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enum | ConstraintType : int {
ConstraintType.POINT2POINT_CONSTRAINT_TYPE = 3,
ConstraintType.HINGE_CONSTRAINT_TYPE,
ConstraintType.CONETWIST_CONSTRAINT_TYPE,
ConstraintType.D6_CONSTRAINT_TYPE,
ConstraintType.SLIDER_CONSTRAINT_TYPE,
ConstraintType.CONTACT_CONSTRAINT_TYPE,
ConstraintType.D6_SPRING_CONSTRAINT_TYPE,
ConstraintType.GEAR_CONSTRAINT_TYPE,
ConstraintType.FIXED_CONSTRAINT_TYPE,
ConstraintType.MAX_CONSTRAINT_TYPE,
ConstraintType.BS_FIXED_CONSTRAINT_TYPE = 1234
} |
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enum | BSPhysicsShapeType {
BSPhysicsShapeType.SHAPE_UNKNOWN = 0,
BSPhysicsShapeType.SHAPE_CAPSULE = 1,
BSPhysicsShapeType.SHAPE_BOX = 2,
BSPhysicsShapeType.SHAPE_CONE = 3,
BSPhysicsShapeType.SHAPE_CYLINDER = 4,
BSPhysicsShapeType.SHAPE_SPHERE = 5,
BSPhysicsShapeType.SHAPE_MESH = 6,
BSPhysicsShapeType.SHAPE_HULL = 7,
BSPhysicsShapeType.SHAPE_GROUNDPLANE = 20,
BSPhysicsShapeType.SHAPE_TERRAIN = 21,
BSPhysicsShapeType.SHAPE_COMPOUND = 22,
BSPhysicsShapeType.SHAPE_HEIGHTMAP = 23,
BSPhysicsShapeType.SHAPE_AVATAR = 24,
BSPhysicsShapeType.SHAPE_CONVEXHULL = 25,
BSPhysicsShapeType.SHAPE_GIMPACT = 26
} |
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enum | FixedShapeKey : ulong {
FixedShapeKey.KEY_NONE = 0,
FixedShapeKey.KEY_BOX = 1,
FixedShapeKey.KEY_SPHERE = 2,
FixedShapeKey.KEY_CONE = 3,
FixedShapeKey.KEY_CYLINDER = 4,
FixedShapeKey.KEY_CAPSULE = 5,
FixedShapeKey.KEY_AVATAR = 6
} |
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enum | ActivationState : uint {
ActivationState.ACTIVE_TAG = 1,
ActivationState.ISLAND_SLEEPING,
ActivationState.WANTS_DEACTIVATION,
ActivationState.DISABLE_DEACTIVATION,
ActivationState.DISABLE_SIMULATION
} |
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enum | CollisionObjectTypes : int {
CollisionObjectTypes.CO_COLLISION_OBJECT = 1 << 0,
CollisionObjectTypes.CO_RIGID_BODY = 1 << 1,
CollisionObjectTypes.CO_GHOST_OBJECT = 1 << 2,
CollisionObjectTypes.CO_SOFT_BODY = 1 << 3,
CollisionObjectTypes.CO_HF_FLUID = 1 << 4,
CollisionObjectTypes.CO_USER_TYPE = 1 << 5
} |
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enum | CollisionFlags : uint {
CollisionFlags.CF_STATIC_OBJECT = 1 << 0,
CollisionFlags.CF_KINEMATIC_OBJECT = 1 << 1,
CollisionFlags.CF_NO_CONTACT_RESPONSE = 1 << 2,
CollisionFlags.CF_CUSTOM_MATERIAL_CALLBACK = 1 << 3,
CollisionFlags.CF_CHARACTER_OBJECT = 1 << 4,
CollisionFlags.CF_DISABLE_VISUALIZE_OBJECT = 1 << 5,
CollisionFlags.CF_DISABLE_SPU_COLLISION_PROCESS = 1 << 6,
CollisionFlags.BS_SUBSCRIBE_COLLISION_EVENTS = 1 << 10,
CollisionFlags.BS_FLOATS_ON_WATER = 1 << 11,
CollisionFlags.BS_VEHICLE_COLLISIONS = 1 << 12,
CollisionFlags.BS_RETURN_ROOT_COMPOUND_SHAPE = 1 << 13,
CollisionFlags.BS_NONE = 0,
CollisionFlags.BS_ALL = 0x7FFF
} |
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enum | CollisionFilterGroups : uint {
CollisionFilterGroups.BNoneGroup = 0,
CollisionFilterGroups.BDefaultGroup = 1 << 0,
CollisionFilterGroups.BStaticGroup = 1 << 1,
CollisionFilterGroups.BKinematicGroup = 1 << 2,
CollisionFilterGroups.BDebrisGroup = 1 << 3,
CollisionFilterGroups.BSensorTrigger = 1 << 4,
CollisionFilterGroups.BCharacterGroup = 1 << 5,
CollisionFilterGroups.BAllGroup = 0x0007FFF,
CollisionFilterGroups.BGroundPlaneGroup = 1 << 8,
CollisionFilterGroups.BTerrainGroup = 1 << 9,
CollisionFilterGroups.BRaycastGroup = 1 << 10,
CollisionFilterGroups.BSolidGroup = 1 << 11,
CollisionFilterGroups.BLinksetChildGroup = 1 << 12
} |
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enum | ConstraintParams : int { ConstraintParams.BT_CONSTRAINT_ERP = 1,
ConstraintParams.BT_CONSTRAINT_STOP_ERP,
ConstraintParams.BT_CONSTRAINT_CFM,
ConstraintParams.BT_CONSTRAINT_STOP_CFM
} |
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enum | ConstraintParamAxis : int {
ConstraintParamAxis.AXIS_LINEAR_X = 0,
ConstraintParamAxis.AXIS_LINEAR_Y,
ConstraintParamAxis.AXIS_LINEAR_Z,
ConstraintParamAxis.AXIS_ANGULAR_X,
ConstraintParamAxis.AXIS_ANGULAR_Y,
ConstraintParamAxis.AXIS_ANGULAR_Z,
ConstraintParamAxis.AXIS_LINEAR_ALL = 20,
ConstraintParamAxis.AXIS_ANGULAR_ALL,
ConstraintParamAxis.AXIS_ALL
} |
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enum | UpdatedProperties : uint {
UpdatedProperties.Position = 1 << 0,
UpdatedProperties.Orientation = 1 << 1,
UpdatedProperties.Velocity = 1 << 2,
UpdatedProperties.Acceleration = 1 << 3,
UpdatedProperties.RotationalVelocity = 1 << 4,
UpdatedProperties.EntPropUpdates = Position | Orientation | Velocity | Acceleration | RotationalVelocity
} |
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enum | CollisionType {
CollisionType.Avatar,
CollisionType.PhantomToOthersAvatar,
CollisionType.Groundplane,
CollisionType.Terrain,
CollisionType.Static,
CollisionType.Dynamic,
CollisionType.VolumeDetect,
CollisionType.LinksetChild,
CollisionType.Unknown
} |
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