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MovementAnimationOverrides.cs
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27 
28 using System;
29 using System.Xml;
30 using System.Collections.Generic;
31 using System.Reflection;
32 using System.Threading;
33 using System.Timers;
35 using OpenMetaverse;
36 using log4net;
37 using Nini.Config;
38 using OpenSim.Framework;
39 using OpenSim.Framework.Client;
40 using OpenSim.Region.Framework.Interfaces;
42 using OpenSim.Region.Framework.Scenes.Types;
43 using OpenSim.Region.PhysicsModules.SharedBase;
45 using OpenSim.Services.Interfaces;
47 
48 namespace OpenSim.Region.Framework.Scenes
49 {
51  {
52  private static readonly ILog m_log =
53  LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54 
55  private Dictionary<string, UUID> m_overrides = new Dictionary<string, UUID>();
56  public void SetOverride(string state, UUID animID)
57  {
58  if (animID == UUID.Zero)
59  {
60  if (state == "ALL")
61  m_overrides.Clear();
62  else
63  m_overrides.Remove(state);
64  return;
65  }
66 
67  m_log.DebugFormat("Setting override for {0} to {1}", state, animID);
68 
69  lock (m_overrides)
70  m_overrides[state] = animID;
71  }
72 
73  public UUID GetOverriddenAnimation(string state)
74  {
75  lock (m_overrides)
76  {
77  if (m_overrides.ContainsKey(state))
78  return m_overrides[state];
79  }
80 
81  return UUID.Zero;
82  }
83 
84  public Dictionary<string, UUID> CloneAOPairs()
85  {
86  lock (m_overrides)
87  {
88  return new Dictionary<string, UUID>(m_overrides);
89  }
90  }
91 
92  public void CopyAOPairsFrom(Dictionary<string, UUID> src)
93  {
94  lock (m_overrides)
95  {
96  m_overrides.Clear();
97  m_overrides = new Dictionary<string, UUID>(src);
98  }
99  }
100  }
101 }
OpenSim.Framework.Constants.TeleportFlags TeleportFlags
OpenSim.Services.Interfaces.GridRegion GridRegion
System.Timers.Timer Timer
OpenSim.Framework.Animation Animation
System.Timers.Timer Timer