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IOSHttpResponse.cs
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27 
28 using System;
29 using System.Collections;
30 using System.Collections.Specialized;
31 using System.IO;
32 using System.Net;
33 using System.Text;
34 using System.Web;
35 
36 namespace OpenSim.Framework.Servers.HttpServer
37 {
38  public interface IOSHttpResponse
39  {
47  string ContentType { get; set; }
48 
56  // public bool IsContentTypeSet
57  // {
58  // get { return _contentTypeSet; }
59  // }
60  // private bool _contentTypeSet;
61 
65  long ContentLength { get; set; }
66 
70  long ContentLength64 { get; set; }
71 
75  Encoding ContentEncoding { get; set; }
76 
77  bool KeepAlive { get; set; }
78 
84  int KeepAliveTimeout { get; set; }
85 
92  Stream OutputStream { get; }
93 
94  string ProtocolVersion { get; set; }
95 
99  Stream Body { get; }
100 
104  string RedirectLocation { set; }
105 
109  bool SendChunked { get; set; }
110 
114  int StatusCode { get; set; }
115 
119  string StatusDescription { get; set; }
120 
121  bool ReuseContext { get; set; }
122 
130  void AddHeader(string key, string value);
131  }
132 }
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString key
Definition: ICM_Api.cs:31