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OpenSim.Region.Framework.Scenes.Animation.binBVHJointKey Struct Reference

A Joint Keyframe. This is either a position or a rotation. More...

Public Member Functions

void WriteBytesToStream (BinaryWriter iostream, float InPoint, float OutPoint, float min, float max)
 

Public Attributes

float time
 
Vector3 key_element
 Either a Vector3 position or a Vector3 Euler rotation More...
 
float W
 

Detailed Description

A Joint Keyframe. This is either a position or a rotation.

Definition at line 483 of file BinBVHAnimation.cs.

Member Function Documentation

void OpenSim.Region.Framework.Scenes.Animation.binBVHJointKey.WriteBytesToStream ( BinaryWriter  iostream,
float  InPoint,
float  OutPoint,
float  min,
float  max 
)
inline

Definition at line 495 of file BinBVHAnimation.cs.

Member Data Documentation

Vector3 OpenSim.Region.Framework.Scenes.Animation.binBVHJointKey.key_element

Either a Vector3 position or a Vector3 Euler rotation

Definition at line 491 of file BinBVHAnimation.cs.

float OpenSim.Region.Framework.Scenes.Animation.binBVHJointKey.time

Definition at line 486 of file BinBVHAnimation.cs.

float OpenSim.Region.Framework.Scenes.Animation.binBVHJointKey.W

Definition at line 493 of file BinBVHAnimation.cs.


The documentation for this struct was generated from the following file: