|
| enum | Cardinals {
Cardinals.N = 1,
Cardinals.NE,
Cardinals.E,
Cardinals.SE,
Cardinals.S,
Cardinals.SW,
Cardinals.W,
Cardinals.NW
} |
| |
| enum | UpdatePrioritizationSchemes {
UpdatePrioritizationSchemes.Time = 0,
UpdatePrioritizationSchemes.Distance = 1,
UpdatePrioritizationSchemes.SimpleAngularDistance = 2,
UpdatePrioritizationSchemes.FrontBack = 3,
UpdatePrioritizationSchemes.BestAvatarResponsiveness = 4
} |
| |
| enum | scriptEvents {
scriptEvents.None = 0,
scriptEvents.attach = 1,
scriptEvents.collision = 16,
scriptEvents.collision_end = 32,
scriptEvents.collision_start = 64,
scriptEvents.control = 128,
scriptEvents.dataserver = 256,
scriptEvents.email = 512,
scriptEvents.http_response = 1024,
scriptEvents.land_collision = 2048,
scriptEvents.land_collision_end = 4096,
scriptEvents.land_collision_start = 8192,
scriptEvents.at_target = 16384,
scriptEvents.at_rot_target = 16777216,
scriptEvents.listen = 32768,
scriptEvents.money = 65536,
scriptEvents.moving_end = 131072,
scriptEvents.moving_start = 262144,
scriptEvents.not_at_rot_target = 524288,
scriptEvents.not_at_target = 1048576,
scriptEvents.remote_data = 8388608,
scriptEvents.run_time_permissions = 268435456,
scriptEvents.state_entry = 1073741824,
scriptEvents.state_exit = 2,
scriptEvents.timer = 4,
scriptEvents.touch = 8,
scriptEvents.touch_end = 536870912,
scriptEvents.touch_start = 2097152,
scriptEvents.transaction_result = 33554432,
scriptEvents.object_rez = 4194304
} |
| |
| enum | Changed : uint {
Changed.INVENTORY = 1,
Changed.COLOR = 2,
Changed.SHAPE = 4,
Changed.SCALE = 8,
Changed.TEXTURE = 16,
Changed.LINK = 32,
Changed.ALLOWED_DROP = 64,
Changed.OWNER = 128,
Changed.REGION = 256,
Changed.TELEPORT = 512,
Changed.REGION_RESTART = 1024,
Changed.MEDIA = 2048,
Changed.ANIMATION = 16384,
Changed.POSITION = 32768
} |
| |
| enum | ExtraParamType {
ExtraParamType.Something1 = 1,
ExtraParamType.Something2 = 2,
ExtraParamType.Something3 = 4,
ExtraParamType.Something4 = 8,
ExtraParamType.Flexible = 16,
ExtraParamType.Light = 32,
ExtraParamType.Sculpt = 48,
ExtraParamType.Something5 = 64,
ExtraParamType.Something6 = 128
} |
| |
| enum | TextureAnimFlags : byte {
TextureAnimFlags.NONE = 0x00,
TextureAnimFlags.ANIM_ON = 0x01,
TextureAnimFlags.LOOP = 0x02,
TextureAnimFlags.REVERSE = 0x04,
TextureAnimFlags.PING_PONG = 0x08,
TextureAnimFlags.SMOOTH = 0x10,
TextureAnimFlags.ROTATE = 0x20,
TextureAnimFlags.SCALE = 0x40
} |
| |
| enum | PrimType : int {
PrimType.BOX = 0,
PrimType.CYLINDER = 1,
PrimType.PRISM = 2,
PrimType.SPHERE = 3,
PrimType.TORUS = 4,
PrimType.TUBE = 5,
PrimType.RING = 6,
PrimType.SCULPT = 7
} |
| |
| enum | UpdateRequired : byte { UpdateRequired.NONE = 0,
UpdateRequired.TERSE = 1,
UpdateRequired.FULL = 2
} |
| |
| enum | ScriptControlled : uint {
ScriptControlled.CONTROL_ZERO = 0,
ScriptControlled.CONTROL_FWD = 1,
ScriptControlled.CONTROL_BACK = 2,
ScriptControlled.CONTROL_LEFT = 4,
ScriptControlled.CONTROL_RIGHT = 8,
ScriptControlled.CONTROL_UP = 16,
ScriptControlled.CONTROL_DOWN = 32,
ScriptControlled.CONTROL_ROT_LEFT = 256,
ScriptControlled.CONTROL_ROT_RIGHT = 512,
ScriptControlled.CONTROL_LBUTTON = 268435456,
ScriptControlled.CONTROL_ML_LBUTTON = 1073741824
} |
| |
| enum | ScenePresenceState { ScenePresenceState.Running,
ScenePresenceState.PreRemove,
ScenePresenceState.Removing,
ScenePresenceState.Removed
} |
| | The possible states that a scene presence can be in. This is currently orthagonal to whether a scene presence is root or child. More...
|
| |
|
| delegate bool | FilterAvatarList (ScenePresence avatar) |
| |
| delegate uint | GenerateClientFlagsHandler (UUID userID, UUID objectID) |
| |
| delegate void | SetBypassPermissionsHandler (bool value) |
| |
| delegate bool | BypassPermissionsHandler () |
| |
| delegate bool | PropagatePermissionsHandler () |
| |
| delegate bool | RezObjectHandler (int objectCount, UUID owner, Vector3 objectPosition, Scene scene) |
| |
| delegate bool | DeleteObjectHandler (UUID objectID, UUID deleter, Scene scene) |
| |
| delegate bool | TransferObjectHandler (UUID objectID, UUID recipient, Scene scene) |
| |
| delegate bool | TakeObjectHandler (UUID objectID, UUID stealer, Scene scene) |
| |
| delegate bool | TakeCopyObjectHandler (UUID objectID, UUID userID, Scene inScene) |
| |
| delegate bool | DuplicateObjectHandler (int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition) |
| |
| delegate bool | EditObjectHandler (UUID objectID, UUID editorID, Scene scene) |
| |
| delegate bool | EditObjectInventoryHandler (UUID objectID, UUID editorID, Scene scene) |
| |
| delegate bool | MoveObjectHandler (UUID objectID, UUID moverID, Scene scene) |
| |
| delegate bool | ObjectEntryHandler (UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene) |
| |
| delegate bool | ReturnObjectsHandler (ILandObject land, UUID user, List< SceneObjectGroup > objects, Scene scene) |
| |
| delegate bool | InstantMessageHandler (UUID user, UUID target, Scene startScene) |
| |
| delegate bool | InventoryTransferHandler (UUID user, UUID target, Scene startScene) |
| |
| delegate bool | ViewScriptHandler (UUID script, UUID objectID, UUID user, Scene scene) |
| |
| delegate bool | ViewNotecardHandler (UUID script, UUID objectID, UUID user, Scene scene) |
| |
| delegate bool | EditScriptHandler (UUID script, UUID objectID, UUID user, Scene scene) |
| |
| delegate bool | EditNotecardHandler (UUID notecard, UUID objectID, UUID user, Scene scene) |
| |
| delegate bool | RunScriptHandler (UUID script, UUID objectID, UUID user, Scene scene) |
| |
| delegate bool | CompileScriptHandler (UUID ownerUUID, int scriptType, Scene scene) |
| |
| delegate bool | StartScriptHandler (UUID script, UUID user, Scene scene) |
| |
| delegate bool | StopScriptHandler (UUID script, UUID user, Scene scene) |
| |
| delegate bool | ResetScriptHandler (UUID prim, UUID script, UUID user, Scene scene) |
| |
| delegate bool | TerraformLandHandler (UUID user, Vector3 position, Scene requestFromScene) |
| |
| delegate bool | RunConsoleCommandHandler (UUID user, Scene requestFromScene) |
| |
| delegate bool | IssueEstateCommandHandler (UUID user, Scene requestFromScene, bool ownerCommand) |
| |
| delegate bool | IsGodHandler (UUID user, Scene requestFromScene) |
| |
| delegate bool | IsGridGodHandler (UUID user, Scene requestFromScene) |
| |
| delegate bool | IsAdministratorHandler (UUID user) |
| |
| delegate bool | IsEstateManagerHandler (UUID user) |
| |
| delegate bool | EditParcelHandler (UUID user, ILandObject parcel, Scene scene) |
| |
| delegate bool | EditParcelPropertiesHandler (UUID user, ILandObject parcel, GroupPowers p, Scene scene, bool allowManager) |
| |
| delegate bool | SellParcelHandler (UUID user, ILandObject parcel, Scene scene) |
| |
| delegate bool | AbandonParcelHandler (UUID user, ILandObject parcel, Scene scene) |
| |
| delegate bool | ReclaimParcelHandler (UUID user, ILandObject parcel, Scene scene) |
| |
| delegate bool | DeedParcelHandler (UUID user, ILandObject parcel, Scene scene) |
| |
| delegate bool | DeedObjectHandler (UUID user, UUID group, Scene scene) |
| |
| delegate bool | BuyLandHandler (UUID user, ILandObject parcel, Scene scene) |
| |
| delegate bool | LinkObjectHandler (UUID user, UUID objectID) |
| |
| delegate bool | DelinkObjectHandler (UUID user, UUID objectID) |
| |
| delegate bool | CreateObjectInventoryHandler (int invType, UUID objectID, UUID userID) |
| |
| delegate bool | CopyObjectInventoryHandler (UUID itemID, UUID objectID, UUID userID) |
| |
| delegate bool | DeleteObjectInventoryHandler (UUID itemID, UUID objectID, UUID userID) |
| |
| delegate bool | TransferObjectInventoryHandler (UUID itemID, UUID objectID, UUID userID) |
| |
| delegate bool | CreateUserInventoryHandler (int invType, UUID userID) |
| |
| delegate bool | EditUserInventoryHandler (UUID itemID, UUID userID) |
| |
| delegate bool | CopyUserInventoryHandler (UUID itemID, UUID userID) |
| |
| delegate bool | DeleteUserInventoryHandler (UUID itemID, UUID userID) |
| |
| delegate bool | TransferUserInventoryHandler (UUID itemID, UUID userID, UUID recipientID) |
| |
| delegate bool | TeleportHandler (UUID userID, Scene scene) |
| |
| delegate bool | ControlPrimMediaHandler (UUID userID, UUID primID, int face) |
| |
| delegate bool | InteractWithPrimMediaHandler (UUID userID, UUID primID, int face) |
| |
| delegate void | RemoveKnownRegionsFromAvatarList (UUID avatarID, List< ulong > regionlst) |
| |
| delegate void | PhysicsCrash () |
| |
| delegate void | AttachToBackupDelegate (SceneObjectGroup sog) |
| |
| delegate void | DetachFromBackupDelegate (SceneObjectGroup sog) |
| |
| delegate void | ChangedBackupDelegate (SceneObjectGroup sog) |
| |
| delegate void | RestartSim (RegionInfo thisregion) |
| |
| delegate void | PrimCountTaintedDelegate () |
| |
| delegate void | SendCoarseLocationsMethod (UUID scene, ScenePresence presence, List< Vector3 > coarseLocations, List< UUID > avatarUUIDs) |
| |