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LSL_Api.cs File Reference

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Classes

class  OpenSim.Region.ScriptEngine.Shared.Api.UserInfoCacheEntry
 
class  OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api
 Contains all LSL ll-functions. This class will be in Default AppDomain. More...
 
struct  OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.RayTrans
 Struct for transmitting parameters required for finding llCastRay ray hits. More...
 
struct  OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.RayHit
 Struct for llCastRay ray hits. More...
 
struct  OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.CastRayCall
 Struct for llCastRay throttle data. More...
 
class  OpenSim.Region.ScriptEngine.Shared.Api.NotecardCache
 
class  OpenSim.Region.ScriptEngine.Shared.Api.NotecardCache.Notecard
 

Namespaces

package  OpenSim.Region.ScriptEngine.Shared.Api
 

Typedefs

using GridRegion = OpenSim.Services.Interfaces.GridRegion
 
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo
 
using PrimType = OpenSim.Region.Framework.Scenes.PrimType
 
using AssetLandmark = OpenSim.Framework.AssetLandmark
 
using RegionFlags = OpenSim.Framework.RegionFlags
 
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat
 
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger
 
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
 
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list
 
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion
 
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
 
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3
 
using Timer = System.Timers.Timer
 
using PermissionMask = OpenSim.Framework.PermissionMask
 

Typedef Documentation

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using Timer = System.Timers.Timer

Definition at line 78 of file LSL_Api.cs.