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IAssetService.cs
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27 
28 using System;
29 using OpenSim.Framework;
30 
31 namespace OpenSim.Services.Interfaces
32 {
33  public delegate void AssetRetrieved(string id, Object sender, AssetBase asset);
34 
35  public interface IAssetService
36  {
42  AssetBase Get(string id);
43 
49  AssetMetadata GetMetadata(string id);
50 
56  byte[] GetData(string id);
57 
63  AssetBase GetCached(string id);
64 
77  bool Get(string id, Object sender, AssetRetrieved handler);
78 
84  bool[] AssetsExist(string[] ids);
85 
94  string Store(AssetBase asset);
95 
105  bool UpdateContent(string id, byte[] data);
106 
112  bool Delete(string id);
113  }
114 }
Asset class. All Assets are reference by this class or a class derived from this class ...
Definition: AssetBase.cs:49
delegate void AssetRetrieved(string id, Object sender, AssetBase asset)