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InventoryFolderBase.cs
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27 
28 using OpenMetaverse;
29 
30 namespace OpenSim.Framework
31 {
36  {
37  public static readonly string ROOT_FOLDER_NAME = "My Inventory";
38  public static readonly string SUITCASE_FOLDER_NAME = "My Suitcase";
39 
43  private UUID _parentID;
44 
48  private short _type;
49 
55  private ushort _version;
56 
57  public virtual UUID ParentID
58  {
59  get { return _parentID; }
60  set { _parentID = value; }
61  }
62 
63  public virtual short Type
64  {
65  get { return _type; }
66  set { _type = value; }
67  }
68 
69  public virtual ushort Version
70  {
71  get { return _version; }
72  set { _version = value; }
73  }
74 
76  {
77  }
78 
79  public InventoryFolderBase(UUID id) : this()
80  {
81  ID = id;
82  }
83 
84  public InventoryFolderBase(UUID id, UUID owner) : this(id)
85  {
86  Owner = owner;
87  }
88 
89  public InventoryFolderBase(UUID id, string name, UUID owner, UUID parent) : this(id, owner)
90  {
91  Name = name;
92  ParentID = parent;
93  }
94 
96  UUID id, string name, UUID owner, short type, UUID parent, ushort version) : this(id, name, owner, parent)
97  {
98  Type = type;
99  Version = version;
100  }
101  }
102 }
InventoryFolderBase(UUID id, string name, UUID owner, short type, UUID parent, ushort version)
InventoryFolderBase(UUID id, string name, UUID owner, UUID parent)
Common base class for inventory nodes of different types (files, folders, etc.)