|
| UUID | FullID [get, set] |
| |
| string | ID [get, set] |
| |
| string | Name [get, set] |
| |
| string | Description [get, set] |
| |
| DateTime | CreationDate [get, set] |
| |
| sbyte | Type [get, set] |
| |
| string | ContentType [get, set] |
| |
| byte[] | SHA1 [get, set] |
| |
| bool | Local [get, set] |
| |
| bool | Temporary [get, set] |
| |
| string | CreatorID [get, set] |
| |
| AssetFlags | Flags [get, set] |
| |
Definition at line 253 of file AssetBase.cs.
| string OpenSim.Framework.AssetMetadata.ContentType |
|
getset |
| DateTime OpenSim.Framework.AssetMetadata.CreationDate |
|
getset |
| string OpenSim.Framework.AssetMetadata.CreatorID |
|
getset |
| string OpenSim.Framework.AssetMetadata.Description |
|
getset |
| UUID OpenSim.Framework.AssetMetadata.FullID |
|
getset |
| string OpenSim.Framework.AssetMetadata.ID |
|
getset |
| bool OpenSim.Framework.AssetMetadata.Local |
|
getset |
| string OpenSim.Framework.AssetMetadata.Name |
|
getset |
| byte [] OpenSim.Framework.AssetMetadata.SHA1 |
|
getset |
| bool OpenSim.Framework.AssetMetadata.Temporary |
|
getset |
| sbyte OpenSim.Framework.AssetMetadata.Type |
|
getset |
The documentation for this class was generated from the following file: