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LowerSphere.cs
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27 
28 using System;
29 using OpenSim.Region.Framework.Interfaces;
30 
31 namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
32 {
34  {
35  #region ITerrainPaintableEffect Members
36 
37  public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz,
38  double strength, double duration, int startX, int endX, int startY, int endY)
39  {
40  int s = (int) (Math.Pow(2, strength) + 0.5);
41 
42  int x, y;
43 
44  for (x = startX; x <= endX; x++)
45  {
46  for (y = startY; y <= endY; y++)
47  {
48  if (!mask[x, y])
49  continue;
50 
51  // Calculate a cos-sphere and add it to the heighmap
52  double r = Math.Sqrt((x-rx) * (x-rx) + ((y-ry) * (y-ry)));
53  double z = Math.Cos(r * Math.PI / (s * 2));
54  if (z > 0.0)
55  {
56  double newz = map[x, y] - z * duration;
57  if (newz < 0.0)
58  map[x, y] = 0.0;
59  else
60  map[x, y] = newz;
61  }
62  }
63  }
64 
65  }
66  #endregion
67  }
68 }
void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration, int startX, int endX, int startY, int endY)
Definition: LowerSphere.cs:37