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IObjectShape.cs
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27 
28 using System;
29 using System.Collections.Generic;
30 using System.Text;
31 using OpenMetaverse;
32 
33 namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.Object
34 {
35  public enum SculptType
36  {
37  Default = 1,
38  Sphere = 1,
39  Torus = 2,
40  Plane = 3,
41  Cylinder = 4
42  }
43 
44  public enum HoleShape
45  {
46  Default = 0x00,
47  Circle = 0x10,
48  Square = 0x20,
49  Triangle = 0x30
50  }
51 
52  public enum PrimType
53  {
54  NotPrimitive = 255,
55  Box = 0,
56  Cylinder = 1,
57  Prism = 2,
58  Sphere = 3,
59  Torus = 4,
60  Tube = 5,
61  Ring = 6,
62  Sculpt = 7
63  }
64 
65  public interface IObjectShape
66  {
67  UUID SculptMap { get; set; }
68  SculptType SculptType { get; set; }
69 
70  HoleShape HoleType { get; set; }
71  Double HoleSize { get; set; }
72  PrimType PrimType { get; set; }
73 
74  }
75 }