28 using NUnit.Framework;
 
   29 using OpenSim.Framework;
 
   31 using OpenMetaverse.StructuredData;
 
   33 using System.Globalization;
 
   34 using System.Threading;
 
   35 using OpenSim.Tests.Common;
 
   37 namespace OpenSim.Framework.Tests
 
   42         private bool m_RegionSettingsOnSaveEventFired;
 
   43         private bool m_RegionLightShareDataOnSaveEventFired;
 
   51             Assert.IsFalse(cadu.alwaysrun, 
"Default is false");
 
   57             UUID AgentId1 = UUID.Random();
 
   58             UUID SessionId1 = UUID.Random();
 
   59             uint CircuitCode1 = uint.MinValue;
 
   60             Vector3 Size1 = Vector3.UnitZ;
 
   61             Vector3 Position1 = Vector3.UnitX;
 
   62             Vector3 LeftAxis1 = Vector3.UnitY;
 
   63             Vector3 UpAxis1 = Vector3.UnitZ;
 
   64             Vector3 AtAxis1 = Vector3.UnitX;
 
   66             ulong RegionHandle1 = ulong.MinValue;
 
   67             byte[] Throttles1 = 
new byte[] {0, 1, 0};
 
   69             Vector3 Velocity1 = Vector3.Zero;
 
   72             bool ChangedGrid1 = 
false;
 
   73             Vector3 Center1 = Vector3.Zero;
 
   76             position1.AgentID = AgentId1;
 
   77             position1.SessionID = SessionId1;
 
   78             position1.CircuitCode = CircuitCode1;
 
   79             position1.Size = Size1;
 
   80             position1.Position = Position1;
 
   81             position1.LeftAxis = LeftAxis1;
 
   82             position1.UpAxis = UpAxis1;
 
   83             position1.AtAxis = AtAxis1;
 
   84             position1.RegionHandle = RegionHandle1;
 
   85             position1.Throttles = Throttles1;
 
   86             position1.Velocity = Velocity1;
 
   88             position1.ChangedGrid = ChangedGrid1;
 
   89             position1.Center = Center1;
 
   92             cadu.AgentID = AgentId1.Guid;
 
   93             cadu.ActiveGroupID = UUID.Zero.Guid;
 
   94             cadu.throttles = Throttles1;
 
   95             cadu.drawdistance = Far1;
 
   96             cadu.Position = Position1;
 
   97             cadu.Velocity = Velocity1;
 
   98             cadu.regionHandle = RegionHandle1;
 
   99             cadu.cameraPosition = Center1;
 
  100             cadu.AVHeight = Size1.Z;
 
  103             position2.CopyFrom(cadu, position1.SessionID);
 
  106                 position2.AgentID == position1.AgentID
 
  107                 && position2.Size == position1.Size
 
  108                 && position2.Position == position1.Position
 
  109                 && position2.Velocity == position1.Velocity
 
  110                 && position2.Center == position1.Center
 
  111                 && position2.RegionHandle == position1.RegionHandle
 
  112                 && position2.Far == position1.Far
 
  114                 ,
"Copy From ChildAgentDataUpdate failed");
 
  118             Assert.IsFalse(position2.AgentID == position1.AgentID, 
"Test Error, position2 should be a blank uninitialized AgentPosition");
 
  120             position2.Unpack(position1.Pack(ctx), null, ctx);
 
  122             Assert.IsTrue(position2.AgentID == position1.AgentID, 
"Agent ID didn't unpack the same way it packed");
 
  123             Assert.IsTrue(position2.Position == position1.Position, 
"Position didn't unpack the same way it packed");
 
  124             Assert.IsTrue(position2.Velocity == position1.Velocity, 
"Velocity didn't unpack the same way it packed");
 
  125             Assert.IsTrue(position2.SessionID == position1.SessionID, 
"SessionID didn't unpack the same way it packed");
 
  126             Assert.IsTrue(position2.CircuitCode == position1.CircuitCode, 
"CircuitCode didn't unpack the same way it packed");
 
  127             Assert.IsTrue(position2.LeftAxis == position1.LeftAxis, 
"LeftAxis didn't unpack the same way it packed");
 
  128             Assert.IsTrue(position2.UpAxis == position1.UpAxis, 
"UpAxis didn't unpack the same way it packed");
 
  129             Assert.IsTrue(position2.AtAxis == position1.AtAxis, 
"AtAxis didn't unpack the same way it packed");
 
  130             Assert.IsTrue(position2.RegionHandle == position1.RegionHandle, 
"RegionHandle didn't unpack the same way it packed");
 
  131             Assert.IsTrue(position2.ChangedGrid == position1.ChangedGrid, 
"ChangedGrid didn't unpack the same way it packed");
 
  132             Assert.IsTrue(position2.Center == position1.Center, 
"Center didn't unpack the same way it packed");
 
  133             Assert.IsTrue(position2.Size == position1.Size, 
"Size didn't unpack the same way it packed");
 
  141             settings.OnSave += RegionSaveFired;
 
  143             settings.OnSave -= RegionSaveFired;
 
  150             Assert.That(m_RegionSettingsOnSaveEventFired, 
"RegionSettings Save Event didn't Fire");
 
  155             m_RegionSettingsOnSaveEventFired = 
true;
 
  162             Assert.That(b1.ID == UUID.Zero, 
"void constructor should create an inventory item with ID = UUID.Zero");
 
  163             Assert.That(b1.Owner == UUID.Zero, 
"void constructor should create an inventory item with Owner = UUID.Zero");
 
  165             UUID ItemID = UUID.Random();
 
  166             UUID OwnerID = UUID.Random();
 
  169             Assert.That(b2.ID == ItemID, 
"ID constructor should create an inventory item with ID = ItemID");
 
  170             Assert.That(b2.Owner == UUID.Zero, 
"ID constructor  should create an inventory item with Owner = UUID.Zero");
 
  173             Assert.That(b3.ID == ItemID, 
"ID,OwnerID constructor should create an inventory item with ID = ItemID");
 
  174             Assert.That(b3.Owner == OwnerID, 
"ID,OwnerID  constructor  should create an inventory item with Owner = OwnerID");
 
  182             assetMetadata.ContentType = 
"image/jp2";
 
  183             Assert.That(assetMetadata.Type == (sbyte)AssetType.Texture, 
"Content type should be AssetType.Texture");
 
  184             Assert.That(assetMetadata.ContentType == 
"image/jp2", 
"Text of content type should be image/jp2");
 
  185             UUID rndID = UUID.Random();
 
  186             assetMetadata.ID = rndID.ToString();
 
  187             Assert.That(assetMetadata.ID.ToLower() == rndID.ToString().ToLower(), 
"assetMetadata.ID Setter/Getter not Consistent");
 
  188             DateTime fixedTime = DateTime.Now;
 
  189             assetMetadata.CreationDate = fixedTime;
 
  196             rlsd.OnSave += RegionLightShareDataSaveFired;
 
  198             rlsd.OnSave -= RegionLightShareDataSaveFired;
 
  199             Assert.IsTrue(m_RegionLightShareDataOnSaveEventFired, 
"OnSave Event Never Fired");
 
  201             object o = rlsd.Clone();
 
  203             Assert.IsTrue(rlsd.sceneGamma == dupe.sceneGamma, 
"Memberwise Clone of RegionLightShareData failed");
 
  207             m_RegionLightShareDataOnSaveEventFired = 
true;
 
  215             UUID bannedUserId = UUID.Random();
 
  217                           {   BannedHostAddress = string.Empty,
 
  218                               BannedHostIPMask = string.Empty,
 
  219                               BannedHostNameMask = string.Empty,
 
  220                               BannedUserID = bannedUserId}
 
  222             Assert.IsTrue(es.IsBanned(bannedUserId, 32), 
"User Should be banned but is not.");
 
  223             Assert.IsFalse(es.IsBanned(UUID.Zero, 32), 
"User Should not be banned but is.");
 
  225             es.RemoveBan(bannedUserId);
 
  227             Assert.IsFalse(es.IsBanned(bannedUserId, 32), 
"User Should not be banned but is.");
 
  229             es.AddEstateManager(UUID.Zero);
 
  231             es.AddEstateManager(bannedUserId);
 
  232             Assert.IsTrue(es.IsEstateManagerOrOwner(bannedUserId), 
"bannedUserId should be EstateManager but isn't.");
 
  234             es.RemoveEstateManager(bannedUserId);
 
  235             Assert.IsFalse(es.IsEstateManagerOrOwner(bannedUserId), 
"bannedUserID is estateManager but shouldn't be");
 
  237             Assert.IsFalse(es.HasAccess(bannedUserId), 
"bannedUserID has access but shouldn't");
 
  239             es.AddEstateUser(bannedUserId);
 
  241             Assert.IsTrue(es.HasAccess(bannedUserId), 
"bannedUserID doesn't have access but should");
 
  242             es.RemoveEstateUser(bannedUserId);
 
  244             es.AddEstateManager(bannedUserId);
 
  246             Assert.IsTrue(es.HasAccess(bannedUserId), 
"bannedUserID doesn't have access but should");
 
  248             Assert.That(es.EstateGroups.Length == 0, 
"No Estate Groups Added..   so the array should be 0 length");
 
  250             es.AddEstateGroup(bannedUserId);
 
  252             Assert.That(es.EstateGroups.Length == 1, 
"1 Estate Groups Added..   so the array should be 1 length");
 
  254             Assert.That(es.EstateGroups[0] == bannedUserId,
"User ID should be in EstateGroups");
 
  261             UUID uuid1 = UUID.Random();
 
  262             UUID uuid2 = UUID.Random();
 
  265             Assert.That(fld.ID == uuid1, 
"ID constructor failed to save value in ID field.");
 
  268             Assert.That(fld.ID == uuid1, 
"ID,Owner constructor failed to save value in ID field.");
 
  269             Assert.That(fld.Owner == uuid2, 
"ID,Owner constructor failed to save value in ID field.");
 
  276             Assert.IsNotNull(abase.Metadata, 
"void constructor of AssetBase should have created a MetaData element but didn't.");
 
  277             UUID itemID = UUID.Random();
 
  278             UUID creatorID = UUID.Random();
 
  279             abase = 
new AssetBase(itemID.ToString(), 
"test item", (sbyte) AssetType.Texture, creatorID.ToString());
 
  281             Assert.IsNotNull(abase.Metadata, 
"string,string,sbyte,string constructor of AssetBase should have created a MetaData element but didn't.");
 
  282             Assert.That(abase.ID == itemID.ToString(), 
"string,string,sbyte,string constructor failed to set ID property");
 
  283             Assert.That(abase.Metadata.CreatorID == creatorID.ToString(), 
"string,string,sbyte,string constructor failed to set Creator ID");
 
  286             abase = 
new AssetBase(itemID.ToString(), 
"test item", -1, creatorID.ToString());
 
  287             Assert.IsNotNull(abase.Metadata, 
"string,string,sbyte,string constructor of AssetBase with unknown type should have created a MetaData element but didn't.");
 
  288             Assert.That(abase.Metadata.Type == -1, 
"Unknown Type passed to string,string,sbyte,string constructor and was a known type when it came out again");
 
  291             metts.FullID = itemID;
 
  292             metts.ID = string.Empty;
 
  293             metts.Name = 
"test item";
 
  294             abase.Metadata = metts;
 
  296             Assert.That(abase.ToString() == itemID.ToString(), 
"ToString is overriden to be fullID.ToString()");
 
  297             Assert.That(abase.ID == itemID.ToString(),
"ID should be MetaData.FullID.ToString() when string.empty or null is provided to the ID property");
 
  303             CultureInfo ci = 
new CultureInfo(
"en-US", 
false);
 
  304             Culture.SetCurrentCulture();
 
  305             Assert.That(Thread.CurrentThread.CurrentCulture.Name == ci.Name, 
"SetCurrentCulture failed to set thread culture to en-US");
 
void RegionSettingsTest01()
void CultureSetCultureTest01()
void ChildAgentDataUpdate01()
OpenSim.Framework.RegionSettings RegionSettings
void EstateSettingsMundateTests()
void AsssetBaseConstructorTest01()
void AssetMetaDataNonNullContentTypeTest01()
Asset class. All Assets are reference by this class or a class derived from this class ...
Inventory Item - contains all the properties associated with an individual inventory piece...
void RegionLightShareDataSaveFired(RegionLightShareData settings)
void InventoryFolderBaseConstructorTest01()
Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms. 
void AgentPositionTest01()
void RegionSaveFired(RegionSettings settings)
void InventoryItemBaseConstructorTest01()
void RegionLightShareDataCloneSaveTest01()