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AssetServerGetHandler.cs
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27 
28 using Nini.Config;
29 using log4net;
30 using System;
31 using System.IO;
32 using System.Reflection;
33 using System.Net;
34 using System.Text;
35 using System.Text.RegularExpressions;
36 using System.Xml;
37 using System.Xml.Serialization;
38 using OpenSim.Server.Base;
39 using OpenSim.Services.Interfaces;
40 using OpenSim.Framework;
41 using OpenSim.Framework.ServiceAuth;
42 using OpenSim.Framework.Servers.HttpServer;
43 
44 namespace OpenSim.Server.Handlers.Asset
45 {
47  {
48  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 
50  private IAssetService m_AssetService;
51  private string m_RedirectURL;
52 
54  base("GET", "/assets")
55  {
56  m_AssetService = service;
57  }
58 
59  public AssetServerGetHandler(IAssetService service, IServiceAuth auth, string redirectURL) :
60  base("GET", "/assets", auth)
61  {
62  m_AssetService = service;
63  m_RedirectURL = redirectURL;
64  if (!m_RedirectURL.EndsWith("/"))
65  m_RedirectURL = m_RedirectURL.TrimEnd('/');
66  }
67 
68  protected override byte[] ProcessRequest(string path, Stream request,
69  IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
70  {
71  byte[] result = new byte[0];
72 
73  string[] p = SplitParams(path);
74 
75  if (p.Length == 0)
76  return result;
77 
78  string id = string.Empty;
79  if (p.Length > 1)
80  {
81  id = p[0];
82  string cmd = p[1];
83 
84  if (cmd == "data")
85  {
86  result = m_AssetService.GetData(id);
87  if (result == null)
88  {
89  httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
90  httpResponse.ContentType = "text/plain";
91  result = new byte[0];
92  }
93  else
94  {
95  httpResponse.StatusCode = (int)HttpStatusCode.OK;
96  httpResponse.ContentType = "application/octet-stream";
97  }
98  }
99  else if (cmd == "metadata")
100  {
101  AssetMetadata metadata = m_AssetService.GetMetadata(id);
102 
103  if (metadata != null)
104  {
105  XmlSerializer xs =
106  new XmlSerializer(typeof(AssetMetadata));
107  result = ServerUtils.SerializeResult(xs, metadata);
108 
109  httpResponse.StatusCode = (int)HttpStatusCode.OK;
110  httpResponse.ContentType =
111  SLUtil.SLAssetTypeToContentType(metadata.Type);
112  }
113  else
114  {
115  httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
116  httpResponse.ContentType = "text/plain";
117  result = new byte[0];
118  }
119  }
120  else
121  {
122  // Unknown request
123  httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
124  httpResponse.ContentType = "text/plain";
125  result = new byte[0];
126  }
127  }
128  else if (p.Length == 1)
129  {
130  // Get the entire asset (metadata + data)
131 
132  id = p[0];
133  AssetBase asset = m_AssetService.Get(id);
134 
135  if (asset != null)
136  {
137  XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
138  result = ServerUtils.SerializeResult(xs, asset);
139 
140  httpResponse.StatusCode = (int)HttpStatusCode.OK;
141  httpResponse.ContentType =
142  SLUtil.SLAssetTypeToContentType(asset.Type);
143  }
144  else
145  {
146  httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
147  httpResponse.ContentType = "text/plain";
148  result = new byte[0];
149  }
150  }
151  else
152  {
153  // Unknown request
154  httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
155  httpResponse.ContentType = "text/plain";
156  result = new byte[0];
157  }
158 
159  if (httpResponse.StatusCode == (int)HttpStatusCode.NotFound && !string.IsNullOrEmpty(m_RedirectURL) && !string.IsNullOrEmpty(id))
160  {
161  httpResponse.StatusCode = (int)HttpStatusCode.Redirect;
162  string rurl = m_RedirectURL;
163  if (!path.StartsWith("/"))
164  rurl += "/";
165  rurl += path;
166  httpResponse.AddHeader("Location", rurl);
167  m_log.DebugFormat("[ASSET GET HANDLER]: Asset not found, redirecting to {0} ({1})", rurl, httpResponse.StatusCode);
168  }
169  return result;
170  }
171  }
172 }
sbyte Type
(sbyte) AssetType enum
Definition: AssetBase.cs:198
Asset class. All Assets are reference by this class or a class derived from this class ...
Definition: AssetBase.cs:49
AssetServerGetHandler(IAssetService service, IServiceAuth auth, string redirectURL)
Non-texture assets
override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)