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OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea Class Reference
Inheritance diagram for OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea:
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Public Member Functions

 RevertArea (ITerrainChannel revertmap)
 
void FloodEffect (ITerrainChannel map, bool[,] fillArea, double strength, int startX, int endX, int startY, int endY)
 reverts an area of the map to the heightfield stored in the revertmap More...
 
- Public Member Functions inherited from OpenSim.Region.CoreModules.World.Terrain.ITerrainFloodEffect
void FloodEffect (ITerrainChannel map, Boolean[,] fillArea, double strength, int startX, int endX, int startY, int endY)
 

Detailed Description

Definition at line 32 of file RevertArea.cs.

Constructor & Destructor Documentation

OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea.RevertArea ( ITerrainChannel  revertmap)
inline

Definition at line 36 of file RevertArea.cs.

Member Function Documentation

void OpenSim.Region.CoreModules.World.Terrain.FloodBrushes.RevertArea.FloodEffect ( ITerrainChannel  map,
bool  fillArea[,],
double  strength,
int  startX,
int  endX,
int  startY,
int  endY 
)
inline

reverts an area of the map to the heightfield stored in the revertmap

Parameters
mapthe current heightmap
fillAreaarray indicating which sections of the map are to be reverted
strengthunused

Definition at line 49 of file RevertArea.cs.


The documentation for this class was generated from the following file: