OpenSim
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Public Member Functions | |
LLSDAssetUploadRequest () | |
Public Attributes | |
string | asset_type = String.Empty |
string | description = String.Empty |
UUID | folder_id = UUID.Zero |
UUID | texture_folder_id = UUID.Zero |
int | next_owner_mask = 0 |
int | group_mask = 0 |
int | everyone_mask = 0 |
string | inventory_type = String.Empty |
string | name = String.Empty |
LLSDAssetResource | asset_resources = new LLSDAssetResource() |
Definition at line 43 of file LLSDAssetUploadRequest.cs.
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inline |
Definition at line 55 of file LLSDAssetUploadRequest.cs.
LLSDAssetResource OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.asset_resources = new LLSDAssetResource() |
Definition at line 54 of file LLSDAssetUploadRequest.cs.
string OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.asset_type = String.Empty |
Definition at line 45 of file LLSDAssetUploadRequest.cs.
string OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.description = String.Empty |
Definition at line 46 of file LLSDAssetUploadRequest.cs.
int OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.everyone_mask = 0 |
Definition at line 51 of file LLSDAssetUploadRequest.cs.
UUID OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.folder_id = UUID.Zero |
Definition at line 47 of file LLSDAssetUploadRequest.cs.
int OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.group_mask = 0 |
Definition at line 50 of file LLSDAssetUploadRequest.cs.
string OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.inventory_type = String.Empty |
Definition at line 52 of file LLSDAssetUploadRequest.cs.
string OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.name = String.Empty |
Definition at line 53 of file LLSDAssetUploadRequest.cs.
int OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.next_owner_mask = 0 |
Definition at line 49 of file LLSDAssetUploadRequest.cs.
UUID OpenSim.Framework.Capabilities.LLSDAssetUploadRequest.texture_folder_id = UUID.Zero |
Definition at line 48 of file LLSDAssetUploadRequest.cs.