Definition at line 39 of file BSActorMoveToTarget.cs.
OpenSim.Region.PhysicsModule.BulletS.BSActorMoveToTarget.BSActorMoveToTarget |
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BSScene |
physicsScene, |
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BSPhysObject |
pObj, |
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string |
actorName |
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) |
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inline |
override void OpenSim.Region.PhysicsModule.BulletS.BSActorMoveToTarget.Dispose |
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inlinevirtual |
override void OpenSim.Region.PhysicsModule.BulletS.BSActorMoveToTarget.Refresh |
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inlinevirtual |
override void OpenSim.Region.PhysicsModule.BulletS.BSActorMoveToTarget.RemoveDependencies |
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inlinevirtual |
override bool OpenSim.Region.PhysicsModule.BulletS.BSActorMoveToTarget.isActive |
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get |
The documentation for this class was generated from the following file: