OpenSim
|
Functions | |
delegate IClientAPI | GetClientDelegate (UUID agentID) |
XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want to just pass the whole Scene into CAPS. More... | |
delegate TResponse | LLSDMethod< TRequest, TResponse > (TRequest request) |
delegate TResponse | LLSDMethodString< TRequest, TResponse > (TRequest request, string path) |
delegate IClientAPI OpenSim.Framework.Capabilities.GetClientDelegate | ( | UUID | agentID | ) |
XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want to just pass the whole Scene into CAPS.
delegate TResponse OpenSim.Framework.Capabilities.LLSDMethod< TRequest, TResponse > | ( | TRequest | request | ) |
delegate TResponse OpenSim.Framework.Capabilities.LLSDMethodString< TRequest, TResponse > | ( | TRequest | request, |
string | path | ||
) |