OpenSim
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Public Member Functions | |
AssetBase | GetAsset (UUID uuid) |
bool | StoreAsset (AssetBase asset) |
bool[] | AssetsExist (UUID[] uuids) |
List< AssetMetadata > | FetchAssetMetadataSet (int start, int count) |
void | Initialise (string connect) |
bool | Delete (string id) |
Public Member Functions inherited from OpenSim.Framework.IPlugin | |
void | Initialise () |
Default-initialises the plugin More... | |
Additional Inherited Members | |
Properties inherited from OpenSim.Framework.IPlugin | |
string | Version [get] |
Returns the plugin version More... | |
string | Name [get] |
Returns the plugin name More... | |
Definition at line 34 of file IAssetData.cs.
bool [] OpenSim.Data.IAssetDataPlugin.AssetsExist | ( | UUID[] | uuids | ) |
bool OpenSim.Data.IAssetDataPlugin.Delete | ( | string | id | ) |
List<AssetMetadata> OpenSim.Data.IAssetDataPlugin.FetchAssetMetadataSet | ( | int | start, |
int | count | ||
) |
AssetBase OpenSim.Data.IAssetDataPlugin.GetAsset | ( | UUID | uuid | ) |
void OpenSim.Data.IAssetDataPlugin.Initialise | ( | string | connect | ) |
bool OpenSim.Data.IAssetDataPlugin.StoreAsset | ( | AssetBase | asset | ) |