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override bool | Stopped [get] |
|
override Vector3 | Position [get, set] |
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override bool | SetAlwaysRun [get, set] |
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override uint | LocalID [get, set] |
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override bool | Grabbed [set] |
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override bool | Selected [set] |
|
override float | Buoyancy [get, set] |
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override bool | FloatOnWater [set] |
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override bool | CollidingGround [get, set] |
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override bool | CollidingObj [get, set] |
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override Vector3 | Size [get, set] |
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override float | Mass [get] |
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override Vector3 | Force [get, set] |
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override int | VehicleType [get, set] |
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override Vector3 | CenterOfMass [get] |
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override Vector3 | GeometricCenter [get] |
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override PrimitiveBaseShape | Shape [set] |
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override Vector3 | Velocity [get, set] |
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override Vector3 | Torque [get, set] |
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override float | CollisionScore [get, set] |
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override Quaternion | Orientation [get, set] |
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override Vector3 | Acceleration [get, set] |
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override bool | IsPhysical [get, set] |
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override bool | Flying [get, set] |
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override bool | ThrottleUpdates [get, set] |
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override bool | IsColliding [get, set] |
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override int | PhysicsActorType [get, set] |
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override bool | Kinematic [get, set] |
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override Vector3 | RotationalVelocity [get, set] |
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override Vector3 | PIDTarget [set] |
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override bool | PIDActive [get, set] |
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override float | PIDTau [set] |
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override float | PIDHoverHeight [set] |
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override bool | PIDHoverActive [get, set] |
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override PIDHoverType | PIDHoverType [set] |
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override float | PIDHoverTau [set] |
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override Quaternion | APIDTarget [set] |
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override bool | APIDActive [set] |
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override float | APIDStrength [set] |
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override float | APIDDamping [set] |
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static PhysicsActor | Null [get] |
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virtual bool | Building [get, set] |
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abstract bool | Stopped [get] |
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abstract Vector3 | Size [get, set] |
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virtual bool | Phantom [get, set] |
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virtual bool | IsVolumeDtc [get, set] |
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virtual byte | PhysicsShapeType [get, set] |
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abstract PrimitiveBaseShape | Shape [set] |
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virtual uint | LocalID [get, set] |
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abstract bool | Grabbed [set] |
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abstract bool | Selected [set] |
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string | Name [get, set] |
| Name of this actor. More...
|
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virtual float | Density [get, set] |
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virtual float | GravModifier [get, set] |
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virtual float | Friction [get, set] |
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virtual float | Restitution [get, set] |
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abstract Vector3 | Position [get, set] |
| Position of this actor. More...
|
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abstract float | Mass [get] |
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abstract Vector3 | Force [get, set] |
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abstract int | VehicleType [get, set] |
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abstract Vector3 | GeometricCenter [get] |
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abstract Vector3 | CenterOfMass [get] |
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virtual float | PhysicsCost [get] |
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virtual float | StreamCost [get] |
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virtual Vector3 | TargetVelocity [get, set] |
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abstract Vector3 | Velocity [get, set] |
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abstract Vector3 | Torque [get, set] |
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abstract float | CollisionScore [get, set] |
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abstract Vector3 | Acceleration [get, set] |
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abstract Quaternion | Orientation [get, set] |
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abstract int | PhysicsActorType [get, set] |
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abstract bool | IsPhysical [get, set] |
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abstract bool | Flying [get, set] |
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abstract bool | SetAlwaysRun [get, set] |
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abstract bool | ThrottleUpdates [get, set] |
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abstract bool | IsColliding [get, set] |
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abstract bool | CollidingGround [get, set] |
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abstract bool | CollidingObj [get, set] |
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abstract bool | FloatOnWater [set] |
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abstract Vector3 | RotationalVelocity [get, set] |
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abstract bool | Kinematic [get, set] |
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abstract float | Buoyancy [get, set] |
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abstract Vector3 | PIDTarget [set] |
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abstract bool | PIDActive [get, set] |
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abstract float | PIDTau [set] |
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abstract bool | PIDHoverActive [get, set] |
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abstract float | PIDHoverHeight [set] |
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abstract PIDHoverType | PIDHoverType [set] |
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abstract float | PIDHoverTau [set] |
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abstract Quaternion | APIDTarget [set] |
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abstract bool | APIDActive [set] |
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abstract float | APIDStrength [set] |
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abstract float | APIDDamping [set] |
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virtual PhysicsActor | ParentActor [get] |
|
Definition at line 445 of file PhysicsActor.cs.
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.AddAngularForce |
( |
Vector3 |
force, |
|
|
bool |
pushforce |
|
) |
| |
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.AddForce |
( |
Vector3 |
force, |
|
|
bool |
pushforce |
|
) |
| |
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.CrossingFailure |
( |
| ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.delink |
( |
| ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.link |
( |
PhysicsActor |
obj | ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.LockAngularMotion |
( |
byte |
axislocks | ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.SetMaterial |
( |
int |
material | ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.SetMomentum |
( |
Vector3 |
momentum | ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.SetVolumeDetect |
( |
int |
param | ) |
|
|
inlinevirtual |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.SubscribedEvents |
( |
| ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.SubscribeEvents |
( |
int |
ms | ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.UnSubscribeEvents |
( |
| ) |
|
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.VehicleFlags |
( |
int |
param, |
|
|
bool |
remove |
|
) |
| |
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.VehicleFloatParam |
( |
int |
param, |
|
|
float |
value |
|
) |
| |
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.VehicleRotationParam |
( |
int |
param, |
|
|
Quaternion |
rotation |
|
) |
| |
|
inlinevirtual |
override void OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.VehicleVectorParam |
( |
int |
param, |
|
|
Vector3 |
value |
|
) |
| |
|
inlinevirtual |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Acceleration |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.APIDActive |
|
set |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.APIDDamping |
|
set |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.APIDStrength |
|
set |
override Quaternion OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.APIDTarget |
|
set |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Buoyancy |
|
getset |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.CenterOfMass |
|
get |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.CollidingGround |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.CollidingObj |
|
getset |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.CollisionScore |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.FloatOnWater |
|
set |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Flying |
|
getset |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Force |
|
getset |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.GeometricCenter |
|
get |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Grabbed |
|
set |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.IsColliding |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.IsPhysical |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Kinematic |
|
getset |
override uint OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.LocalID |
|
getset |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Mass |
|
get |
override Quaternion OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Orientation |
|
getset |
override int OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PhysicsActorType |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PIDActive |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PIDHoverActive |
|
getset |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PIDHoverHeight |
|
set |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PIDHoverTau |
|
set |
override PIDHoverType OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PIDHoverType |
|
set |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PIDTarget |
|
set |
override float OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.PIDTau |
|
set |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Position |
|
getset |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.RotationalVelocity |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Selected |
|
set |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.SetAlwaysRun |
|
getset |
override PrimitiveBaseShape OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Shape |
|
set |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Size |
|
getset |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Stopped |
|
get |
override bool OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.ThrottleUpdates |
|
getset |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Torque |
|
getset |
override int OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.VehicleType |
|
getset |
override Vector3 OpenSim.Region.PhysicsModules.SharedBase.NullPhysicsActor.Velocity |
|
getset |
The documentation for this class was generated from the following file: