Definition at line 36 of file BSConstraintCollection.cs.
OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.BSConstraintCollection |
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BulletWorld |
world | ) |
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inline |
bool OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.AddConstraint |
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BSConstraint |
cons | ) |
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inline |
void OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.Clear |
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inline |
void OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.Dispose |
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inline |
bool OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.RecalculateAllConstraints |
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inline |
bool OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.RemoveAndDestroyConstraint |
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BulletBody |
body1, |
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BulletBody |
body2 |
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) |
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inline |
bool OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.RemoveAndDestroyConstraint |
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BSConstraint |
constrain | ) |
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inline |
bool OpenSim.Region.PhysicsModule.BulletS.BSConstraintCollection.RemoveAndDestroyConstraint |
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BulletBody |
body1 | ) |
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inline |
The documentation for this class was generated from the following file: