Definition at line 42 of file SOPVehicle.cs.
OpenSim.Region.Framework.Scenes.SOPVehicle.SOPVehicle |
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static bool OpenSim.Region.Framework.Scenes.SOPVehicle.EReadProcessors |
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Dictionary< string, Action > |
processors, |
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XmlReader |
xtr |
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) |
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inlinestatic |
static SOPVehicle OpenSim.Region.Framework.Scenes.SOPVehicle.FromXml2 |
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string |
text | ) |
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inlinestatic |
static SOPVehicle OpenSim.Region.Framework.Scenes.SOPVehicle.FromXml2 |
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XmlReader |
reader | ) |
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inlinestatic |
void OpenSim.Region.Framework.Scenes.SOPVehicle.ProcessFloatVehicleParam |
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Vehicle |
pParam, |
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float |
pValue |
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) |
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inline |
void OpenSim.Region.Framework.Scenes.SOPVehicle.ProcessRotationVehicleParam |
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Vehicle |
pParam, |
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Quaternion |
pValue |
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) |
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inline |
void OpenSim.Region.Framework.Scenes.SOPVehicle.ProcessTypeChange |
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Vehicle |
pType | ) |
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inline |
void OpenSim.Region.Framework.Scenes.SOPVehicle.ProcessVectorVehicleParam |
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Vehicle |
pParam, |
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Vector3 |
pValue |
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inline |
void OpenSim.Region.Framework.Scenes.SOPVehicle.ProcessVehicleFlags |
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int |
pParam, |
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bool |
remove |
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inline |
void OpenSim.Region.Framework.Scenes.SOPVehicle.SetVehicle |
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PhysicsActor |
ph | ) |
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inline |
void OpenSim.Region.Framework.Scenes.SOPVehicle.ToXml2 |
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XmlTextWriter |
twriter | ) |
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inline |
string OpenSim.Region.Framework.Scenes.SOPVehicle.ToXml2 |
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inline |
Quaternion OpenSim.Region.Framework.Scenes.SOPVehicle.XRquat |
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inline |
Vector3 OpenSim.Region.Framework.Scenes.SOPVehicle.XRvector |
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inline |
VehicleData OpenSim.Region.Framework.Scenes.SOPVehicle.vd |
Vehicle OpenSim.Region.Framework.Scenes.SOPVehicle.Type |
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get |
The documentation for this class was generated from the following file: