30 using System.Collections.Generic;
32 using OpenSim.Framework;
33 using OpenSim.Region.Framework.Scenes;
35 namespace OpenSim.
Region.Framework.Interfaces
94 bool addToInventory,
bool append);
114 void RezMultipleAttachmentsFromInventory(
IScenePresence sp,List<KeyValuePair<UUID, uint>> rezlist);
121 void DetachSingleAttachmentToGround(
IScenePresence sp, uint objectLocalID);
130 void DetachSingleAttachmentToGround(
IScenePresence sp, uint objectLocalID, Vector3 absolutePos, Quaternion absoluteRot);
A scene object group is conceptually an object in the scene. The object is constituted of SceneObject...