30 using OpenSim.Framework;
32 using OpenSim.Framework.Servers;
33 using OpenSim.Region.Framework;
34 using OpenSim.Region.Framework.Interfaces;
35 using OpenSim.Region.Framework.Scenes;
36 using OpenSim.Region.PhysicsModules.SharedBase;
37 using OpenSim.Services.Interfaces;
39 namespace OpenSim.Tests.Common
46 IConfigSource config,
string simulatorVersion)
47 : base(regInfo, authen, simDataService, estateDataService,
48 config, simulatorVersion)
55 Console.WriteLine(
"TestScene destructor called");
68 reason = String.Empty;
74 get {
return m_asyncSceneObjectDeleter; }
Asynchronously derez objects. This is used to derez large number of objects to inventory without hold...
TestScene(RegionInfo regInfo, AgentCircuitManager authen, ISimulationDataService simDataService, IEstateDataService estateDataService, IConfigSource config, string simulatorVersion)
Circuit data for an agent. Connection information shared between regions that accept UDP connections ...
override bool VerifyUserPresence(AgentCircuitData agent, out string reason)
Temporarily override session authentication for tests (namely teleport).