OpenSim
|
Classes | |
class | CollisionLocker |
interface | IMesher |
interface | IVertex |
struct | AMeshKey |
interface | IMesh |
struct | PhysParameterEntry |
interface | IPhysicsParameters |
class | NullPhysicsScene |
struct | ContactPoint |
struct | ContactData |
class | CollisionEventUpdate |
Used to pass collision information to OnCollisionUpdate listeners. More... | |
class | PhysicsActor |
class | NullPhysicsActor |
class | PhysicsJoint |
struct | ContactResult |
Contact result from a raycast. More... | |
class | PhysicsScene |
class | PhysicsSensor |
class | NullPhysicsSensor |
struct | VehicleData |
Functions | |
delegate void | PositionUpdate (Vector3 position) |
delegate void | VelocityUpdate (Vector3 velocity) |
delegate void | OrientationUpdate (Quaternion orientation) |
delegate void | physicsCrash () |
delegate void | RaycastCallback (bool hitYN, Vector3 collisionPoint, uint localid, float distance, Vector3 normal) |
delegate void | RayCallback (List< ContactResult > list) |
delegate void | ProbeBoxCallback (List< ContactResult > list) |
delegate void | ProbeSphereCallback (List< ContactResult > list) |
delegate void | ProbePlaneCallback (List< ContactResult > list) |
delegate void | SitAvatarCallback (int status, uint partID, Vector3 offset, Quaternion Orientation) |
delegate void | JointMoved (PhysicsJoint joint) |
delegate void | JointDeactivated (PhysicsJoint joint) |
delegate void | JointErrorMessage (PhysicsJoint joint, string message) |
delegate void | RequestAssetDelegate (UUID assetID, AssetReceivedDelegate callback) |
delegate void | AssetReceivedDelegate (AssetBase asset) |
Enumerator | |
---|---|
Unknown | |
Agent | |
Prim | |
Ground | |
Water |
Definition at line 41 of file PhysicsActor.cs.
Enumerator | |
---|---|
High | |
Medium | |
Low | |
VeryLow |
Definition at line 51 of file IMesher.cs.
Enumerator | |
---|---|
Ball | |
Hinge |
Definition at line 35 of file PhysicsJoint.cs.
Enumerator | |
---|---|
Ground | |
GroundAndWater | |
Water | |
Absolute |
Definition at line 50 of file PhysicsActor.cs.
enum OpenSim.Region.PhysicsModules.SharedBase.RayFilterFlags : ushort |
Definition at line 53 of file PhysicsScene.cs.
Enumerator | |
---|---|
NONE | |
AGENT | |
ACTIVE | |
PASSIVE | |
SCRIPTED |
Definition at line 35 of file PhysicsSensor.cs.
Definition at line 33 of file VehicleConstants.cs.
Definition at line 102 of file VehicleConstants.cs.
delegate void OpenSim.Region.PhysicsModules.SharedBase.AssetReceivedDelegate | ( | AssetBase | asset | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.JointDeactivated | ( | PhysicsJoint | joint | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.JointErrorMessage | ( | PhysicsJoint | joint, |
string | message | ||
) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.JointMoved | ( | PhysicsJoint | joint | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.OrientationUpdate | ( | Quaternion | orientation | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.physicsCrash | ( | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.PositionUpdate | ( | Vector3 | position | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.ProbeBoxCallback | ( | List< ContactResult > | list | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.ProbePlaneCallback | ( | List< ContactResult > | list | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.ProbeSphereCallback | ( | List< ContactResult > | list | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.RayCallback | ( | List< ContactResult > | list | ) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.RaycastCallback | ( | bool | hitYN, |
Vector3 | collisionPoint, | ||
uint | localid, | ||
float | distance, | ||
Vector3 | normal | ||
) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.RequestAssetDelegate | ( | UUID | assetID, |
AssetReceivedDelegate | callback | ||
) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.SitAvatarCallback | ( | int | status, |
uint | partID, | ||
Vector3 | offset, | ||
Quaternion | Orientation | ||
) |
delegate void OpenSim.Region.PhysicsModules.SharedBase.VelocityUpdate | ( | Vector3 | velocity | ) |