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RemoteAgentPreferencesServiceConnector.cs
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1 /*
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14  * derived from this software without specific prior written permission.
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16  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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25  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 
28 
29 using System;
30 using System.Collections.Generic;
31 using System.Reflection;
32 
33 using OpenSim.Region.Framework.Interfaces;
34 using OpenSim.Region.Framework.Scenes;
35 using OpenSim.Server.Base;
36 using OpenSim.Services.Interfaces;
37 using OpenSim.Services.Connectors;
38 
39 using OpenMetaverse;
40 using log4net;
41 using Mono.Addins;
42 using Nini.Config;
43 
44 namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.AgentPreferences
45 {
46  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAgentPreferencesServicesConnector")]
49  {
50  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51 
52  private bool m_Enabled = false;
53 
54  public Type ReplaceableInterface
55  {
56  get { return null; }
57  }
58 
59  public string Name
60  {
61  get { return "RemoteAgentPreferencesServicesConnector"; }
62  }
63 
64  public override void Initialise(IConfigSource source)
65  {
66  IConfig moduleConfig = source.Configs["Modules"];
67  if (moduleConfig != null)
68  {
69  string name = moduleConfig.GetString("AgentPreferencesServices", "");
70  if (name == Name)
71  {
72  IConfig userConfig = source.Configs["AgentPreferencesService"];
73  if (userConfig == null)
74  {
75  m_log.Error("[AGENT PREFERENCES CONNECTOR]: AgentPreferencesService missing from OpenSim.ini");
76  return;
77  }
78 
79  m_Enabled = true;
80 
81  base.Initialise(source);
82 
83  m_log.Info("[AGENT PREFERENCES CONNECTOR]: Remote agent preferences enabled");
84  }
85  }
86  }
87 
88  public void PostInitialise()
89  {
90  /* no op */
91  }
92 
93  public void Close()
94  {
95  /* no op */
96  }
97 
98  public void AddRegion(Scene scene)
99  {
100  if (!m_Enabled)
101  return;
102 
103  scene.RegisterModuleInterface<IAgentPreferencesService>(this);
104  }
105 
106  public void RemoveRegion(Scene scene)
107  {
108  /* no op */
109  }
110 
111  public void RegionLoaded(Scene scene)
112  {
113  /* no op */
114  }
115  }
116 }
void PostInitialise()
This is called exactly once after all the shared region-modules have been instanciated and IRegionMod...
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...