|
OpenSim
|


Public Member Functions | |
| AssetBase | GetAsset (UUID uuid) |
| bool | StoreAsset (AssetBase asset) |
| bool[] | AssetsExist (UUID[] uuids) |
| List< AssetMetadata > | FetchAssetMetadataSet (int start, int count) |
| void | Initialise (string connect) |
| bool | Delete (string id) |
Public Member Functions inherited from OpenSim.Framework.IPlugin | |
| void | Initialise () |
| Default-initialises the plugin More... | |
Additional Inherited Members | |
Properties inherited from OpenSim.Framework.IPlugin | |
| string | Version [get] |
| Returns the plugin version More... | |
| string | Name [get] |
| Returns the plugin name More... | |
Definition at line 34 of file IAssetData.cs.
| bool [] OpenSim.Data.IAssetDataPlugin.AssetsExist | ( | UUID[] | uuids | ) |
| bool OpenSim.Data.IAssetDataPlugin.Delete | ( | string | id | ) |
| List<AssetMetadata> OpenSim.Data.IAssetDataPlugin.FetchAssetMetadataSet | ( | int | start, |
| int | count | ||
| ) |
| AssetBase OpenSim.Data.IAssetDataPlugin.GetAsset | ( | UUID | uuid | ) |
| void OpenSim.Data.IAssetDataPlugin.Initialise | ( | string | connect | ) |
| bool OpenSim.Data.IAssetDataPlugin.StoreAsset | ( | AssetBase | asset | ) |
1.8.6