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SmoothModifier.cs
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27 using System;
28 using OpenSim.Region.CoreModules.World.Terrain;
29 using OpenSim.Region.Framework.Interfaces;
30 
31 namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
32 {
34  {
35  public SmoothModifier(ITerrainModule module) : base(module)
36  {
37  }
38 
39  public override string ModifyTerrain(ITerrainChannel map, string[] args)
40  {
41  string result;
42  if (args.Length < 3)
43  {
44  result = "Usage: " + GetUsage();
45  }
46  else
47  {
49  result = this.parseParameters(args, out data);
50 
51  // Context-specific validation
52  if (result == String.Empty)
53  {
54  if (data.bevel == "taper")
55  {
56  if (data.bevelevation < 0.01 || data.bevelevation > 0.99)
57  {
58  result = String.Format("Taper must be 0.01 to 0.99: {0}", data.bevelevation);
59  }
60  }
61  else
62  {
63  data.bevelevation = 2.0f / 3.0f;
64  }
65 
66  if (data.elevation < 0.0 || data.elevation > 1.0)
67  {
68  result = String.Format("Smoothing strength must be 0.0 to 1.0: {0}", data.elevation);
69  }
70 
71  if (data.shape == String.Empty)
72  {
73  data.shape = "rectangle";
74  data.x0 = 0;
75  data.y0 = 0;
76  data.dx = map.Width;
77  data.dy = map.Height;
78  }
79  }
80 
81  // if it's all good, then do the work
82  if (result == String.Empty)
83  {
84  this.applyModification(map, data);
85  }
86  }
87 
88  return result;
89  }
90 
91  public override string GetUsage()
92  {
93  string val = "smooth <strength> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<fraction>]"
94  + "\nSmooths all points within the specified range using a simple averaging algorithm.";
95  return val;
96  }
97 
98  public override double operate(double[,] map, TerrainModifierData data, int x, int y)
99  {
100  double[] scale = new double[3];
101  scale[0] = data.elevation;
102  scale[1] = ((1.0 - scale[0]) * data.bevelevation) / 8.0;
103  scale[2] = ((1.0 - scale[0]) * (1.0 - data.bevelevation)) / 16.0;
104  int xMax = map.GetLength(0);
105  int yMax = map.GetLength(1);
106  double result;
107  if ((x == 0) || (y == 0) || (x == (xMax - 1)) || (y == (yMax - 1)))
108  {
109  result = map[x, y];
110  }
111  else
112  {
113  result = 0.0;
114  for(int yPos = (y - 2); yPos < (y + 3); yPos++)
115  {
116  int yVal = (yPos <= 0) ? 0 : ((yPos < yMax) ? yPos : yMax - 1);
117  for(int xPos = (x - 2); xPos < (x + 3); xPos++)
118  {
119  int xVal = (xPos <= 0) ? 0 : ((xPos < xMax) ? xPos : xMax - 1);
120  int dist = Math.Max(Math.Abs(x - xVal), Math.Abs(y - yVal));
121  result += map[xVal, yVal] * scale[dist];
122  }
123  }
124  }
125  return result;
126  }
127 
128  }
129 
130 }
131 
override double operate(double[,] map, TerrainModifierData data, int x, int y)
Apply the appropriate operation on the specified map, at (x, y).
override string GetUsage()
Gets a string describing the usage.
override string ModifyTerrain(ITerrainChannel map, string[] args)
Creates the feature.