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Region
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Terrain
TerrainModifierData.cs
Go to the documentation of this file.
1
using
System;
2
3
namespace
OpenSim.
Region
.CoreModules.
World
.
Terrain
4
{
5
public
struct
TerrainModifierData
6
{
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public
float
elevation
;
8
public
string
shape
;
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public
int
x0
;
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public
int
y0
;
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public
int
dx
;
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public
int
dy
;
13
public
string
bevel
;
14
public
float
bevelevation
;
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}
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}
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OpenSim.Framework.Region
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.shape
string shape
Definition:
TerrainModifierData.cs:8
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.dy
int dy
Definition:
TerrainModifierData.cs:12
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.x0
int x0
Definition:
TerrainModifierData.cs:9
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.y0
int y0
Definition:
TerrainModifierData.cs:10
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.elevation
float elevation
Definition:
TerrainModifierData.cs:7
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.dx
int dx
Definition:
TerrainModifierData.cs:11
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.bevel
string bevel
Definition:
TerrainModifierData.cs:13
OpenSim.Region.PhysicsModule.BulletS.Terrain
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData
Definition:
TerrainModifierData.cs:5
OpenSim.Region.Framework.Interfaces.World
OpenSim.Region.CoreModules.World.Terrain.TerrainModifierData.bevelevation
float bevelevation
Definition:
TerrainModifierData.cs:14
Generated on Wed Apr 6 2016 04:34:36 for OpenSim by
1.8.6