OpenSim
Main Page
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Events
Macros
Region
CoreModules
World
Terrain
FloodBrushes
RevertArea.cs
Go to the documentation of this file.
1
/*
2
* Copyright (c) Contributors, http://opensimulator.org/
3
* See CONTRIBUTORS.TXT for a full list of copyright holders.
4
*
5
* Redistribution and use in source and binary forms, with or without
6
* modification, are permitted provided that the following conditions are met:
7
* * Redistributions of source code must retain the above copyright
8
* notice, this list of conditions and the following disclaimer.
9
* * Redistributions in binary form must reproduce the above copyright
10
* notice, this list of conditions and the following disclaimer in the
11
* documentation and/or other materials provided with the distribution.
12
* * Neither the name of the OpenSimulator Project nor the
13
* names of its contributors may be used to endorse or promote products
14
* derived from this software without specific prior written permission.
15
*
16
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
*/
27
28
using
OpenSim.Region.Framework.Interfaces;
29
30
namespace
OpenSim.
Region
.CoreModules.
World
.
Terrain
.FloodBrushes
31
{
32
public
class
RevertArea
:
ITerrainFloodEffect
33
{
34
private
readonly
ITerrainChannel
m_revertmap;
35
36
public
RevertArea
(
ITerrainChannel
revertmap)
37
{
38
m_revertmap = revertmap;
39
}
40
41
#region ITerrainFloodEffect Members
42
49
public
void
FloodEffect
(
ITerrainChannel
map,
bool
[,] fillArea,
double
strength,
50
int
startX,
int
endX,
int
startY,
int
endY)
51
{
52
int
x, y;
53
for
(x = startX; x <= endX; x++)
54
{
55
for
(y = startY; y <= endY; y++)
56
{
57
if
(fillArea[x, y])
58
{
59
map[x, y] = m_revertmap[x, y];
60
}
61
}
62
}
63
}
64
65
#endregion
66
}
67
}
OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea.FloodEffect
void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength, int startX, int endX, int startY, int endY)
reverts an area of the map to the heightfield stored in the revertmap
Definition:
RevertArea.cs:49
OpenSim.Framework.Region
OpenSim.Region.CoreModules.World.Terrain.ITerrainFloodEffect
Definition:
ITerrainFloodEffect.cs:33
OpenSim.Region.Framework.Interfaces.ITerrainChannel
Definition:
ITerrainChannel.cs:33
OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea
Definition:
RevertArea.cs:32
OpenSim.Region.PhysicsModule.BulletS.Terrain
OpenSim.Region.Framework.Interfaces.World
OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea.RevertArea
RevertArea(ITerrainChannel revertmap)
Definition:
RevertArea.cs:36
Generated on Wed Apr 6 2016 04:34:35 for OpenSim by
1.8.6