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SpecialUIModule.cs
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27 
28 using System;
29 using System.IO;
30 using System.Reflection;
31 using System.Text;
32 using System.Collections.Generic;
33 using System.Threading;
34 using OpenMetaverse;
35 using OpenMetaverse.StructuredData;
36 using OpenSim;
37 using OpenSim.Region;
38 using OpenSim.Region.Framework;
39 using OpenSim.Region.Framework.Scenes;
40 using OpenSim.Region.Framework.Interfaces;
41 using OpenSim.Framework;
42 //using OpenSim.Framework.Capabilities;
43 using OpenSim.Framework.Servers;
44 using OpenSim.Framework.Servers.HttpServer;
45 using Nini.Config;
46 using log4net;
47 using Mono.Addins;
50 
51 namespace OpenSim.Region.OptionalModules.ViewerSupport
52 {
53  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SpecialUI")]
55  {
56  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
57  private const string VIEWER_SUPPORT_DIR = "ViewerSupport";
58 
59  private Scene m_scene;
60  private SimulatorFeaturesHelper m_Helper;
61  private bool m_Enabled;
62  private int m_UserLevel;
63 
64  public string Name
65  {
66  get { return "SpecialUIModule"; }
67  }
68 
69  public Type ReplaceableInterface
70  {
71  get { return null; }
72  }
73 
74  public void Initialise(IConfigSource config)
75  {
76  IConfig moduleConfig = config.Configs["SpecialUIModule"];
77  if (moduleConfig != null)
78  {
79  m_Enabled = moduleConfig.GetBoolean("enabled", false);
80  if (m_Enabled)
81  {
82  m_UserLevel = moduleConfig.GetInt("UserLevel", 0);
83  m_log.Info("[SPECIAL UI]: SpecialUIModule enabled");
84  }
85 
86  }
87  }
88 
89  public void Close()
90  {
91  }
92 
93  public void AddRegion(Scene scene)
94  {
95  if (m_Enabled)
96  {
97  m_scene = scene;
98  }
99  }
100 
101  public void RegionLoaded(Scene scene)
102  {
103  if (m_Enabled)
104  {
105  IEntityTransferModule et = m_scene.RequestModuleInterface<IEntityTransferModule>();
106  m_Helper = new SimulatorFeaturesHelper(scene, et);
107 
108  ISimulatorFeaturesModule featuresModule = m_scene.RequestModuleInterface<ISimulatorFeaturesModule>();
109  if (featuresModule != null)
110  featuresModule.OnSimulatorFeaturesRequest += OnSimulatorFeaturesRequest;
111  }
112  }
113 
114  public void RemoveRegion(Scene scene)
115  {
116  }
117 
118  private void OnSimulatorFeaturesRequest(UUID agentID, ref OSDMap features)
119  {
120  m_log.DebugFormat("[SPECIAL UI]: OnSimulatorFeaturesRequest in {0}", m_scene.RegionInfo.RegionName);
121  if (m_Helper.ShouldSend(agentID) && m_Helper.UserLevel(agentID) <= m_UserLevel)
122  {
123  OSDMap extrasMap;
124  OSDMap specialUI = new OSDMap();
125  using (StreamReader s = new StreamReader(Path.Combine(VIEWER_SUPPORT_DIR, "panel_toolbar.xml")))
126  {
127  if (features.ContainsKey("OpenSimExtras"))
128  extrasMap = (OSDMap)features["OpenSimExtras"];
129  else
130  {
131  extrasMap = new OSDMap();
132  features["OpenSimExtras"] = extrasMap;
133  }
134 
135  specialUI["toolbar"] = OSDMap.FromString(s.ReadToEnd());
136  extrasMap["special-ui"] = specialUI;
137  }
138  m_log.DebugFormat("[SPECIAL UI]: Sending panel_toolbar.xml in {0}", m_scene.RegionInfo.RegionName);
139 
140  if (Directory.Exists(Path.Combine(VIEWER_SUPPORT_DIR, "Floaters")))
141  {
142  OSDMap floaters = new OSDMap();
143  uint n = 0;
144  foreach (String name in Directory.GetFiles(Path.Combine(VIEWER_SUPPORT_DIR, "Floaters"), "*.xml"))
145  {
146  using (StreamReader s = new StreamReader(name))
147  {
148  string simple_name = Path.GetFileNameWithoutExtension(name);
149  OSDMap floater = new OSDMap();
150  floaters[simple_name] = OSDMap.FromString(s.ReadToEnd());
151  n++;
152  }
153  }
154  specialUI["floaters"] = floaters;
155  m_log.DebugFormat("[SPECIAL UI]: Sending {0} floaters", n);
156  }
157  }
158  else
159  m_log.DebugFormat("[SPECIAL UI]: NOT Sending panel_toolbar.xml in {0}", m_scene.RegionInfo.RegionName);
160 
161  }
162 
163  }
164 
165 }
OpenSim.Framework.Constants.TeleportFlags TeleportFlags
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
OpenMetaverse.StructuredData.OSDMap OSDMap
Add remove or retrieve Simulator Features that will be given to a viewer via the SimulatorFeatures ca...
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
OpenMetaverse.StructuredData.OSDMap OSDMap
void Initialise(IConfigSource config)
This is called to initialize the region module. For shared modules, this is called exactly once...
Interactive OpenSim region server
Definition: OpenSim.cs:55
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
OpenSim.Framework.Constants.TeleportFlags TeleportFlags