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HypergridServiceInConnectorModule.cs
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27 
28 using System;
29 using System.Reflection;
30 using System.Collections.Generic;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenSim.Framework;
35 using OpenSim.Framework.Servers;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Region.Framework.Interfaces;
38 using OpenSim.Server.Base;
39 using OpenSim.Server.Handlers.Base;
40 using OpenSim.Server.Handlers.Hypergrid;
41 using OpenSim.Services.Interfaces;
43 
44 namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid
45 {
46  [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HypergridServiceInConnectorModule")]
48  {
49  private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50  private static bool m_Enabled = false;
51 
52  private IConfigSource m_Config;
53  private bool m_Registered = false;
54  private string m_LocalServiceDll = String.Empty;
55  private GatekeeperServiceInConnector m_HypergridHandler;
56  private UserAgentServerConnector m_UASHandler;
57 
58  #region Region Module interface
59 
60  public void Initialise(IConfigSource config)
61  {
62  m_Config = config;
63  IConfig moduleConfig = config.Configs["Modules"];
64  if (moduleConfig != null)
65  {
66  m_Enabled = moduleConfig.GetBoolean("HypergridServiceInConnector", false);
67  if (m_Enabled)
68  {
69  m_log.Info("[HGGRID IN CONNECTOR]: Hypergrid Service In Connector enabled");
70  IConfig fconfig = config.Configs["FriendsService"];
71  if (fconfig != null)
72  {
73  m_LocalServiceDll = fconfig.GetString("LocalServiceModule", m_LocalServiceDll);
74  if (m_LocalServiceDll == String.Empty)
75  m_log.WarnFormat("[HGGRID IN CONNECTOR]: Friends LocalServiceModule config missing");
76  }
77  }
78 
79  }
80 
81  }
82 
83  public void PostInitialise()
84  {
85  }
86 
87  public void Close()
88  {
89  }
90 
91  public Type ReplaceableInterface
92  {
93  get { return null; }
94  }
95 
96  public string Name
97  {
98  get { return "HypergridService"; }
99  }
100 
101  public void AddRegion(Scene scene)
102  {
103  if (!m_Enabled)
104  return;
105  }
106 
107  public void RemoveRegion(Scene scene)
108  {
109  if (!m_Enabled)
110  return;
111  }
112 
113  public void RegionLoaded(Scene scene)
114  {
115  if (!m_Enabled)
116  return;
117 
118  if (!m_Registered)
119  {
120  m_Registered = true;
121 
122  m_log.Info("[HypergridService]: Starting...");
123 
124  ISimulationService simService = scene.RequestModuleInterface<ISimulationService>();
125  IFriendsSimConnector friendsConn = scene.RequestModuleInterface<IFriendsSimConnector>();
126  Object[] args = new Object[] { m_Config };
127 // IFriendsService friendsService = ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args)
128  ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args);
129 
130  m_HypergridHandler = new GatekeeperServiceInConnector(m_Config, MainServer.Instance, simService);
131 
132  m_UASHandler = new UserAgentServerConnector(m_Config, MainServer.Instance, friendsConn);
133 
134  new HeloServiceInConnector(m_Config, MainServer.Instance, "HeloService");
135 
136  new HGFriendsServerConnector(m_Config, MainServer.Instance, "HGFriendsService", friendsConn);
137  }
138  scene.RegisterModuleInterface<IGatekeeperService>(m_HypergridHandler.GateKeeper);
139  scene.RegisterModuleInterface<IUserAgentService>(m_UASHandler.HomeUsersService);
140  }
141 
142  #endregion
143 
144  }
145 }
void Initialise(IConfigSource config)
This is called to initialize the region module. For shared modules, this is called exactly once...
void PostInitialise()
This is called exactly once after all the shared region-modules have been instanciated and IRegionMod...
void Close()
This is the inverse to Initialise. After a Close(), this instance won't be usable anymore...
void AddRegion(Scene scene)
This is called whenever a Scene is added. For shared modules, this can happen several times...
void RegionLoaded(Scene scene)
This will be called once for every scene loaded. In a shared module this will be multiple times in on...
void RemoveRegion(Scene scene)
This is called whenever a Scene is removed. For shared modules, this can happen several times...
Interactive OpenSim region server
Definition: OpenSim.cs:55
static BaseHttpServer Instance
Set the main HTTP server instance.
Definition: MainServer.cs:83
OpenSim.Services.Interfaces.GridRegion GridRegion