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OptionalModules
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Minimodule
Object
IObjectShape.cs
Go to the documentation of this file.
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using
System;
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using
System.Collections.Generic;
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using
System.Text;
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using
OpenMetaverse;
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namespace
OpenSim.
Region
.OptionalModules.Scripting.Minimodule.
Object
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{
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public
enum
SculptType
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{
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Default
= 1,
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Sphere
= 1,
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Torus
= 2,
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Plane
= 3,
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Cylinder
= 4
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}
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public
enum
HoleShape
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{
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Default
= 0x00,
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Circle = 0x10,
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Square = 0x20,
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Triangle
= 0x30
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}
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public
enum
PrimType
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{
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NotPrimitive
= 255,
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Box
= 0,
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Cylinder
= 1,
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Prism
= 2,
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Sphere
= 3,
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Torus
= 4,
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Tube
= 5,
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Ring
= 6,
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Sculpt = 7
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}
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public
interface
IObjectShape
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{
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UUID SculptMap {
get
; set; }
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SculptType
SculptType
{
get
; set; }
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HoleShape
HoleType {
get
; set; }
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Double HoleSize {
get
; set; }
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PrimType
PrimType
{
get
; set; }
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}
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}
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Torus
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Tube
OpenSim.Region.OptionalModules.Scripting.Minimodule.Default
OpenSim.Framework.Region
Triangle
Definition:
HelperTypes.cs:267
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Ring
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType
PrimType
Definition:
IObjectShape.cs:52
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Cylinder
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.NotPrimitive
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Plane
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType
SculptType
Definition:
IObjectShape.cs:35
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Prism
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Box
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.IObjectShape
Definition:
IObjectShape.cs:65
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.HoleShape
HoleShape
Definition:
IObjectShape.cs:44
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.Sphere
OpenSim.Region.Framework.Interfaces.Object
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