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MinModifier.cs
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27 using System;
28 using OpenSim.Region.CoreModules.World.Terrain;
29 using OpenSim.Region.Framework.Interfaces;
30 
31 namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
32 {
34  {
35  public MinModifier(ITerrainModule module) : base(module)
36  {
37  }
38 
39  public override string ModifyTerrain(ITerrainChannel map, string[] args)
40  {
41  string result;
42  if (args.Length < 3)
43  {
44  result = "Usage: " + GetUsage();
45  }
46  else
47  {
49  result = this.parseParameters(args, out data);
50 
51  // Context-specific validation
52  if (result == String.Empty)
53  {
54  if (data.shape == String.Empty)
55  {
56  data.shape = "rectangle";
57  data.x0 = 0;
58  data.y0 = 0;
59  data.dx = map.Width;
60  data.dy = map.Height;
61  }
62  }
63 
64  // if it's all good, then do the work
65  if (result == String.Empty)
66  {
67  this.applyModification(map, data);
68  }
69  }
70 
71  return result;
72  }
73 
74  public override string GetUsage()
75  {
76  string val = "min <height> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<height2>]"
77  + "\nEnsures that all points within the specified range are no lower than the specified value.";
78  return val;
79 
80  }
81 
82  public override double operate(double[,] map, TerrainModifierData data, int x, int y)
83  {
84  double factor = this.computeBevel(data, x, y);
85  double result = Math.Max(data.elevation - (data.elevation - data.bevelevation) * factor, map[x, y]);
86  return result;
87  }
88 
89  }
90 
91 }
92 
override string ModifyTerrain(ITerrainChannel map, string[] args)
Creates the feature.
Definition: MinModifier.cs:39
override string GetUsage()
Gets a string describing the usage.
Definition: MinModifier.cs:74
override double operate(double[,] map, TerrainModifierData data, int x, int y)
Apply the appropriate operation on the specified map, at (x, y).
Definition: MinModifier.cs:82