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Classes | Functions
Package OpenSim.Framework.Capabilities

Classes

class  Caps
 
class  CapsHandlers
 CapsHandlers is a cap handler container but also takes care of adding and removing cap handlers to and from the supplied BaseHttpServer. More...
 
class  LLSD
 Borrowed from (a older version of) libsl for now, as their new llsd code doesn't work we our decoding code.
 
class  OSDArray
 
class  LLSDAssetUploadComplete
 
class  LLSDAssetResource
 
class  LLSDAssetUploadRequest
 
class  LLSDAssetUploadError
 
class  LLSDAssetUploadResponsePricebrkDown
 
class  LLSDAssetUploadResponseData
 
class  LLSDAssetUploadResponse
 
class  LLSDNewFileAngentInventoryVariablePriceReplyResponse
 
class  LLSDAvatarPicker
 
class  LLSDPerson
 
class  LLSDCapEvent
 
class  LLSDEmpty
 
class  LLSDEnvironmentRequest
 
class  LLSDEnvironmentSetResponse
 
class  EnvironmentSettings
 
class  LLSDHelpers
 
class  LLSDInventoryFolder
 
class  LLSDInventoryItem
 
class  LLSDPermissions
 
class  LLSDSaleInfo
 
class  LLSDInventoryDescendents
 
class  LLSDFetchInventoryDescendents
 
class  LLSDInventoryFolderContents
 
class  LLSDFetchInventory
 
class  LLSDItemUpdate
 
class  OSDMapLayer
 
class  LLSDMapLayerResponse
 
class  LLSDMapRequest
 
class  LLSDParcelVoiceInfoResponse
 
class  LLSDRemoteParcelResponse
 
class  LLSDStreamhandler< TRequest, TResponse >
 
class  LLSDTaskInventoryUploadComplete
 
class  LLSDTaskScriptUpdate
 
class  LLSDTaskScriptUploadComplete
 
class  LLSDTest
 
class  LLSDType
 
class  OSDMap
 
class  LLSDVoiceAccountResponse
 

Functions

delegate IClientAPI GetClientDelegate (UUID agentID)
 XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want to just pass the whole Scene into CAPS. More...
 
delegate TResponse LLSDMethod< TRequest, TResponse > (TRequest request)
 
delegate TResponse LLSDMethodString< TRequest, TResponse > (TRequest request, string path)
 

Function Documentation

delegate IClientAPI OpenSim.Framework.Capabilities.GetClientDelegate ( UUID  agentID)

XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want to just pass the whole Scene into CAPS.

delegate TResponse OpenSim.Framework.Capabilities.LLSDMethod< TRequest, TResponse > ( TRequest  request)
delegate TResponse OpenSim.Framework.Capabilities.LLSDMethodString< TRequest, TResponse > ( TRequest  request,
string  path 
)