29 using System.Collections.Generic;
30 using System.Reflection;
32 using System.Threading;
35 using NUnit.Framework;
37 using OpenSim.Framework;
38 using OpenSim.Region.Framework.Scenes;
39 using OpenSim.Region.Framework.Interfaces;
40 using OpenSim.Region.CoreModules.Framework.EntityTransfer;
41 using OpenSim.Region.CoreModules.World.Serialiser;
42 using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
43 using OpenSim.Region.PhysicsModules.SharedBase;
44 using OpenSim.Tests.Common;
46 namespace OpenSim.
Region.Framework.Scenes.Tests
57 TestHelpers.InMethod();
61 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
65 Assert.That(sp.Animator.CurrentMovementAnimation, Is.EqualTo(
"HOVER"));
Scene presence animation tests
Used to pass collision information to OnCollisionUpdate listeners.
Helpers for setting up scenes.
void TestFlyingAnimation()