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CM_Constants.cs
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27 
28 using System;
32 
33 namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
34 {
35  public partial class ScriptBaseClass
36  {
37  // Constants for cmWindlight*
38  public const int WL_WATER_COLOR = 0;
39  public const int WL_WATER_FOG_DENSITY_EXPONENT = 1;
40  public const int WL_UNDERWATER_FOG_MODIFIER = 2;
41  public const int WL_REFLECTION_WAVELET_SCALE = 3;
42  public const int WL_FRESNEL_SCALE = 4;
43  public const int WL_FRESNEL_OFFSET = 5;
44  public const int WL_REFRACT_SCALE_ABOVE = 6;
45  public const int WL_REFRACT_SCALE_BELOW = 7;
46  public const int WL_BLUR_MULTIPLIER = 8;
47  public const int WL_BIG_WAVE_DIRECTION = 9;
48  public const int WL_LITTLE_WAVE_DIRECTION = 10;
49  public const int WL_NORMAL_MAP_TEXTURE = 11;
50  public const int WL_HORIZON = 12;
51  public const int WL_HAZE_HORIZON = 13;
52  public const int WL_BLUE_DENSITY = 14;
53  public const int WL_HAZE_DENSITY = 15;
54  public const int WL_DENSITY_MULTIPLIER = 16;
55  public const int WL_DISTANCE_MULTIPLIER = 17;
56  public const int WL_MAX_ALTITUDE = 18;
57  public const int WL_SUN_MOON_COLOR = 19;
58  public const int WL_AMBIENT = 20;
59  public const int WL_EAST_ANGLE = 21;
60  public const int WL_SUN_GLOW_FOCUS = 22;
61  public const int WL_SUN_GLOW_SIZE = 23;
62  public const int WL_SCENE_GAMMA = 24;
63  public const int WL_STAR_BRIGHTNESS = 25;
64  public const int WL_CLOUD_COLOR = 26;
65  public const int WL_CLOUD_XY_DENSITY = 27;
66  public const int WL_CLOUD_COVERAGE = 28;
67  public const int WL_CLOUD_SCALE = 29;
68  public const int WL_CLOUD_DETAIL_XY_DENSITY = 30;
69  public const int WL_CLOUD_SCROLL_X = 31;
70  public const int WL_CLOUD_SCROLL_Y = 32;
71  public const int WL_CLOUD_SCROLL_Y_LOCK = 33;
72  public const int WL_CLOUD_SCROLL_X_LOCK = 34;
73  public const int WL_DRAW_CLASSIC_CLOUDS = 35;
74  public const int WL_SUN_MOON_POSITION = 36;
75 
76  }
77 }
OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rotation
Definition: ICM_Api.cs:32
OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSLInteger
Definition: CM_Constants.cs:31
OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 vector
Definition: ICM_Api.cs:33