| ClearLand() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| ClearLand(float pHeight) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| ClearTaint() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| Clone() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| CompressionFactor | OpenSim.Framework.HeightmapTerrainData | |
| CreateFromDatabaseBlobFactory(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob) | OpenSim.Framework.TerrainData | inlinestatic |
| DefaultTerrainHeight | OpenSim.Framework.TerrainData | |
| FromCompressedHeight(short pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
| FromCompressedHeight(ushort pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
| FromCompressedTerrainSerialization2D(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
| FromCompressedTerrainSerializationV2D(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
| FromCompressedTerrainSerializationV2DGZip(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
| FromLegacyTerrainSerialization(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
| GetCompressedMap() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| GetDatabaseBlob(out int DBRevisionCode, out Array blob) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| GetDoubles() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| GetFloatsSerialized() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| HeightmapTerrainData(double[,] pTerrain) | OpenSim.Framework.HeightmapTerrainData | inline |
| HeightmapTerrainData(int pX, int pY, int pZ) | OpenSim.Framework.HeightmapTerrainData | inline |
| HeightmapTerrainData(float[] cmap, float pCompressionFactor, int pX, int pY, int pZ) | OpenSim.Framework.HeightmapTerrainData | inline |
| HeightmapTerrainData(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
| IsTaintedAt(int xx, int yy, bool clearOnTest) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| IsTaintedAt(int xx, int yy) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| SizeX | OpenSim.Framework.TerrainData | |
| SizeY | OpenSim.Framework.TerrainData | |
| SizeZ | OpenSim.Framework.TerrainData | |
| TaintAllTerrain() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
| this[int x, int y, int z] | OpenSim.Framework.HeightmapTerrainData | |
| this[int x, int y] | OpenSim.Framework.HeightmapTerrainData | |
| ToCompressedHeightshort(float pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
| ToCompressedHeightushort(float pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
| ToCompressedTerrainSerializationV2D() | OpenSim.Framework.HeightmapTerrainData | inline |
| ToCompressedTerrainSerializationV2DGzip() | OpenSim.Framework.HeightmapTerrainData | inline |
| ToLegacyTerrainSerialization() | OpenSim.Framework.HeightmapTerrainData | inline |