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UUID | FullID [get, set] |
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string | ID [get, set] |
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string | Name [get, set] |
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string | Description [get, set] |
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DateTime | CreationDate [get, set] |
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sbyte | Type [get, set] |
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string | ContentType [get, set] |
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byte[] | SHA1 [get, set] |
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bool | Local [get, set] |
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bool | Temporary [get, set] |
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string | CreatorID [get, set] |
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AssetFlags | Flags [get, set] |
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Definition at line 253 of file AssetBase.cs.
string OpenSim.Framework.AssetMetadata.ContentType |
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getset |
DateTime OpenSim.Framework.AssetMetadata.CreationDate |
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getset |
string OpenSim.Framework.AssetMetadata.CreatorID |
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getset |
string OpenSim.Framework.AssetMetadata.Description |
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getset |
UUID OpenSim.Framework.AssetMetadata.FullID |
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getset |
string OpenSim.Framework.AssetMetadata.ID |
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getset |
bool OpenSim.Framework.AssetMetadata.Local |
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getset |
string OpenSim.Framework.AssetMetadata.Name |
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getset |
byte [] OpenSim.Framework.AssetMetadata.SHA1 |
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getset |
bool OpenSim.Framework.AssetMetadata.Temporary |
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getset |
sbyte OpenSim.Framework.AssetMetadata.Type |
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getset |
The documentation for this class was generated from the following file: