Definition at line 103 of file BulletSimData.cs.
OpenSim.Region.PhysicsModule.BulletS.BulletShape.BulletShape |
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inline |
virtual void OpenSim.Region.PhysicsModule.BulletS.BulletShape.Clear |
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inlinevirtual |
virtual BulletShape OpenSim.Region.PhysicsModule.BulletS.BulletShape.Clone |
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inlinevirtual |
virtual bool OpenSim.Region.PhysicsModule.BulletS.BulletShape.ReferenceSame |
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BulletShape |
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inlinevirtual |
override string OpenSim.Region.PhysicsModule.BulletS.BulletShape.ToString |
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inline |
bool OpenSim.Region.PhysicsModule.BulletS.BulletShape.isNativeShape |
System.UInt64 OpenSim.Region.PhysicsModule.BulletS.BulletShape.shapeKey |
virtual string OpenSim.Region.PhysicsModule.BulletS.BulletShape.AddrString |
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get |
virtual bool OpenSim.Region.PhysicsModule.BulletS.BulletShape.HasPhysicalShape |
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get |
The documentation for this class was generated from the following file: