OpenSim
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A Joint and it's associated meta data and keyframes More...
Public Member Functions | |
void | WriteBytesToStream (BinaryWriter iostream, float InPoint, float OutPoint) |
Public Attributes | |
string | Name |
Name of the Joint. Matches the avatar_skeleton.xml in client distros More... | |
int | Priority |
Joint Animation Override? Was the same as the Priority in testing.. More... | |
binBVHJointKey[] | rotationkeys |
Array of Rotation Keyframes in order from earliest to latest More... | |
binBVHJointKey[] | positionkeys |
Array of Position Keyframes in order from earliest to latest This seems to only be for the Pelvis? More... | |
A Joint and it's associated meta data and keyframes
Definition at line 438 of file BinBVHAnimation.cs.
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inline |
Definition at line 463 of file BinBVHAnimation.cs.
string OpenSim.Region.Framework.Scenes.Animation.binBVHJoint.Name |
Name of the Joint. Matches the avatar_skeleton.xml in client distros
Definition at line 443 of file BinBVHAnimation.cs.
binBVHJointKey [] OpenSim.Region.Framework.Scenes.Animation.binBVHJoint.positionkeys |
Array of Position Keyframes in order from earliest to latest This seems to only be for the Pelvis?
Definition at line 459 of file BinBVHAnimation.cs.
int OpenSim.Region.Framework.Scenes.Animation.binBVHJoint.Priority |
Joint Animation Override? Was the same as the Priority in testing..
Definition at line 448 of file BinBVHAnimation.cs.
binBVHJointKey [] OpenSim.Region.Framework.Scenes.Animation.binBVHJoint.rotationkeys |
Array of Rotation Keyframes in order from earliest to latest
Definition at line 453 of file BinBVHAnimation.cs.