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| RevertArea (ITerrainChannel revertmap) |
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void | FloodEffect (ITerrainChannel map, bool[,] fillArea, double strength, int startX, int endX, int startY, int endY) |
| reverts an area of the map to the heightfield stored in the revertmap More...
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void | FloodEffect (ITerrainChannel map, Boolean[,] fillArea, double strength, int startX, int endX, int startY, int endY) |
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Definition at line 32 of file RevertArea.cs.
OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea.RevertArea |
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ITerrainChannel |
revertmap | ) |
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inline |
void OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea.FloodEffect |
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ITerrainChannel |
map, |
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bool |
fillArea[,], |
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double |
strength, |
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int |
startX, |
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int |
endX, |
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int |
startY, |
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int |
endY |
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) |
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inline |
reverts an area of the map to the heightfield stored in the revertmap
- Parameters
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map | the current heightmap |
fillArea | array indicating which sections of the map are to be reverted |
strength | unused |
Definition at line 49 of file RevertArea.cs.
The documentation for this class was generated from the following file: