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TempAttachmentsModule.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Linq;
31 using System.Reflection;
32 using System.Text;
33 using log4net;
34 using Mono.Addins;
35 using Nini.Config;
36 using OpenMetaverse;
37 using OpenSim.Framework;
38 using OpenSim.Framework.Console;
39 using OpenSim.Framework.Monitoring;
40 using OpenSim.Region.ClientStack.LindenUDP;
41 using OpenSim.Region.Framework.Interfaces;
42 using OpenSim.Region.Framework.Scenes;
44 
45 namespace OpenSim.Region.OptionalModules.Avatar.Attachments
46 {
47  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "TempAttachmentsModule")]
49  {
50  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51 
52  private Scene m_scene;
53  private IRegionConsole m_console;
54 
55  public void Initialise(IConfigSource configSource)
56  {
57  }
58 
59  public void AddRegion(Scene scene)
60  {
61  }
62 
63  public void RemoveRegion(Scene scene)
64  {
65  }
66 
67  public void RegionLoaded(Scene scene)
68  {
69  m_scene = scene;
70 
71  IScriptModuleComms comms = scene.RequestModuleInterface<IScriptModuleComms>();
72  if (comms != null)
73  {
74  comms.RegisterScriptInvocation( this, "llAttachToAvatarTemp");
75  m_log.DebugFormat("[TEMP ATTACHS]: Registered script functions");
76  m_console = scene.RequestModuleInterface<IRegionConsole>();
77 
78  if (m_console != null)
79  {
80  m_console.AddCommand("TempAttachModule", false, "set auto_grant_attach_perms", "set auto_grant_attach_perms true|false", "Allow objects owned by the region owner or estate managers to obtain attach permissions without asking the user", SetAutoGrantAttachPerms);
81  }
82  }
83  else
84  {
85  m_log.ErrorFormat("[TEMP ATTACHS]: Failed to register script functions");
86  }
87  }
88 
89  public void Close()
90  {
91  }
92 
93  public Type ReplaceableInterface
94  {
95  get { return null; }
96  }
97 
98  public string Name
99  {
100  get { return "TempAttachmentsModule"; }
101  }
102 
103  private void SendConsoleOutput(UUID agentID, string text)
104  {
105  if (m_console == null)
106  return;
107 
108  m_console.SendConsoleOutput(agentID, text);
109  }
110 
111  private void SetAutoGrantAttachPerms(string module, string[] parms)
112  {
113  UUID agentID = new UUID(parms[parms.Length - 1]);
114  Array.Resize(ref parms, parms.Length - 1);
115 
116  if (parms.Length != 3)
117  {
118  SendConsoleOutput(agentID, "Command parameter error");
119  return;
120  }
121 
122  string val = parms[2];
123  if (val != "true" && val != "false")
124  {
125  SendConsoleOutput(agentID, "Command parameter error");
126  return;
127  }
128 
129  m_scene.StoreExtraSetting("auto_grant_attach_perms", val);
130 
131  SendConsoleOutput(agentID, String.Format("auto_grant_attach_perms set to {0}", val));
132  }
133 
134  private int llAttachToAvatarTemp(UUID host, UUID script, int attachmentPoint)
135  {
136  SceneObjectPart hostPart = m_scene.GetSceneObjectPart(host);
137 
138  if (hostPart == null)
139  return 0;
140 
141  if (hostPart.ParentGroup.IsAttachment)
142  return 0;
143 
144  IAttachmentsModule attachmentsModule = m_scene.RequestModuleInterface<IAttachmentsModule>();
145  if (attachmentsModule == null)
146  return 0;
147 
148  TaskInventoryItem item = hostPart.Inventory.GetInventoryItem(script);
149  if (item == null)
150  return 0;
151 
152  if ((item.PermsMask & 32) == 0) // PERMISSION_ATTACH
153  return 0;
154 
155  ScenePresence target;
156  if (!m_scene.TryGetScenePresence(item.PermsGranter, out target))
157  return 0;
158 
159  if (target.UUID != hostPart.ParentGroup.OwnerID)
160  {
161  uint effectivePerms = hostPart.ParentGroup.GetEffectivePermissions();
162 
163  if ((effectivePerms & (uint)PermissionMask.Transfer) == 0)
164  return 0;
165 
166  hostPart.ParentGroup.SetOwnerId(target.UUID);
167  hostPart.ParentGroup.SetRootPartOwner(hostPart.ParentGroup.RootPart, target.UUID, target.ControllingClient.ActiveGroupId);
168 
169  if (m_scene.Permissions.PropagatePermissions())
170  {
171  foreach (SceneObjectPart child in hostPart.ParentGroup.Parts)
172  {
173  child.Inventory.ChangeInventoryOwner(target.UUID);
174  child.TriggerScriptChangedEvent(Changed.OWNER);
175  child.ApplyNextOwnerPermissions();
176  }
177  }
178 
179  hostPart.ParentGroup.RootPart.ObjectSaleType = 0;
180  hostPart.ParentGroup.RootPart.SalePrice = 10;
181 
182  hostPart.ParentGroup.HasGroupChanged = true;
183  hostPart.ParentGroup.RootPart.SendPropertiesToClient(target.ControllingClient);
184  hostPart.ParentGroup.RootPart.ScheduleFullUpdate();
185  }
186 
187  return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, false, true) ? 1 : 0;
188  }
189  }
190 }
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
Represents an item in a task inventory
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
Interface for communication between OpenSim modules and in-world scripts
OpenSim.Framework.PermissionMask PermissionMask
void Initialise(IConfigSource configSource)
This is called to initialize the region module. For shared modules, this is called exactly once...
bool IsAttachment
Is this scene object acting as an attachment?