OpenSim
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Public Member Functions | |
GroupsServiceRemoteConnectorModule () | |
GroupsServiceRemoteConnectorModule (IConfigSource config, IUserManagement uman) | |
void | Initialise (IConfigSource config) |
This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created. More... | |
void | AddRegion (Scene scene) |
This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called. More... | |
void | RemoveRegion (Scene scene) |
This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed. More... | |
void | RegionLoaded (Scene scene) |
This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module. More... | |
void | PostInitialise () |
This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised. More... | |
void | Close () |
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore. More... | |
UUID | CreateGroup (UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason) |
bool | UpdateGroup (string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, out string reason) |
ExtendedGroupRecord | GetGroupRecord (string RequestingAgentID, UUID GroupID, string GroupName) |
List< DirGroupsReplyData > | FindGroups (string RequestingAgentID, string search) |
bool | AddAgentToGroup (string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason) |
void | RemoveAgentFromGroup (string RequestingAgentID, string AgentID, UUID GroupID) |
void | SetAgentActiveGroup (string RequestingAgentID, string AgentID, UUID GroupID) |
ExtendedGroupMembershipData | GetAgentActiveMembership (string RequestingAgentID, string AgentID) |
ExtendedGroupMembershipData | GetAgentGroupMembership (string RequestingAgentID, string AgentID, UUID GroupID) |
Get information about a specific group to which the user belongs. More... | |
List< GroupMembershipData > | GetAgentGroupMemberships (string RequestingAgentID, string AgentID) |
Get information about the groups to which a user belongs. More... | |
List< GroupMembersData > | GetGroupMembers (string RequestingAgentID, UUID GroupID) |
bool | AddGroupRole (string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason) |
bool | UpdateGroupRole (string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers) |
void | RemoveGroupRole (string RequestingAgentID, UUID groupID, UUID roleID) |
List< GroupRolesData > | GetGroupRoles (string RequestingAgentID, UUID GroupID) |
List< GroupRoleMembersData > | GetGroupRoleMembers (string RequestingAgentID, UUID GroupID) |
void | AddAgentToGroupRole (string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID) |
void | RemoveAgentFromGroupRole (string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID) |
List< GroupRolesData > | GetAgentGroupRoles (string RequestingAgentID, string AgentID, UUID GroupID) |
void | SetAgentActiveGroupRole (string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID) |
void | UpdateMembership (string RequestingAgentID, string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile) |
bool | AddAgentToGroupInvite (string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID) |
GroupInviteInfo | GetAgentToGroupInvite (string RequestingAgentID, UUID inviteID) |
void | RemoveAgentToGroupInvite (string RequestingAgentID, UUID inviteID) |
bool | AddGroupNotice (string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID) |
GroupNoticeInfo | GetGroupNotice (string RequestingAgentID, UUID noticeID) |
List< ExtendedGroupNoticeData > | GetGroupNotices (string RequestingAgentID, UUID GroupID) |
Properties | |
string | Name [get] |
Type | ReplaceableInterface [get] |
Properties inherited from OpenSim.Region.Framework.Interfaces.IRegionModuleBase | |
string | Name [get] |
Type | ReplaceableInterface [get] |
If this returns non-null, it is the type of an interface that this module intends to register. This will cause the loader to defer loading of this module until all other modules have been loaded. If no other module has registered the interface by then, this module will be activated, else it will remain inactive, letting the other module take over. This should return non-null ONLY in modules that are intended to be easily replaceable, e.g. stub implementations that the developer expects to be replaced by third party provided modules. More... | |
Definition at line 49 of file GroupsServiceRemoteConnectorModule.cs.
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Definition at line 61 of file GroupsServiceRemoteConnectorModule.cs.
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Definition at line 65 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 201 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 350 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 310 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 365 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 266 of file GroupsServiceRemoteConnectorModule.cs.
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This is called whenever a Scene is added. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, after Initialise has been called.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 111 of file GroupsServiceRemoteConnectorModule.cs.
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This is the inverse to Initialise. After a Close(), this instance won't be usable anymore.
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 146 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 154 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 195 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 233 of file GroupsServiceRemoteConnectorModule.cs.
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Get information about a specific group to which the user belongs.
RequestingAgentID | The agent requesting the information. |
AgentID | The agent requested. |
GroupID | The group requested. |
Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 241 of file GroupsServiceRemoteConnectorModule.cs.
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Get information about the groups to which a user belongs.
RequestingAgentID | The agent requesting the information. |
AgentID | The agent requested. |
Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 249 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 326 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 355 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 258 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 389 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 397 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 184 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 302 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 294 of file GroupsServiceRemoteConnectorModule.cs.
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This is called to initialize the region module. For shared modules, this is called exactly once, after creating the single (shared) instance. For non-shared modules, this is called once on each instance, after the instace for the region has been created.
source | A IConfigSource |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 83 of file GroupsServiceRemoteConnectorModule.cs.
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This is called exactly once after all the shared region-modules have been instanciated and IRegionModuleBase.Initialised.
Implements OpenSim.Region.Framework.Interfaces.ISharedRegionModule.
Definition at line 142 of file GroupsServiceRemoteConnectorModule.cs.
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This will be called once for every scene loaded. In a shared module this will be multiple times in one instance, while a nonshared module instance will only be called once. This method is called after AddRegion has been called in all modules for that scene, providing an opportunity to request another module's interface, or hook an event from another module.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 130 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 216 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 318 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 360 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 286 of file GroupsServiceRemoteConnectorModule.cs.
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This is called whenever a Scene is removed. For shared modules, this can happen several times. For non-shared modules, this happens exactly once, if the scene this instance is associated with is removed.
scene | A Scene |
Implements OpenSim.Region.Framework.Interfaces.IRegionModuleBase.
Definition at line 121 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 225 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 334 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 170 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 278 of file GroupsServiceRemoteConnectorModule.cs.
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Implements OpenSim.Groups.IGroupsServicesConnector.
Definition at line 342 of file GroupsServiceRemoteConnectorModule.cs.
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Definition at line 102 of file GroupsServiceRemoteConnectorModule.cs.
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Definition at line 107 of file GroupsServiceRemoteConnectorModule.cs.