Definition at line 397 of file DynamicTextureModule.cs.
OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.DynamicTextureUpdater |
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inline |
UUID OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.DataReceived |
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byte[] |
data, |
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Scene |
scene |
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inline |
Called once new texture data has been received for this updater.
- Parameters
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data | |
scene | |
isReuseable | True if the data given is reuseable. |
- Returns
- The asset UUID given to the incoming data.
Definition at line 475 of file DynamicTextureModule.cs.
Bitmap OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.MergeBitMaps |
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Bitmap |
front, |
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Bitmap |
back |
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) |
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inline |
UUID OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.UpdatePart |
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SceneObjectPart |
part, |
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UUID |
textureID |
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) |
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inline |
bool OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.BlendWithOldTexture = false |
string OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.BodyData |
string OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.ContentType |
int OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.Disp |
int OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.Face |
byte OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.FrontAlpha = 255 |
string OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.Params |
UUID OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.PrimID |
bool OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.SetNewFrontAlpha = false |
UUID OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.SimUUID |
UUID OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.UpdaterID |
int OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.UpdateTimer |
string OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTextureModule.DynamicTextureUpdater.Url |
The documentation for this class was generated from the following file: