29 using System.Collections.Generic;
31 using OpenMetaverse.StructuredData;
33 namespace OpenSim.Framework
44 public float InboundVersion {
get; set; }
45 public float OutboundVersion {
get; set; }
46 public int WearablesCount {
get; set; }
51 data[
"InboundVersion"] = OSD.FromReal(InboundVersion);
52 data[
"OutboundVersion"] = OSD.FromReal(OutboundVersion);
53 data[
"WearablesCount"] = OSD.FromInteger(WearablesCount);
62 if (map.ContainsKey(
"InboundVersion"))
63 InboundVersion = (
float)map[
"InboundVersion"].AsReal();
64 if (map.ContainsKey(
"OutboundVersion"))
65 OutboundVersion = (
float)map[
"OutboundVersion"].AsReal();
66 if (map.ContainsKey(
"WearablesCount"))
67 WearablesCount = map[
"WearablesCount"].AsInteger();
OpenMetaverse.StructuredData.OSDMap OSDMap
static readonly float SimulationServiceVersionAcceptedMax
static readonly float SimulationServiceVersionSupportedMax
OpenMetaverse.StructuredData.OSD OSD