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| override void | ClearTaint () |
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| override void | TaintAllTerrain () |
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| override void | ClearLand () |
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| override void | ClearLand (float pHeight) |
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| override bool | IsTaintedAt (int xx, int yy, bool clearOnTest) |
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| override bool | IsTaintedAt (int xx, int yy) |
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| override bool | GetDatabaseBlob (out int DBRevisionCode, out Array blob) |
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| override float[] | GetCompressedMap () |
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| override TerrainData | Clone () |
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| override float[] | GetFloatsSerialized () |
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| override double[,] | GetDoubles () |
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| short | ToCompressedHeightshort (float pHeight) |
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| ushort | ToCompressedHeightushort (float pHeight) |
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| float | FromCompressedHeight (short pHeight) |
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| float | FromCompressedHeight (ushort pHeight) |
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| | HeightmapTerrainData (double[,] pTerrain) |
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| | HeightmapTerrainData (int pX, int pY, int pZ) |
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| | HeightmapTerrainData (float[] cmap, float pCompressionFactor, int pX, int pY, int pZ) |
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| | HeightmapTerrainData (int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob) |
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| Array | ToLegacyTerrainSerialization () |
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| void | FromLegacyTerrainSerialization (byte[] pBlob) |
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| Array | ToCompressedTerrainSerializationV2D () |
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| Array | ToCompressedTerrainSerializationV2DGzip () |
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| void | FromCompressedTerrainSerialization2D (byte[] pBlob) |
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| void | FromCompressedTerrainSerializationV2D (byte[] pBlob) |
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| void | FromCompressedTerrainSerializationV2DGZip (byte[] pBlob) |
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|
| override float | this[int x, int y] [get, set] |
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| override float | this[int x, int y, int z] [get, set] |
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| override float | CompressionFactor [get] |
| |
| int | SizeX [get, set] |
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| int | SizeY [get, set] |
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| int | SizeZ [get, set] |
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| abstract float | this[int x, int y] [get, set] |
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| abstract float | this[int x, int y, int z] [get, set] |
| |
| abstract float | CompressionFactor [get] |
| |
Definition at line 120 of file TerrainData.cs.
| OpenSim.Framework.HeightmapTerrainData.HeightmapTerrainData |
( |
double |
pTerrain[,] | ) |
|
|
inline |
| OpenSim.Framework.HeightmapTerrainData.HeightmapTerrainData |
( |
int |
pX, |
|
|
int |
pY, |
|
|
int |
pZ |
|
) |
| |
|
inline |
| OpenSim.Framework.HeightmapTerrainData.HeightmapTerrainData |
( |
float[] |
cmap, |
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|
float |
pCompressionFactor, |
|
|
int |
pX, |
|
|
int |
pY, |
|
|
int |
pZ |
|
) |
| |
|
inline |
| OpenSim.Framework.HeightmapTerrainData.HeightmapTerrainData |
( |
int |
pSizeX, |
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|
int |
pSizeY, |
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|
int |
pSizeZ, |
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|
int |
pFormatCode, |
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|
byte[] |
pBlob |
|
) |
| |
|
inline |
| override void OpenSim.Framework.HeightmapTerrainData.ClearLand |
( |
| ) |
|
|
inlinevirtual |
| override void OpenSim.Framework.HeightmapTerrainData.ClearLand |
( |
float |
pHeight | ) |
|
|
inlinevirtual |
| override void OpenSim.Framework.HeightmapTerrainData.ClearTaint |
( |
| ) |
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|
inlinevirtual |
| override TerrainData OpenSim.Framework.HeightmapTerrainData.Clone |
( |
| ) |
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|
inlinevirtual |
| float OpenSim.Framework.HeightmapTerrainData.FromCompressedHeight |
( |
short |
pHeight | ) |
|
|
inline |
| float OpenSim.Framework.HeightmapTerrainData.FromCompressedHeight |
( |
ushort |
pHeight | ) |
|
|
inline |
| void OpenSim.Framework.HeightmapTerrainData.FromCompressedTerrainSerialization2D |
( |
byte[] |
pBlob | ) |
|
|
inline |
| void OpenSim.Framework.HeightmapTerrainData.FromCompressedTerrainSerializationV2D |
( |
byte[] |
pBlob | ) |
|
|
inline |
| void OpenSim.Framework.HeightmapTerrainData.FromCompressedTerrainSerializationV2DGZip |
( |
byte[] |
pBlob | ) |
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|
inline |
| void OpenSim.Framework.HeightmapTerrainData.FromLegacyTerrainSerialization |
( |
byte[] |
pBlob | ) |
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|
inline |
| override float [] OpenSim.Framework.HeightmapTerrainData.GetCompressedMap |
( |
| ) |
|
|
inlinevirtual |
| override bool OpenSim.Framework.HeightmapTerrainData.GetDatabaseBlob |
( |
out int |
DBRevisionCode, |
|
|
out Array |
blob |
|
) |
| |
|
inlinevirtual |
| override double [,] OpenSim.Framework.HeightmapTerrainData.GetDoubles |
( |
| ) |
|
|
inlinevirtual |
| override float [] OpenSim.Framework.HeightmapTerrainData.GetFloatsSerialized |
( |
| ) |
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|
inlinevirtual |
| override bool OpenSim.Framework.HeightmapTerrainData.IsTaintedAt |
( |
int |
xx, |
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|
int |
yy, |
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|
bool |
clearOnTest |
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) |
| |
|
inlinevirtual |
| override bool OpenSim.Framework.HeightmapTerrainData.IsTaintedAt |
( |
int |
xx, |
|
|
int |
yy |
|
) |
| |
|
inlinevirtual |
| override void OpenSim.Framework.HeightmapTerrainData.TaintAllTerrain |
( |
| ) |
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|
inlinevirtual |
| short OpenSim.Framework.HeightmapTerrainData.ToCompressedHeightshort |
( |
float |
pHeight | ) |
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|
inline |
| ushort OpenSim.Framework.HeightmapTerrainData.ToCompressedHeightushort |
( |
float |
pHeight | ) |
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|
inline |
| Array OpenSim.Framework.HeightmapTerrainData.ToCompressedTerrainSerializationV2D |
( |
| ) |
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|
inline |
| Array OpenSim.Framework.HeightmapTerrainData.ToCompressedTerrainSerializationV2DGzip |
( |
| ) |
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|
inline |
| Array OpenSim.Framework.HeightmapTerrainData.ToLegacyTerrainSerialization |
( |
| ) |
|
|
inline |
| override float OpenSim.Framework.HeightmapTerrainData.CompressionFactor |
|
get |
| override float OpenSim.Framework.HeightmapTerrainData.this[int x, int y, int z] |
|
getset |
| override float OpenSim.Framework.HeightmapTerrainData.this[int x, int y] |
|
getset |
The documentation for this class was generated from the following file: