVelocityInLocalPoint ( BulletBody  pBody,
Vector3  pos 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 678 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.HasAnisotripicFriction ( BulletConstraint  pconstrain)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1253 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.HasContactResponse ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1271 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.HingeSetLimits ( BulletConstraint  pConstraint,
float  low,
float  high,
float  softness,
float  bias,
float  relaxation 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 768 of file BSAPIXNA.cs.

override BulletWorld OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Initialize ( Vector3  maxPosition,
ConfigurationParameters  parms,
int  maxCollisions,
ref CollisionDesc[]  collisionArray,
int  maxUpdates,
ref EntityProperties[]  updateArray 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1303 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsActive ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1279 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsCompound ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1544 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsConcave ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1574 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsConvex ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1564 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsConvex2d ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1559 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsInfinite ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1579 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsInWorld ( BulletWorld  pWorld,
BulletBody  pCollisionObject 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 715 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsKinematicObject ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1261 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsNativeShape ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1584 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsNonMoving ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1569 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsPolyhedral ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1554 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsSoftBody ( BulletShape  pShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1549 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsStaticObject ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1255 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.IsStaticOrKinematicObject ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1266 of file BSAPIXNA.cs.

override int OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.PhysicsStep ( BulletWorld  world,
float  timeStep,
int  maxSubSteps,
float  fixedTimeStep,
out int  updatedEntityCount,
out int  collidersCount 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2210 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.PushUpdate ( BulletBody  pCollisionObject)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1514 of file BSAPIXNA.cs.

bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RayCastGround ( BulletWorld  pWorld,
Vector3  _RayOrigin,
float  pRayHeight,
BulletBody  NotMe 
)
inline

Definition at line 2435 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RecalculateCompoundShapeLocalAabb ( BulletShape  pCompoundShape)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 992 of file BSAPIXNA.cs.

void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RecordGhostCollisions ( PairCachingGhostObject  obj)
inline

Definition at line 2325 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RemoveChildShapeFromCompoundShape ( BulletShape  cShape,
BulletShape  removeShape 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1855 of file BSAPIXNA.cs.

override BulletShape OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RemoveChildShapeFromCompoundShapeIndex ( BulletShape  pCShape,
int  pii 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1706 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RemoveConstraintFromWorld ( BulletWorld  pWorld,
BulletConstraint  pConstraint 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 195 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RemoveConstraintRef ( BulletBody  pBody,
BulletConstraint  pConstraint 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 729 of file BSAPIXNA.cs.

override CollisionFlags OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RemoveFromCollisionFlags ( BulletBody  pCollisionObject,
CollisionFlags  pcollisionFlags 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 483 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.RemoveObjectFromWorld ( BulletWorld  pWorld,
BulletBody  pBody 
)
inlinevirtual

Parameters
p
p_2

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 158 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetActivationState ( BulletBody  pBody,
int  state 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1277 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetAngularDamping ( BulletBody  pBody,
float  angularDamping 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 977 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetAngularFactor ( BulletBody  pBody,
float  factor 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 702 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetAngularFactorV ( BulletBody  pBody,
Vector3  pAngularFactor 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 252 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetAngularLimits ( BulletConstraint  pConstraint,
Vector3  low,
Vector3  high 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 545 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetAngularVelocity ( BulletBody  pBody,
Vector3  pVector3 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 360 of file BSAPIXNA.cs.

override Vector3 OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetAnisotripicFriction ( BulletConstraint  pconstrain,
Vector3  frict 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1252 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetBreakingImpulseThreshold ( BulletConstraint  pConstraint,
float  threshold 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 762 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetCcdMotionThreshold ( BulletBody  pCollisionObject,
float  pccdMotionThreashold 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 240 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetCcdSweptSphereRadius ( BulletBody  pCollisionObject,
float  pCcdSweptSphereRadius 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 246 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetCenterOfMassByPosRot ( BulletBody  pBody,
Vector3  pos,
Quaternion  rot 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1088 of file BSAPIXNA.cs.

override CollisionFlags OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetCollisionFlags ( BulletBody  pCollisionObject,
CollisionFlags  collisionFlags 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1239 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetCollisionGroupMask ( BulletBody  pCollisionObject,
uint  pGroup,
uint  pMask 
)
inline

Definition at line 324 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetCollisionShape ( BulletWorld  pWorld,
BulletBody  pCollisionObject,
BulletShape  pShape 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1631 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetConstraintEnable ( BulletConstraint  pConstraint,
float  p_2 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 568 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetConstraintNumSolverIterations ( BulletConstraint  pConstraint,
float  cnt 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 555 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetConstraintParam ( BulletConstraint  pConstraint,
ConstraintParams  paramIndex,
float  paramvalue,
ConstraintParamAxis  axis 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1492 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetContactProcessingThreshold ( BulletBody  pCollisionObject,
float  contactprocessingthreshold 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 234 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetDamping ( BulletBody  pBody,
float  pLinear,
float  pAngular 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1006 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetDeactivationTime ( BulletBody  pCollisionObject,
float  pDeactivationTime 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1012 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetForceUpdateAllAabbs ( BulletWorld  pWorld,
bool  pForce 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 318 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetFrames ( BulletConstraint  pConstraint,
Vector3  pframe1,
Quaternion  pframe1rot,
Vector3  pframe2,
Quaternion  pframe2rot 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 650 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetFriction ( BulletBody  pCollisionObject,
float  _currentFriction 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 456 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetGravity ( BulletBody  pBody,
Vector3  pGravity 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 517 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetHitFraction ( BulletBody  pCollisionObject,
float  pHitFraction 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1286 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetInterpolationAngularVelocity ( BulletBody  pCollisionObject,
Vector3  pVector3 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 353 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetInterpolationLinearVelocity ( BulletBody  pCollisionObject,
Vector3  VehicleVelocity 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 748 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetInterpolationVelocity ( BulletBody  pBody,
Vector3  linearVel,
Vector3  angularVel 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1282 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetInvInertiaDiagLocal ( BulletBody  pBody,
Vector3  inert 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 384 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetLinearDamping ( BulletBody  pBody,
float  lin_damping 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1044 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetLinearFactor ( BulletBody  pBody,
Vector3  factor 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1082 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetLinearLimits ( BulletConstraint  pConstraint,
Vector3  low,
Vector3  high 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 535 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetLinearVelocity ( BulletBody  pBody,
Vector3  _velocity 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 462 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetLocalScaling ( BulletShape  pShape,
Vector3  pScale 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 226 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetMargin ( BulletShape  pShape,
float  pMargin 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 214 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetMassProps ( BulletBody  pBody,
float  pphysMass,
Vector3  plocalInertia 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 438 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetObjectForce ( BulletBody  pBody,
Vector3  _force 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 449 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetRestitution ( BulletBody  pCollisionObject,
float  pRestitution 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 203 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetShapeCollisionMargin ( BulletShape  pShape,
float  pMargin 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1603 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetSleepingThresholds ( BulletBody  pBody,
float  plinearSleepingThreshold,
float  pangularSleepingThreshold 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1018 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetTranslation ( BulletBody  pCollisionObject,
Vector3  _position,
Quaternion  _orientation 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 411 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SetUserPointer ( BulletBody  pCollisionObject,
IntPtr  val 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 511 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Shutdown ( BulletWorld  pWorld)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1159 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SliderMotor ( BulletConstraint  pConstraint,
int  forceVel,
int  linAng,
float  val 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 945 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SliderMotorEnable ( BulletConstraint  pConstraint,
int  linAng,
float  numericTrueFalse 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 931 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SliderSet ( BulletConstraint  pConstraint,
int  softRestDamp,
int  dirLimOrtho,
int  linAng,
float  val 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 845 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SliderSetLimits ( BulletConstraint  pConstraint,
int  lowerUpper,
int  linAng,
float  val 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 815 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SpringEnable ( BulletConstraint  pConstraint,
int  index,
float  numericTrueFalse 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 777 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SpringSetDamping ( BulletConstraint  pConstraint,
int  index,
float  damping 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 808 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SpringSetEquilibriumPoint ( BulletConstraint  pConstraint,
int  index,
float  equilibriumPoint 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 784 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.SpringSetStiffness ( BulletConstraint  pConstraint,
int  index,
float  stiffness 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 801 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.Translate ( BulletBody  pCollisionObject,
Vector3  trans 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 685 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.TranslationalLimitMotor ( BulletConstraint  pConstraint,
float  ponOff,
float  targetVelocity,
float  maxMotorForce 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 2188 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.UpdateAabbs ( BulletWorld  pWorld)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 309 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.UpdateChildTransform ( BulletShape  pShape,
int  childIndex,
Vector3  pos,
Quaternion  rot,
bool  shouldRecalculateLocalAabb 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 1856 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.UpdateDeactivation ( BulletBody  pBody,
float  timeStep 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 690 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.UpdateInertiaTensor ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 985 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.UpdateParameter ( BulletWorld  world,
uint  localID,
String  parm,
float  value 
)
inline

Definition at line 2425 of file BSAPIXNA.cs.

override void OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.UpdateSingleAabb ( BulletWorld  pWorld,
BulletBody  pCollisionObject 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 302 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.UseFrameOffset ( BulletConstraint  pConstraint,
float  onOff 
)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 755 of file BSAPIXNA.cs.

override bool OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.WantsSleeping ( BulletBody  pBody)
inlinevirtual

Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.

Definition at line 696 of file BSAPIXNA.cs.

Property Documentation

override string OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BulletEngineName
get

Definition at line 145 of file BSAPIXNA.cs.

override string OpenSim.Region.PhysicsModule.BulletS.BSAPIXNA.BulletEngineVersion
getset

Definition at line 146 of file BSAPIXNA.cs.


The documentation for this class was generated from the following file: