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OpenSim.Framework.HeightmapTerrainData Member List

This is the complete list of members for OpenSim.Framework.HeightmapTerrainData, including all inherited members.

ClearLand()OpenSim.Framework.HeightmapTerrainDatainlinevirtual
ClearLand(float pHeight)OpenSim.Framework.HeightmapTerrainDatainlinevirtual
ClearTaint()OpenSim.Framework.HeightmapTerrainDatainlinevirtual
Clone()OpenSim.Framework.HeightmapTerrainDatainlinevirtual
CompressionFactorOpenSim.Framework.HeightmapTerrainData
CreateFromDatabaseBlobFactory(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob)OpenSim.Framework.TerrainDatainlinestatic
DefaultTerrainHeightOpenSim.Framework.TerrainData
FromCompressedHeight(short pHeight)OpenSim.Framework.HeightmapTerrainDatainline
FromCompressedHeight(ushort pHeight)OpenSim.Framework.HeightmapTerrainDatainline
FromCompressedTerrainSerialization2D(byte[] pBlob)OpenSim.Framework.HeightmapTerrainDatainline
FromCompressedTerrainSerializationV2D(byte[] pBlob)OpenSim.Framework.HeightmapTerrainDatainline
FromCompressedTerrainSerializationV2DGZip(byte[] pBlob)OpenSim.Framework.HeightmapTerrainDatainline
FromLegacyTerrainSerialization(byte[] pBlob)OpenSim.Framework.HeightmapTerrainDatainline
GetCompressedMap()OpenSim.Framework.HeightmapTerrainDatainlinevirtual
GetDatabaseBlob(out int DBRevisionCode, out Array blob)OpenSim.Framework.HeightmapTerrainDatainlinevirtual
GetDoubles()OpenSim.Framework.HeightmapTerrainDatainlinevirtual
GetFloatsSerialized()OpenSim.Framework.HeightmapTerrainDatainlinevirtual
HeightmapTerrainData(double[,] pTerrain)OpenSim.Framework.HeightmapTerrainDatainline
HeightmapTerrainData(int pX, int pY, int pZ)OpenSim.Framework.HeightmapTerrainDatainline
HeightmapTerrainData(float[] cmap, float pCompressionFactor, int pX, int pY, int pZ)OpenSim.Framework.HeightmapTerrainDatainline
HeightmapTerrainData(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob)OpenSim.Framework.HeightmapTerrainDatainline
IsTaintedAt(int xx, int yy, bool clearOnTest)OpenSim.Framework.HeightmapTerrainDatainlinevirtual
IsTaintedAt(int xx, int yy)OpenSim.Framework.HeightmapTerrainDatainlinevirtual
SizeXOpenSim.Framework.TerrainData
SizeYOpenSim.Framework.TerrainData
SizeZOpenSim.Framework.TerrainData
TaintAllTerrain()OpenSim.Framework.HeightmapTerrainDatainlinevirtual
this[int x, int y, int z]OpenSim.Framework.HeightmapTerrainData
this[int x, int y]OpenSim.Framework.HeightmapTerrainData
ToCompressedHeightshort(float pHeight)OpenSim.Framework.HeightmapTerrainDatainline
ToCompressedHeightushort(float pHeight)OpenSim.Framework.HeightmapTerrainDatainline
ToCompressedTerrainSerializationV2D()OpenSim.Framework.HeightmapTerrainDatainline
ToCompressedTerrainSerializationV2DGzip()OpenSim.Framework.HeightmapTerrainDatainline
ToLegacyTerrainSerialization()OpenSim.Framework.HeightmapTerrainDatainline