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CameraOnlyModeModule.cs
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27 
28 using System;
29 using System.IO;
30 using System.Reflection;
31 using System.Text;
32 using System.Collections.Generic;
33 using System.Threading;
34 
35 using OpenMetaverse;
36 using OpenMetaverse.StructuredData;
37 using OpenSim;
38 using OpenSim.Region;
39 using OpenSim.Region.Framework;
40 using OpenSim.Region.Framework.Scenes;
41 using OpenSim.Region.Framework.Interfaces;
42 using OpenSim.Framework;
43 //using OpenSim.Framework.Capabilities;
44 using OpenSim.Framework.Servers;
45 using OpenSim.Framework.Servers.HttpServer;
46 using Nini.Config;
47 using log4net;
48 using Mono.Addins;
51 
52 namespace OpenSim.Region.OptionalModules.ViewerSupport
53 {
54  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "CameraOnlyMode")]
56  {
57  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
58 
59  private Scene m_scene;
60  private SimulatorFeaturesHelper m_Helper;
61  private bool m_Enabled;
62  private int m_UserLevel;
63 
64  public string Name
65  {
66  get { return "CameraOnlyModeModule"; }
67  }
68 
69  public Type ReplaceableInterface
70  {
71  get { return null; }
72  }
73 
74  public void Initialise(IConfigSource config)
75  {
76  IConfig moduleConfig = config.Configs["CameraOnlyModeModule"];
77  if (moduleConfig != null)
78  {
79  m_Enabled = moduleConfig.GetBoolean("enabled", false);
80  if (m_Enabled)
81  {
82  m_UserLevel = moduleConfig.GetInt("UserLevel", 0);
83  m_log.Info("[CAMERA-ONLY MODE]: CameraOnlyModeModule enabled");
84  }
85 
86  }
87  }
88 
89  public void Close()
90  {
91  }
92 
93  public void AddRegion(Scene scene)
94  {
95  if (m_Enabled)
96  {
97  m_scene = scene;
98  //m_scene.EventManager.OnMakeRootAgent += (OnMakeRootAgent);
99  }
100  }
101 
102  //private void OnMakeRootAgent(ScenePresence obj)
103  //{
104  // throw new NotImplementedException();
105  //}
106 
107  public void RegionLoaded(Scene scene)
108  {
109  if (m_Enabled)
110  {
111  IEntityTransferModule et = m_scene.RequestModuleInterface<IEntityTransferModule>();
112  m_Helper = new SimulatorFeaturesHelper(scene, et);
113 
114  ISimulatorFeaturesModule featuresModule = m_scene.RequestModuleInterface<ISimulatorFeaturesModule>();
115  if (featuresModule != null)
116  featuresModule.OnSimulatorFeaturesRequest += OnSimulatorFeaturesRequest;
117  }
118  }
119 
120  public void RemoveRegion(Scene scene)
121  {
122  }
123 
124  private void OnSimulatorFeaturesRequest(UUID agentID, ref OSDMap features)
125  {
126  m_log.DebugFormat("[CAMERA-ONLY MODE]: OnSimulatorFeaturesRequest in {0}", m_scene.RegionInfo.RegionName);
127  if (m_Helper.ShouldSend(agentID) && m_Helper.UserLevel(agentID) <= m_UserLevel)
128  {
129  OSDMap extrasMap;
130  if (features.ContainsKey("OpenSimExtras"))
131  {
132  extrasMap = (OSDMap)features["OpenSimExtras"];
133  }
134  else
135  {
136  extrasMap = new OSDMap();
137  features["OpenSimExtras"] = extrasMap;
138  }
139  extrasMap["camera-only-mode"] = OSDMap.FromString("true");
140  m_log.DebugFormat("[CAMERA-ONLY MODE]: Sent in {0}", m_scene.RegionInfo.RegionName);
141 
142  // Detaching attachments doesn't work for HG visitors,
143  // so I'm giving that up.
144  //Util.FireAndForget(delegate { DetachAttachments(agentID); });
145  }
146  else
147  m_log.DebugFormat("[CAMERA-ONLY MODE]: NOT Sending camera-only-mode in {0}", m_scene.RegionInfo.RegionName);
148  }
149 
150  private void DetachAttachments(UUID agentID)
151  {
152  ScenePresence sp = m_scene.GetScenePresence(agentID);
153  if ((sp.TeleportFlags & TeleportFlags.ViaLogin) != 0)
154  // Wait a little, cos there's weird stuff going on at login related to
155  // the Current Outfit Folder
156  Thread.Sleep(8000);
157 
158  if (sp != null && m_scene.AttachmentsModule != null)
159  {
160  List<SceneObjectGroup> attachs = sp.GetAttachments();
161  if (attachs != null && attachs.Count > 0)
162  {
163  foreach (SceneObjectGroup sog in attachs)
164  {
165  m_log.DebugFormat("[CAMERA-ONLY MODE]: Forcibly detaching attach {0} from {1} in {2}",
166  sog.Name, sp.Name, m_scene.RegionInfo.RegionName);
167 
168  m_scene.AttachmentsModule.DetachSingleAttachmentToInv(sp, sog);
169  }
170  }
171  }
172  }
173 
174  }
175 
176 }
OpenSim.Framework.Constants.TeleportFlags TeleportFlags
void Initialise(IConfigSource config)
This is called to initialize the region module. For shared modules, this is called exactly once...
OpenSim.Framework.Constants.TeleportFlags TeleportFlags
OpenMetaverse.StructuredData.OSDMap OSDMap
A scene object group is conceptually an object in the scene. The object is constituted of SceneObject...
Add remove or retrieve Simulator Features that will be given to a viewer via the SimulatorFeatures ca...
OpenMetaverse.StructuredData.OSDMap OSDMap
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
Interactive OpenSim region server
Definition: OpenSim.cs:55
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...