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LS_Stub.cs
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27 
28 using System;
29 using System.Runtime.Remoting.Lifetime;
30 using System.Threading;
31 using System.Reflection;
32 using System.Collections;
33 using System.Collections.Generic;
34 using OpenSim.Framework;
35 using OpenSim.Region.Framework.Interfaces;
36 using OpenSim.Region.ScriptEngine.Interfaces;
37 using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
46 
47 namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
48 {
49  public partial class ScriptBaseClass : MarshalByRefObject
50  {
52 
53  public void ApiTypeLS(IScriptApi api)
54  {
55  if (!(api is ILS_Api))
56  return;
57 
58  m_LS_Functions = (ILS_Api)api;
59  }
60 
62  {
63  return m_LS_Functions.lsGetWindlightScene(rules);
64  }
65 
66  public int lsSetWindlightScene(LSL_List rules)
67  {
68  return m_LS_Functions.lsSetWindlightScene(rules);
69  }
70 
71  public int lsSetWindlightSceneTargeted(LSL_List rules, key target)
72  {
73  return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
74  }
75 
76  public void lsClearWindlightScene()
77  {
78  m_LS_Functions.lsClearWindlightScene();
79  }
80 
82  {
83  return m_LS_Functions.lsGetWindlightScene(rules);
84  }
85 
86  public int cmSetWindlightScene(LSL_List rules)
87  {
88  return m_LS_Functions.lsSetWindlightScene(rules);
89  }
90 
91  public int cmSetWindlightSceneTargeted(LSL_List rules, key target)
92  {
93  return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
94  }
95 
96  public void cmClearWindlightScene()
97  {
98  m_LS_Functions.lsClearWindlightScene();
99  }
100  }
101 }
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat LSL_Float
Definition: CM_Api.cs:48
OpenSim.Region.ScriptEngine.Shared.LSL_Types.list LSL_List
Definition: CM_Api.cs:51
int lsSetWindlightSceneTargeted(LSL_List rules, key target)
Definition: LS_Stub.cs:71
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger integer
Definition: CM_Stub.cs:38
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString key
Definition: ICM_Api.cs:31
OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rotation
Definition: ICM_Api.cs:32
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_Integer
Definition: CM_Api.cs:49
int cmSetWindlightSceneTargeted(LSL_List rules, key target)
Definition: LS_Stub.cs:91
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSLInteger
Definition: CM_Constants.cs:31
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString LSL_String
Definition: CM_Api.cs:53
OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 vector
Definition: ICM_Api.cs:33