ClearLand() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
ClearLand(float pHeight) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
ClearTaint() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
Clone() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
CompressionFactor | OpenSim.Framework.HeightmapTerrainData | |
CreateFromDatabaseBlobFactory(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob) | OpenSim.Framework.TerrainData | inlinestatic |
DefaultTerrainHeight | OpenSim.Framework.TerrainData | |
FromCompressedHeight(short pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
FromCompressedHeight(ushort pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
FromCompressedTerrainSerialization2D(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
FromCompressedTerrainSerializationV2D(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
FromCompressedTerrainSerializationV2DGZip(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
FromLegacyTerrainSerialization(byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
GetCompressedMap() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
GetDatabaseBlob(out int DBRevisionCode, out Array blob) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
GetDoubles() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
GetFloatsSerialized() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
HeightmapTerrainData(double[,] pTerrain) | OpenSim.Framework.HeightmapTerrainData | inline |
HeightmapTerrainData(int pX, int pY, int pZ) | OpenSim.Framework.HeightmapTerrainData | inline |
HeightmapTerrainData(float[] cmap, float pCompressionFactor, int pX, int pY, int pZ) | OpenSim.Framework.HeightmapTerrainData | inline |
HeightmapTerrainData(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob) | OpenSim.Framework.HeightmapTerrainData | inline |
IsTaintedAt(int xx, int yy, bool clearOnTest) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
IsTaintedAt(int xx, int yy) | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
SizeX | OpenSim.Framework.TerrainData | |
SizeY | OpenSim.Framework.TerrainData | |
SizeZ | OpenSim.Framework.TerrainData | |
TaintAllTerrain() | OpenSim.Framework.HeightmapTerrainData | inlinevirtual |
this[int x, int y, int z] | OpenSim.Framework.HeightmapTerrainData | |
this[int x, int y] | OpenSim.Framework.HeightmapTerrainData | |
ToCompressedHeightshort(float pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
ToCompressedHeightushort(float pHeight) | OpenSim.Framework.HeightmapTerrainData | inline |
ToCompressedTerrainSerializationV2D() | OpenSim.Framework.HeightmapTerrainData | inline |
ToCompressedTerrainSerializationV2DGzip() | OpenSim.Framework.HeightmapTerrainData | inline |
ToLegacyTerrainSerialization() | OpenSim.Framework.HeightmapTerrainData | inline |