OpenSim
|
Public Member Functions | |
BSAPIXNA (string paramName, BSScene physScene) | |
override bool | RemoveObjectFromWorld (BulletWorld pWorld, BulletBody pBody) |
override bool | ClearCollisionProxyCache (BulletWorld pWorld, BulletBody pBody) |
override bool | AddConstraintToWorld (BulletWorld pWorld, BulletConstraint pConstraint, bool pDisableCollisionsBetweenLinkedObjects) |
override bool | RemoveConstraintFromWorld (BulletWorld pWorld, BulletConstraint pConstraint) |
override void | SetRestitution (BulletBody pCollisionObject, float pRestitution) |
override int | GetShapeType (BulletShape pShape) |
override void | SetMargin (BulletShape pShape, float pMargin) |
override float | GetMargin (BulletShape pShape) |
override void | SetLocalScaling (BulletShape pShape, Vector3 pScale) |
override void | SetContactProcessingThreshold (BulletBody pCollisionObject, float contactprocessingthreshold) |
override void | SetCcdMotionThreshold (BulletBody pCollisionObject, float pccdMotionThreashold) |
override void | SetCcdSweptSphereRadius (BulletBody pCollisionObject, float pCcdSweptSphereRadius) |
override void | SetAngularFactorV (BulletBody pBody, Vector3 pAngularFactor) |
override CollisionFlags | AddToCollisionFlags (BulletBody pCollisionObject, CollisionFlags pcollisionFlags) |
override bool | AddObjectToWorld (BulletWorld pWorld, BulletBody pBody) |
override void | ForceActivationState (BulletBody pCollisionObject, ActivationState pActivationState) |
override void | UpdateSingleAabb (BulletWorld pWorld, BulletBody pCollisionObject) |
override void | UpdateAabbs (BulletWorld pWorld) |
override bool | GetForceUpdateAllAabbs (BulletWorld pWorld) |
override void | SetForceUpdateAllAabbs (BulletWorld pWorld, bool pForce) |
override bool | SetCollisionGroupMask (BulletBody pCollisionObject, uint pGroup, uint pMask) |
override void | ClearAllForces (BulletBody pCollisionObject) |
override void | SetInterpolationAngularVelocity (BulletBody pCollisionObject, Vector3 pVector3) |
override void | SetAngularVelocity (BulletBody pBody, Vector3 pVector3) |
override Vector3 | GetTotalForce (BulletBody pBody) |
override Vector3 | GetTotalTorque (BulletBody pBody) |
override Vector3 | GetInvInertiaDiagLocal (BulletBody pBody) |
override void | SetInvInertiaDiagLocal (BulletBody pBody, Vector3 inert) |
override void | ApplyForce (BulletBody pBody, Vector3 force, Vector3 pos) |
override void | ApplyImpulse (BulletBody pBody, Vector3 imp, Vector3 pos) |
override void | ClearForces (BulletBody pBody) |
override void | SetTranslation (BulletBody pCollisionObject, Vector3 _position, Quaternion _orientation) |
override Vector3 | GetPosition (BulletBody pCollisionObject) |
override Vector3 | CalculateLocalInertia (BulletShape pShape, float pphysMass) |
override void | SetMassProps (BulletBody pBody, float pphysMass, Vector3 plocalInertia) |
override void | SetObjectForce (BulletBody pBody, Vector3 _force) |
override void | SetFriction (BulletBody pCollisionObject, float _currentFriction) |
override void | SetLinearVelocity (BulletBody pBody, Vector3 _velocity) |
override void | Activate (BulletBody pCollisionObject, bool pforceactivation) |
override Quaternion | GetOrientation (BulletBody pCollisionObject) |
override CollisionFlags | RemoveFromCollisionFlags (BulletBody pCollisionObject, CollisionFlags pcollisionFlags) |
override float | GetCcdMotionThreshold (BulletBody pCollisionObject) |
override float | GetCcdSweptSphereRadius (BulletBody pCollisionObject) |
override IntPtr | GetUserPointer (BulletBody pCollisionObject) |
override void | SetUserPointer (BulletBody pCollisionObject, IntPtr val) |
override void | SetGravity (BulletBody pBody, Vector3 pGravity) |
override bool | DestroyConstraint (BulletWorld pWorld, BulletConstraint pConstraint) |
override bool | SetLinearLimits (BulletConstraint pConstraint, Vector3 low, Vector3 high) |
override bool | SetAngularLimits (BulletConstraint pConstraint, Vector3 low, Vector3 high) |
override void | SetConstraintNumSolverIterations (BulletConstraint pConstraint, float cnt) |
override bool | CalculateTransforms (BulletConstraint pConstraint) |
override void | SetConstraintEnable (BulletConstraint pConstraint, float p_2) |
override BulletConstraint | Create6DofConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletConstraint | Create6DofConstraintFixed (BulletWorld pWorld, BulletBody pBody1, Vector3 pframe1, Quaternion pframe1rot, bool pUseLinearReferenceFrameB, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletConstraint | Create6DofConstraintToPoint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pjoinPoint, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies) |
override bool | SetFrames (BulletConstraint pConstraint, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot) |
override Vector3 | GetLinearVelocity (BulletBody pBody) |
override Vector3 | GetAngularVelocity (BulletBody pBody) |
override Vector3 | GetVelocityInLocalPoint (BulletBody pBody, Vector3 pos) |
override void | Translate (BulletBody pCollisionObject, Vector3 trans) |
override void | UpdateDeactivation (BulletBody pBody, float timeStep) |
override bool | WantsSleeping (BulletBody pBody) |
override void | SetAngularFactor (BulletBody pBody, float factor) |
override Vector3 | GetAngularFactor (BulletBody pBody) |
override bool | IsInWorld (BulletWorld pWorld, BulletBody pCollisionObject) |
override void | AddConstraintRef (BulletBody pBody, BulletConstraint pConstraint) |
override void | RemoveConstraintRef (BulletBody pBody, BulletConstraint pConstraint) |
override BulletConstraint | GetConstraintRef (BulletBody pBody, int index) |
override int | GetNumConstraintRefs (BulletBody pBody) |
override void | SetInterpolationLinearVelocity (BulletBody pCollisionObject, Vector3 VehicleVelocity) |
override bool | UseFrameOffset (BulletConstraint pConstraint, float onOff) |
override bool | SetBreakingImpulseThreshold (BulletConstraint pConstraint, float threshold) |
override bool | HingeSetLimits (BulletConstraint pConstraint, float low, float high, float softness, float bias, float relaxation) |
override bool | SpringEnable (BulletConstraint pConstraint, int index, float numericTrueFalse) |
override bool | SpringSetEquilibriumPoint (BulletConstraint pConstraint, int index, float equilibriumPoint) |
override bool | SpringSetStiffness (BulletConstraint pConstraint, int index, float stiffness) |
override bool | SpringSetDamping (BulletConstraint pConstraint, int index, float damping) |
override bool | SliderSetLimits (BulletConstraint pConstraint, int lowerUpper, int linAng, float val) |
override bool | SliderSet (BulletConstraint pConstraint, int softRestDamp, int dirLimOrtho, int linAng, float val) |
override bool | SliderMotorEnable (BulletConstraint pConstraint, int linAng, float numericTrueFalse) |
override bool | SliderMotor (BulletConstraint pConstraint, int forceVel, int linAng, float val) |
override void | SetAngularDamping (BulletBody pBody, float angularDamping) |
override void | UpdateInertiaTensor (BulletBody pBody) |
override void | RecalculateCompoundShapeLocalAabb (BulletShape pCompoundShape) |
override CollisionFlags | GetCollisionFlags (BulletBody pCollisionObject) |
override void | SetDamping (BulletBody pBody, float pLinear, float pAngular) |
override void | SetDeactivationTime (BulletBody pCollisionObject, float pDeactivationTime) |
override void | SetSleepingThresholds (BulletBody pBody, float plinearSleepingThreshold, float pangularSleepingThreshold) |
override CollisionObjectTypes | GetBodyType (BulletBody pCollisionObject) |
override void | ApplyGravity (BulletBody pBody) |
override Vector3 | GetGravity (BulletBody pBody) |
override void | SetLinearDamping (BulletBody pBody, float lin_damping) |
override float | GetLinearDamping (BulletBody pBody) |
override float | GetAngularDamping (BulletBody pBody) |
override float | GetLinearSleepingThreshold (BulletBody pBody) |
override void | ApplyDamping (BulletBody pBody, float timeStep) |
override Vector3 | GetLinearFactor (BulletBody pBody) |
override void | SetLinearFactor (BulletBody pBody, Vector3 factor) |
override void | SetCenterOfMassByPosRot (BulletBody pBody, Vector3 pos, Quaternion rot) |
override void | ApplyCentralForce (BulletBody pBody, Vector3 pfSum) |
override void | ApplyCentralImpulse (BulletBody pBody, Vector3 pfSum) |
override void | ApplyTorque (BulletBody pBody, Vector3 pfSum) |
override void | ApplyTorqueImpulse (BulletBody pBody, Vector3 pfSum) |
override void | DestroyObject (BulletWorld pWorld, BulletBody pBody) |
override void | Shutdown (BulletWorld pWorld) |
override BulletShape | DuplicateCollisionShape (BulletWorld pWorld, BulletShape pShape, uint id) |
override bool | DeleteCollisionShape (BulletWorld pWorld, BulletShape pShape) |
override BulletBody | CreateBodyFromShape (BulletWorld pWorld, BulletShape pShape, uint pLocalID, Vector3 pRawPosition, Quaternion pRawOrientation) |
override BulletBody | CreateBodyWithDefaultMotionState (BulletShape pShape, uint pLocalID, Vector3 pRawPosition, Quaternion pRawOrientation) |
override CollisionFlags | SetCollisionFlags (BulletBody pCollisionObject, CollisionFlags collisionFlags) |
override Vector3 | GetAnisotripicFriction (BulletConstraint pconstrain) |
override Vector3 | SetAnisotripicFriction (BulletConstraint pconstrain, Vector3 frict) |
override bool | HasAnisotripicFriction (BulletConstraint pconstrain) |
override float | GetContactProcessingThreshold (BulletBody pBody) |
override bool | IsStaticObject (BulletBody pCollisionObject) |
override bool | IsKinematicObject (BulletBody pCollisionObject) |
override bool | IsStaticOrKinematicObject (BulletBody pCollisionObject) |
override bool | HasContactResponse (BulletBody pCollisionObject) |
override int | GetActivationState (BulletBody pBody) |
override void | SetActivationState (BulletBody pBody, int state) |
override float | GetDeactivationTime (BulletBody pBody) |
override bool | IsActive (BulletBody pBody) |
override float | GetRestitution (BulletBody pBody) |
override float | GetFriction (BulletBody pBody) |
override void | SetInterpolationVelocity (BulletBody pBody, Vector3 linearVel, Vector3 angularVel) |
override float | GetHitFraction (BulletBody pBody) |
override void | SetHitFraction (BulletBody pCollisionObject, float pHitFraction) |
override BulletShape | BuildCapsuleShape (BulletWorld pWorld, float pRadius, float pHeight, Vector3 pScale) |
override BulletWorld | Initialize (Vector3 maxPosition, ConfigurationParameters parms, int maxCollisions, ref CollisionDesc[] collisionArray, int maxUpdates, ref EntityProperties[] updateArray) |
override bool | SetConstraintParam (BulletConstraint pConstraint, ConstraintParams paramIndex, float paramvalue, ConstraintParamAxis axis) |
override bool | PushUpdate (BulletBody pCollisionObject) |
override float | GetAngularMotionDisc (BulletShape pShape) |
override float | GetContactBreakingThreshold (BulletShape pShape, float defaultFactor) |
override bool | IsCompound (BulletShape pShape) |
override bool | IsSoftBody (BulletShape pShape) |
override bool | IsPolyhedral (BulletShape pShape) |
override bool | IsConvex2d (BulletShape pShape) |
override bool | IsConvex (BulletShape pShape) |
override bool | IsNonMoving (BulletShape pShape) |
override bool | IsConcave (BulletShape pShape) |
override bool | IsInfinite (BulletShape pShape) |
override bool | IsNativeShape (BulletShape pShape) |
override void | SetShapeCollisionMargin (BulletShape pShape, float pMargin) |
override BulletBody | CreateGhostFromShape (BulletWorld pWorld, BulletShape pShape, uint pLocalID, Vector3 pRawPosition, Quaternion pRawOrientation) |
override void | SetCollisionShape (BulletWorld pWorld, BulletBody pCollisionObject, BulletShape pShape) |
override BulletShape | GetCollisionShape (BulletBody pCollisionObject) |
override BulletShape | BuildNativeShape (BulletWorld pWorld, ShapeData pShapeData) |
override BulletShape | CreateCompoundShape (BulletWorld pWorld, bool enableDynamicAabbTree) |
override int | GetNumberOfCompoundChildren (BulletShape pCompoundShape) |
override void | AddChildShapeToCompoundShape (BulletShape pCShape, BulletShape paddShape, Vector3 displacementPos, Quaternion displacementRot) |
override BulletShape | RemoveChildShapeFromCompoundShapeIndex (BulletShape pCShape, int pii) |
override BulletShape | GetChildShapeFromCompoundShapeIndex (BulletShape cShape, int indx) |
BSPhysicsShapeType | BSShapeTypeFromBroadPhaseNativeType (BroadphaseNativeTypes pin) |
override void | RemoveChildShapeFromCompoundShape (BulletShape cShape, BulletShape removeShape) |
override void | UpdateChildTransform (BulletShape pShape, int childIndex, Vector3 pos, Quaternion rot, bool shouldRecalculateLocalAabb) |
override BulletShape | CreateGroundPlaneShape (uint pLocalId, float pheight, float pcollisionMargin) |
override BulletConstraint | Create6DofSpringConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletConstraint | CreateHingeConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 ppivotInA, Vector3 ppivotInB, Vector3 paxisInA, Vector3 paxisInB, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletConstraint | CreateSliderConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool puseLinearReferenceFrameA, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletConstraint | CreateConeTwistConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 pframe1, Quaternion pframe1rot, Vector3 pframe2, Quaternion pframe2rot, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletConstraint | CreateGearConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 paxisInA, Vector3 paxisInB, float pratio, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletConstraint | CreatePoint2PointConstraint (BulletWorld pWorld, BulletBody pBody1, BulletBody pBody2, Vector3 ppivotInA, Vector3 ppivotInB, bool pdisableCollisionsBetweenLinkedBodies) |
override BulletShape | CreateHullShape (BulletWorld pWorld, int pHullCount, float[] pConvHulls) |
override BulletShape | BuildHullShapeFromMesh (BulletWorld world, BulletShape meshShape, HACDParams parms) |
override BulletShape | BuildConvexHullShapeFromMesh (BulletWorld world, BulletShape meshShape) |
override BulletShape | CreateConvexHullShape (BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats) |
override BulletShape | CreateMeshShape (BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats) |
override BulletShape | CreateGImpactShape (BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats) |
override BulletShape | CreateTerrainShape (uint id, Vector3 size, float minHeight, float maxHeight, float[] heightMap, float scaleFactor, float collisionMargin) |
override bool | TranslationalLimitMotor (BulletConstraint pConstraint, float ponOff, float targetVelocity, float maxMotorForce) |
override int | PhysicsStep (BulletWorld world, float timeStep, int maxSubSteps, float fixedTimeStep, out int updatedEntityCount, out int collidersCount) |
void | RecordGhostCollisions (PairCachingGhostObject obj) |
override bool | UpdateParameter (BulletWorld world, uint localID, String parm, float value) |
override Vector3 | GetLocalScaling (BulletShape pShape) |
bool | RayCastGround (BulletWorld pWorld, Vector3 _RayOrigin, float pRayHeight, BulletBody NotMe) |
Public Member Functions inherited from OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate | |
abstract bool | UpdateParameter (BulletWorld world, UInt32 localID, String parm, float value) |
abstract BulletShape | DuplicateCollisionShape (BulletWorld sim, BulletShape srcShape, UInt32 id) |
abstract BulletBody | CreateBodyFromShape (BulletWorld sim, BulletShape shape, UInt32 id, Vector3 pos, Quaternion rot) |
abstract BulletBody | CreateBodyWithDefaultMotionState (BulletShape shape, UInt32 id, Vector3 pos, Quaternion rot) |
abstract BulletBody | CreateGhostFromShape (BulletWorld sim, BulletShape shape, UInt32 id, Vector3 pos, Quaternion rot) |
abstract BulletShape | CreateGroundPlaneShape (UInt32 id, float height, float collisionMargin) |
abstract BulletShape | CreateTerrainShape (UInt32 id, Vector3 size, float minHeight, float maxHeight, float[] heightMap, float scaleFactor, float collisionMargin) |
abstract bool | SetCollisionGroupMask (BulletBody body, UInt32 filter, UInt32 mask) |
virtual void | DumpRigidBody (BulletWorld sim, BulletBody collisionObject) |
virtual void | DumpCollisionShape (BulletWorld sim, BulletShape collisionShape) |
virtual void | DumpConstraint (BulletWorld sim, BulletConstraint constrain) |
virtual void | DumpActivationInfo (BulletWorld sim) |
virtual void | DumpAllInfo (BulletWorld sim) |
virtual void | DumpPhysicsStatistics (BulletWorld sim) |
virtual void | ResetBroadphasePool (BulletWorld sim) |
virtual void | ResetConstraintSolver (BulletWorld sim) |
Static Public Member Functions | |
static void | DumpRaw (ObjectArray< int >indices, ObjectArray< float > vertices, int pIndicesCount, int pVerticesCount) |
static void | DumpRaw (int[] indices, float[] vertices, int pIndicesCount, int pVerticesCount) |
Properties | |
override string | BulletEngineName [get] |
override string | BulletEngineVersion [get, set] |
Properties inherited from OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate | |
abstract string | BulletEngineName [get] |
abstract string | BulletEngineVersion [get, set] |
Additional Inherited Members | |
Public Attributes inherited from OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate | |
const int | HINGE_NOT_SPECIFIED = -1 |
const int | SPRING_NOT_SPECIFIED = -1 |
const int | SLIDER_LOWER_LIMIT = 0 |
const int | SLIDER_UPPER_LIMIT = 1 |
const int | SLIDER_LINEAR = 2 |
const int | SLIDER_ANGULAR = 3 |
const int | SLIDER_SET_SOFTNESS = 4 |
const int | SLIDER_SET_RESTITUTION = 5 |
const int | SLIDER_SET_DAMPING = 6 |
const int | SLIDER_SET_DIRECTION = 7 |
const int | SLIDER_SET_LIMIT = 8 |
const int | SLIDER_SET_ORTHO = 9 |
const int | SLIDER_MOTOR_VELOCITY = 10 |
const int | SLIDER_MAX_MOTOR_FORCE = 11 |
Definition at line 45 of file BSAPIXNA.cs.
|
inline |
Definition at line 148 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 469 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1694 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 722 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 185 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 267 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 258 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1099 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1105 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1069 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 390 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1030 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 397 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1111 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1117 of file BSAPIXNA.cs.
|
inline |
used for demo integration FAST/Swift collision library and Bullet
Used for GIMPACT Trimesh integration
Multimaterial mesh
Definition at line 1727 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1292 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2046 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2041 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1653 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 430 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 561 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 334 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 172 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 405 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 575 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 601 of file BSAPIXNA.cs.
|
inlinevirtual |
pWorld | |
pBody1 | |
pBody2 | |
pjoinPoint | |
puseLinearReferenceFrameA | |
pdisableCollisionsBetweenLinkedBodies |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 629 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1866 of file BSAPIXNA.cs.
|
inline |
Definition at line 1182 of file BSAPIXNA.cs.
|
inline |
Definition at line 1222 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1683 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1943 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2051 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1970 of file BSAPIXNA.cs.
|
inline |
Definition at line 1610 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2088 of file BSAPIXNA.cs.
|
inline |
Definition at line 1858 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1896 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2009 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2056 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1991 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1916 of file BSAPIXNA.cs.
|
inline |
Definition at line 2174 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1175 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 527 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1124 of file BSAPIXNA.cs.
|
inlinestatic |
Definition at line 2093 of file BSAPIXNA.cs.
|
inlinestatic |
Definition at line 2127 of file BSAPIXNA.cs.
|
inline |
Definition at line 1165 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 296 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1276 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1057 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 708 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1534 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 672 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1246 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1024 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 492 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 498 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1715 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 999 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1645 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 736 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1539 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1254 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1278 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 313 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1281 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1037 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1283 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 378 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1051 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1075 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1063 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 666 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2428 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 220 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1688 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 742 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 476 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 423 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1280 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 209 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 366 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 372 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 505 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 678 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1253 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1271 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 768 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1303 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1279 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1544 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1574 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1564 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1559 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1579 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 715 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1261 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1584 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1569 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1554 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1549 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1255 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1266 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2210 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1514 of file BSAPIXNA.cs.
|
inline |
Definition at line 2435 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 992 of file BSAPIXNA.cs.
|
inline |
Definition at line 2325 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1855 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1706 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 195 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 729 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 483 of file BSAPIXNA.cs.
|
inlinevirtual |
p | |
p_2 |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 158 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1277 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 977 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 702 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 252 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 545 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 360 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1252 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 762 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 240 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 246 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1088 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1239 of file BSAPIXNA.cs.
|
inline |
Definition at line 324 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1631 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 568 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 555 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1492 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 234 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1006 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1012 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 318 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 650 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 456 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 517 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1286 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 353 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 748 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1282 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 384 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1044 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1082 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 535 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 462 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 226 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 214 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 438 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 449 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 203 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1603 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1018 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 411 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 511 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1159 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 945 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 931 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 845 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 815 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 777 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 808 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 784 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 801 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 685 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 2188 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 309 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 1856 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 690 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 985 of file BSAPIXNA.cs.
|
inline |
Definition at line 2425 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 302 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 755 of file BSAPIXNA.cs.
|
inlinevirtual |
Implements OpenSim.Region.PhysicsModule.BulletS.BSAPITemplate.
Definition at line 696 of file BSAPIXNA.cs.
|
get |
Definition at line 145 of file BSAPIXNA.cs.
|
getset |
Definition at line 146 of file BSAPIXNA.cs.