Go to the source code of this file.
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enum | OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType {
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType.Default = 1,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType.Sphere = 1,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType.Torus = 2,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType.Plane = 3,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType.Cylinder = 4
} |
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enum | OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.HoleShape { OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.HoleShape.Default = 0x00,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.HoleShape.Circle = 0x10,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.HoleShape.Square = 0x20,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.HoleShape.Triangle = 0x30
} |
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enum | OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType {
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.NotPrimitive = 255,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Box = 0,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Cylinder = 1,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Prism = 2,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Sphere = 3,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Torus = 4,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Tube = 5,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Ring = 6,
OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType.Sculpt = 7
} |
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